Half-Life: Alyx

Half-Life: Alyx

XenThug - Warehouse
114 Comments
worst May 1 @ 11:02am 
can i play it with novr mod?
Xanadoom Mar 23 @ 4:47am 
i think i looked trough every pixel of the map and have not found the keycard :( :citranium:
MadDash Jul 23, 2022 @ 8:13pm 
i cant get ammo
ShubDrub Aug 20, 2021 @ 6:37pm 
re skins dont work with the shops as when i press the buttons ammo dont come out even tho i have enough resin
ahv Aug 12, 2021 @ 12:40pm 
Got to wave 12, killed everything, and nothing spawned anymore.
mqiu243 Jul 10, 2021 @ 7:32pm 
I love this mod since there is not enough shooting game during the original story
Skummeh Mar 2, 2021 @ 8:39pm 
Such a classic! I remember loving this back when we were on the alyxmods site before the workshop even existed. This map still holds up today and I enjoyed playing and reviewing it here: https://youtu.be/bRzKY3bWTjE

Note that the map is not balanced for Hard difficulty. You will run out of ammo on Hard. The FAQ states, "Does the difficulty in my game settings affect this mod? Nope." but that is not entirely true. While you won't have more enemies to fight, etc., you will have to use more ammo to kill enemies and will run out. I suggest playing this on Normal difficulty as a result.
shihdo Feb 14, 2021 @ 6:58am 
Hi, really enjoying playing this but, i got to wave 10 and gat caught in a corner so my health depleted but i didnt die, managed to get out of it and reload, next wave 11 came and 4 grunts came out then nothing more, have i missed something i should have done? got the yellow pass and into the room but cant see a way to move on.
Manello  [author] Dec 13, 2020 @ 2:34am 
@Tony Gunk thank you very much for your feedback! Nice to see someone playing the mod after such a long time.
For your question: There is no use for that organic energy cell atm, I planned for more features which would use it but as I stopped development I never came to the implementation.

For the Bug: Dang I am sorry to hear about no resin droppin on shattered enemies! Seems to be a new one due to game updates.
BT-Jaylex Dec 12, 2020 @ 9:01pm 
Very fun mode, but one bug and one annoyance though. Any enemy that shatters on death isn't dropping any resin, that's armored headcrabs, headcrabs killed with the Shotgun, manhacks, and antlions. Those rounds kept me pretty low on ammo. And if the health dispenser vials aren't going to serve any purpose right now, why not replace it with health syringes for a lower price. There doesn't seem to by any way to heal after it's empty which is a bit limiting for runs. Maybe set up the vending machine to just delete the dispenser and respawn a new one.
One question though, what do I do with the organic energy cell after killing the lightening dog.
TikeLeSpike Aug 18, 2020 @ 2:55am 
Great mod, but for some reason I seem to be stuck after wave 4... No more enemies spawning. Any Ideas?
Manello  [author] Aug 13, 2020 @ 10:03am 
Yo @razan I am afraid I wont. More XenThug maps where planned but I am currently too busy with uni and working, so no more new mods for at least some time now
razan Aug 13, 2020 @ 9:01am 
Yo can you make a combine soldier wave mod next
Manello  [author] Aug 10, 2020 @ 12:57am 
@boratkazak you habe to subscribe to a workshop item in order to install it
Eni !!! Jul 19, 2020 @ 11:25am 
for some reason the waves stop after wave 6, either i cant find the last enemy or the next wave wont start
GBNanners Jun 30, 2020 @ 6:06pm 
Thanks! I noticed later that resin usually spawns in/on the corpses after the wave ends.
Manello  [author] Jun 11, 2020 @ 11:42pm 
If you are just refering to the workshop discussion page, I know it is there xD
Aeromkana Jun 11, 2020 @ 4:31pm 
@Manello on the workshop page just above the "Gameplay guide" section.
Manello  [author] Jun 11, 2020 @ 12:48pm 
@GBNanners kinda fixed that one, see the update log it still has a bit of a problem tho.

@FlamingFossa I think you wrote that in the wrong discussion here? lol
Aeromkana Jun 11, 2020 @ 6:26am 
There's a section in the description for @Valve to add workshop support, which they have.
GBNanners Jun 10, 2020 @ 9:17pm 
latest update seems to have broken resin spawns for me...
Jivy Jun 6, 2020 @ 8:12am 
could you add in a combine only/zombie only version of this map? preffer to fight one faction instead of all of them
Mat Jun 4, 2020 @ 8:24am 
It would be cool if you added a turret to the store for sale, as well as upgrade station
Masamune27858 Jun 2, 2020 @ 7:24pm 
ah, maybe you should add a leaderboard. also when we get a working hammer or nailgun, imagine how fking cool it would be to board up doors
Manello  [author] Jun 1, 2020 @ 6:55am 
@Masamune well I cant guarantee any compability with other mods so yeh :D Enemies spawning on front of you is 100% no longer a thing since last update.
How many waves? It goes on forever, it is about setting a Highscore ;)
(The highest was 6715 points so far)
Masamune27858 Jun 1, 2020 @ 2:54am 
whats the point of buying the little critter that refills health stations? also HOW MANY WAVES ARE THERE!... i keep dying in some crazy situation. like enemys spawn in front of me and instantly shoot. i am playing on Hard mode, with jester jublys hardcore mod on, so i mean its hard anyways, but idk why the wierd things happen
cadygreen May 31, 2020 @ 5:16pm 
Dang this a fun one!
Masamune27858 May 31, 2020 @ 2:30am 
hey can you add a upgrade station. i wish there was a different color resin for it. also add a ladder that works.
Manello  [author] May 30, 2020 @ 9:56am 
@Kartoffelsaft
Hmmm I mean I can't test it on the native linux version :/ But have you tried cleaning up all pre-workshop mods before?
@Титан
1. Where you able to get this bug multiple times?
2. Nope it is not save compatible as HL:A does not save the status of scripts :/
Peauteightaux May 30, 2020 @ 9:38am 
For whatever reason this and crash course both just crash as soon as the game says to pull the trigger. I would assume there is some sort of conflict between pre-workshop map ports and the native linux version, but I have no idea. All the other maps I tried worked to some extent, which is a bummer because this is the mod I want to play the most
T-TaaN May 29, 2020 @ 9:35am 
1. After I get killed, I appeared in the room with 3 doors and slowly flew to the place I died with 0 health, but with invulnerability
2. Is it compatible with saves? There's no score and no clay appearing after killing a headcrabs
koushuo May 27, 2020 @ 5:07pm 
good:steamhappy:
Source Spaghetti May 27, 2020 @ 11:40am 
It would be great of you to add a manual round start button so I don't get buttfucked by 15 combines while smashing my hand against the buy ammo buttons
Masamune27858 May 27, 2020 @ 1:22am 
maybe add a working ladder. that way i dont have to stack a million things each and every time i play. normally i wouldnt care, but the bugs always get me. i get to level 8 and maybe it just stops and wont spawn enemys. or i jump to my death by accident becuase it randomly changed to skull when teleporting down. also i would love more rooms with more keycards, maybe like a maze that you have to gradually unlock better areas that are easier to fortify. SOMEONE MOD A DAMN NAIL GUN, or maybe make the hammer nail stuff together like in undead development, that would be amazing. and can you not save? i have lost progress like 10 or more times when im doing really good and being methodical, stocking up and blam something silly happens. and i cant seem to use other mods on this map except for the difficulty mod.
USE JUBEY JUBSTERS HARDCORE MOD for stronger enemys, making it much more fun!
Manello  [author] May 26, 2020 @ 3:15am 
@drakosfire and for anyone interested in playtests or giving direct feedback, feel free to join this Discord: https://discord.gg/xFdzUj6
drakosfire May 24, 2020 @ 11:12am 
Love this map, and I would love to help playtest it.
Z-MK Gaming May 23, 2020 @ 6:24pm 
Can I just say, this mod is the best I've seen for HL:A. But come on. I spent almost a full hour, trying to figure out what that lighting ball did. I thought, oh this is sparking so I put it here, oh this has a hole in it, boom, or this thing needs power, bing baddaboom. And the office key.
ZeEmperor May 22, 2020 @ 1:38pm 
This mod is amazing! You should try to get the lightsaber mod integrated here make it the most expensive thing to buy, it would be such a cool weapon to use in this mode!
Masamune27858 May 20, 2020 @ 10:51pm 
yea please keep making these. they are superb. one thing i wish didnt happen, on wave 17 on hard mode i was doing good, being smart, then bam i died. seems jumping off the top of the building where the SMG is will sometimes kill you, sometimes not. but its not clear, becuase its the same floor, so you shouldnt be dying. is there a way to fix this, or turn death by fall off.

also the machines are awsome, i cant wait to see more stuff. i cant seem to use the alien container from the shop on the medical station though, i cant pull the used dead critter out.
Manello  [author] May 20, 2020 @ 5:07pm 
Just pushed a tiny update.

If anyone is interested in testing new builds please contact me! I am looking for more playtesters to nail down bugs!
Nyon May 20, 2020 @ 7:41am 
This has the potential of becoming something like a COD zombie mode! Defeat waves of enemies, get points, unlock key cards and gain access to new area....something like that.

It is already fun to play though, the only thing that bothers me is that when the enemies spawn they would stack in front of me and disappear, and sometimes headcrabs or manhack would stuck in some corner and the round wouldn't end... and I needed to find them all over the map.
Mr.Potata May 20, 2020 @ 6:53am 
amazig map tho. I love it
Manello  [author] May 20, 2020 @ 6:42am 
@Mr.Potata for this map, yes
Mr.Potata May 20, 2020 @ 6:40am 
I see, same with the electric thing?
Manello  [author] May 20, 2020 @ 6:14am 
@MrPotata well you can't, they where originally just planned as gimmics.
Mr.Potata May 20, 2020 @ 6:08am 
how do I unlock the crossed over items?
Masamune27858 May 19, 2020 @ 11:20pm 
yes please make a bigger map that you can upgrade weapons ect. then more rooms with keycards, that was neat.
Stugbug May 19, 2020 @ 7:28pm 
Hey, I think this is such an awesome idea! I would love it if you could upgrade the weapons, so if you could add an upgrade station to the map that would be super rad (maybe its behind a locked door, kinda like pack-a-punch from nazi zombies?). Also, I dont know if its possible, but if there was a way to increase your resin amount when you kill an enemy instead of it dropping from their body, that way in the middle of the fight im not trying to pick up the resin which can get pretty tedious after a while, and instead focus on the combat at hand (maybe the same thing can be done for the vending machine ammo?). Just some thoughts! ^_^
Red_Go May 19, 2020 @ 2:39pm 
I like this mod so much. I think I played this one more than the original campaign. But everytime I play it there's a bug that crashes the game. One time I played it like 3 hours straight then it crashed.... Even if there's bugs it's okey as long as it doesn't crash. All I'm asking is working save function. If the game play can be saved, it's no problem if there's a bug or crash. I think save function is working fine with all other user maps. Maybe it's too much to ask but.... please make save function working.
Unholy burden of Eternity May 19, 2020 @ 3:09am 
I'm loving this mod.

On wave 19, after killing all the manhacks, the game doesn't move on to the next wave for some reason. I checked every corner of the warehouse, even in the back of the boxes of the truck and sharpen my hearing for the buzzing noises they make, Nothing. Might this be a bug on wave 19?