RimWorld

RimWorld

Better Map Sizes
195 Comments
Sheyka Apr 26 @ 1:06am 
@Àlpharus was is good?
Alpharius Apr 9 @ 11:23am 
I made the mistake of trying to run 3000x3000 on my steam deck.
Madara Uchiha  [author] Mar 18 @ 12:14pm 
@Themanguykid Not aware of such a mod, but you can fairly easily edit your savefile and change the world generation Width and Height properties. You will need to find the correct file to edit, open it with a text editor, locate the correct properties, make your change, then load the file and the next tile you settle should have the new size (the old, already generated tiles will not be affected). If you need more help, the fellas on the RimWorld Discord can help you for sure.
Themanguykid Mar 16 @ 12:44pm 
is there a mod that allows me to change map size mid game? I'm looking to move to a new tile but everything is too small.
Madara Uchiha  [author] Mar 1 @ 1:58pm 
@Errant_Prophet I believe that is the default.
Errant_Prophet Feb 28 @ 8:06pm 
Is there a way to make your 2nd or 3rd colonies on the same map the same size as the initial colony?
Madara Uchiha  [author] Feb 28 @ 4:35am 
@SylviaGrim the author of Geological Landforms tested and found no inherent incompatibility.
SylviaGrim Feb 23 @ 7:13pm 
How old is the description info for Geological Landform incompatibilities?
Auspost StarTrack Feb 18 @ 2:08pm 
@Nazzanbexs make a 499x499 map :P
Big [REDACTED] Marty Feb 16 @ 1:05pm 
@nazzanbexs what in the RimWorld™ do you need more than 500x500 for that 500x500 can't provide?
Madara Uchiha  [author] Feb 16 @ 1:01pm 
@nazzanbexs "NOTE: There are no checks on the sizes you input. If you put in sizes too small or too large, it may fail in spectacular ways. If that happens, please send me a video of your computer catching fire."
nazzanbexs Feb 14 @ 11:59pm 
please help when i choose a map sizer bigger then 500 the games crashes the maps smaller then 500 not big enough
what is love Dec 30, 2024 @ 5:44am 
thanks you
Big [REDACTED] Marty Dec 13, 2024 @ 11:12am 
@m00nl1ght thanks, i still had it turned off just in case, and it turns out that version of land forms was breaking my outpost gen, all factions had 1 settlement i had no idea why, so this being fixed again is worth it to me
Madara Uchiha  [author] Dec 13, 2024 @ 8:32am 
@Icarus that is correct. This mod modifies the height and width properties created during world generation. It does that one time at the start of the run, and this information is stored in the save file. You can, however, edit your savefile and change the values there. Note that I don't think this works for encounters, I think those have a different sizing.
Icarus Dec 7, 2024 @ 2:33am 
"Does not affect existing save files", does that mean I can't change the size of NEWLY generated maps in a save, like in an encounter?
m00nl1ght Nov 30, 2024 @ 3:20am 
@Big [REDACTED] Marty

Yes, however I would not recommend less than 50x50, most landforms will just look weird at that point.
Big [REDACTED] Marty Nov 29, 2024 @ 3:07pm 
@m00nl1ght does it support smaller than vanilla, but still square, map sizes?
Madara Uchiha  [author] Nov 23, 2024 @ 3:52am 
@zParticle my guess is that this is some sort of game limitation to make sure nothing spawns too close to the edge. This mod only unlocks map sizes, it doesn't do anything to the rest of the game.
zParticle Nov 22, 2024 @ 12:49pm 
On tiny maps (such as 25x25) the ground-penetrating scanner only ever finds resources in the center of the map, which means they overlap and you have to mine through one resource for another to show up. It's not game-breaking but would sure be nice if there was a way to fix it so resources appeared normally.
m00nl1ght Oct 24, 2024 @ 4:03am 
@Muronelkaz

Geological Landforms does not (and will never) support non-square map sizes. It is simply not built for that. Some landform might work ok-ish, but others will break horribly.
m00nl1ght Oct 24, 2024 @ 3:53am 
@Slaine

Hi, I'm the author of Geological Landforms, I could not replicate the issue you described, map size is changing as expected with both mods enabled. Could you please try again with all other mods disabled to confirm the issue is caused by Geological Landforms?
Muronelkaz Oct 22, 2024 @ 1:09pm 
Geo landforms seems to generate via map preview, but I've had CTDs when generating non-square maps twice - however I was able to generate a 225 tall map that was 375 wide - but the map/landform only generated in the left side ~225 square, so half the map was water
Madara Uchiha  [author] Oct 20, 2024 @ 11:37am 
@Slaine
I can't find exactly what it does that overrides the values this mod sets (though I admit I haven't looked very far). I will add it to the known incompatibilities. Cheers
Slaine Oct 20, 2024 @ 2:16am 
@Madara Uchiha I seem to have found the issue casing Better Map Sizes not to be generated to the correct set size. Geological Landforms seems to force the maps back to default sizes.
Madara Uchiha  [author] Oct 19, 2024 @ 7:24am 
@Slaine not that I know of, but it's not unreasonable to think that if a mod (or a setting within a mod) affects map generation (eg. by overriding the size configuration and doing its own thing), that it would disable the effect of this mod.

In essence, this mod does the smallest, simplest, possible thing. It provides a neat UI for the game's own Width and Height parameters for map generation. If anyone bypasses those (or sets those after you've made your pick during scenario setup) then this mod will be ineffective.

You can try posting your HugsLib report here (assuming you have it installed) and I can try to make an educated guess as to which mod is the culprit, but I'll be guessing, same as you.

If you do find out, please let me know so that I can add it to the list in the description.
Slaine Oct 18, 2024 @ 4:08pm 
My map size does not change. Is there any mods that conflict with this one besides RimCities?
PHONESS69 Aug 8, 2024 @ 2:16am 
needs update
zebra03 Jul 11, 2024 @ 7:33pm 
Actually nevermind, I found an interesting mod combination that appears to change map sizes permentenly
Its RocketMan performance mod
https://www.reddit.com/r/RimWorld/comments/sl9dof/change_map_size_generation/
Though I have done with other map mods called better map sizes(not sure if required or not) and map preview(to check it it worked)
zebra03 Jul 11, 2024 @ 5:45pm 
Does this effect caravan encounters by any chance? Just curious since I find certain encounters have too small of a map to really have much strategy for(especially when CE is used)
kev675243 Jun 22, 2024 @ 2:00am 
update, might not apply to dev quick test as I regret loading a 1000x1000 map...
kev675243 Jun 21, 2024 @ 12:41pm 
my map size seems to be stuck at a max size of 235x235, despite adjusting for larger sizes
Madara Uchiha  [author] Jun 21, 2024 @ 3:30am 
I've found 500x500 to be too large when I tested it last, but that was with my significantly older PC. I don't know how it would behave on newer hardware. In any case, please keep a fire extinguisher nearby and film your PC just in case :D
TcT Goth98 Jun 15, 2024 @ 10:26pm 
Does 500x500 sound fine? Or way too big to run correctly?
Oldman Jun 1, 2024 @ 1:57pm 
"... video of your computer catching fire."
LOL :frosted:
TacoLite May 11, 2024 @ 10:09am 
@Madara Uchiha Thanks boss-man!
Madara Uchiha  [author] May 11, 2024 @ 5:07am 
The mod has been updated to 1.5, have fun!
💖⎛⎝Silver Knight⎠⎞ May 6, 2024 @ 12:06am 
Madara Uchiha [author] Apr 11 @ 10:06am
This mod works as-is for 1.5. I will be updating it soon but you can still use it as it is.
LEE Apr 20, 2024 @ 4:58am 
thx bro
ASMR gaming Apr 15, 2024 @ 2:05am 
in addition someone will probably fork it with 1.5 ie mies anyway
ASMR gaming Apr 15, 2024 @ 2:04am 
am using it but yeah there will be a lot of 1.5 when comments until its done i guess (btw works on 1.5)
Kammy_Wammy Apr 13, 2024 @ 12:38am 
goat author
Tia Apr 12, 2024 @ 10:30pm 
If they don't update it, there will be a billion comments saying "wen 1.5" ignoring the last comment that said it worked in 1.5 as is because people see it not having the right version and freak out.
I have a couple mods that haven't been updated since 1.2 and still work.
cautious asparagus Apr 12, 2024 @ 7:16pm 
Because it needs to be updated to have the 1.5 tag?
meow Apr 11, 2024 @ 9:23pm 
if it works as is then why are you updating it?

HMMMM?
Madara Uchiha  [author] Apr 11, 2024 @ 10:06am 
This mod works as-is for 1.5. I will be updating it soon but you can still use it as it is.
GabyGlaz Apr 11, 2024 @ 2:25am 
1.5 pls
NakedFury Mar 26, 2024 @ 1:22pm 
Now I understand why the huge map didn't show anything. It was just showing the undiscovered Fog all over the map.


Apparently big maps have the fog covering everything so you have to mine something so it can be claimed as discovered.

kind of annoying really
pgames-food Mar 25, 2024 @ 10:17pm 
hi if you manage to make a big map, you could try a 1 map challenge with a bunch of mods, where most of the minerals and resources have to be mined from all over the map :)
NakedFury Mar 25, 2024 @ 9:08pm 
1500 by 1500 Messed up the game. Bunch of errors, enough that the log stopped recording them. The map didn't show anything either, the game ended giving me over 20 or 30 pawns.

Gonna start trying smaller maps after I sleep. 1,300 and lower until I reach 700 as a minimum.

I want big maps.