安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Thanks a bunch for playing and leaving comments on the maps! Watching your streams is always a blast :)
Only joking, I loved it. I knew the moment I saw it was a remake that I was going to fumble around the 2nd chamber like I did in the original, and sure enough . . .
Fantastic hammer work, the whole "re-configuring the chamber" fits the puzzle so well. Would love to see more hammer work from you soon Totes!
https://www.youtube.com/watch?v=MB6N22bufbE&t=2730s
Here's my blind playthrough
Thanks for making all these! Loads of fun. If you still play, give mine a try. Maybe we can collab someday :)
The visuals were great; the main chamber really felt almost like it came out of the singleplayer campaign, and the transition was quite cool to watch. The BTS section was also very nice.
https://youtu.be/iuuOCqHWZfo
You can get stuck behind the laser wall (In the playerclips) if you portal above on the other wall and jump across the broken panel.
Me: u mean 40/10 right?