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1. There's a conveyor sorter beneath the center of the truck that is used to draw ice from the cargo cans in the normal version if ice is loaded to auto-refuel the side tanks and O2 generator. It also blocks hydrogen from being removed from the front tanks to reserve it for the engine. If you want to remove it, it's just behind the 2 medium cargo cans in the dead center of the truck.
2. Good call on the projector, that was entirely my bad. This has been re-released with a fix.
3. The gyros would keep it from tipping a bit, but I usually just disable brakes on the front wheels to stop that. I used to carry some blast doors on the rear bumper but that just made it heavier and made the cargo version worse so they got removed. Is that what you're talking about? I specifically tried to design this w/o gyros, thrusters, or scripts. It'd probably benefit from all 3 (at least in cargo form) but I wanted a truck that was effective with none of those things.
There are three things I've found though:
1) It looks like you cannot de-fuel small H tanks 1-3. Their hookups look wierd.
2) The projector is loaded with the blueprint for the cargo carrier version
3) This truck could really use 2 gyroscopes and maybe some mass blocks.
Stay Effective!