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I have a few small suggestions, though: Some of the national foci still give +X% research speed for doctrines, instead of XP cost reductions. (I have the necessary DLC)
It would be great if Chtulhu also gets a few commanders and political advisors (and some design companies as well) to flesh out their government.
And I'm not sure if this is working as intended, but: If you convert a nation you are at war with, it white peaces you, converts to cultist government, but then declares war on you again and resumes the war (after it has received back all the lands it lost to you)
Toward the end, I purposefully waited so that capitulating Cthulhu would end the entire faction, and also had 7 spies running amok like Rambo on R'lyeh itself. The invasion of R'lyeh and the Final Battle was great, even if it was just some lines on a map it was more than likely the battle for the fate of the entire universe. The Elder God being confronted by 300,000 infuriated french people sounds like an amazing finale. Mod's still great, would love some extra flavour events perhaps, showing what that massive finale would look like.
- Until you have access to Occult Hunters at World Tension 100%, don't do anything occult!
- Once you do have access to Occult Hunters, use it! It will overwhelm the "Neighbors with Cthulhu" modifier, meaning you can spend your hard earned PP elsewhere and accept Cthulhu refugees.
- As soon as you get the chance, Navally invade Cthulhu. If you can capitulate him, all of his subjects lose their awesome bonuses (but they retain their stability loss).
- Cthulhu's puppets bleed stability over time, and at low stability they get debilitating modifiers. If you can hold them off for long enough, they will fall apart by themselves.
Just some brainstorming.
Thanks for the hard work! I'm going to try to finish this game, but I admit, I'm gonna use some cheats to keep my friends and neutral countries from falling. 1/2 the world is challenge enough to fight...
But then again, maybe we're not meant to survive the awakening of the Elder Gods? In which case, you should have told me before I bothered to try. For a few years, though, the mod was pretty fun!
@DreamKnight - That shouldn't be the case. Do you have other mods installed?
@Map Painter - Sanity not included!