RimWorld

RimWorld

[SYR] Harpy
246 Comments
BONKS Apr 4 @ 11:50pm 
oh ... I just found this mod today, but sadly no 1.5
still though very cool bird people!
UncleGreg Jan 7 @ 6:17pm 
Gonna just put this comment here- someone remind me when this is updated to 1.5
thaipuff288 Nov 4, 2024 @ 12:56am 
Look like this mod completely...downed o7...
thaipuff288 Nov 1, 2024 @ 5:21pm 
update this to 1.5 Immediately!!!
ravensfaire Aug 28, 2024 @ 1:54am 
I would love for SOMEONE, ANYONE, to pick up this mod and update it to 1.5 T.T I miss harpies so much.
isiarca May 31, 2024 @ 6:37pm 
Syrchalis has stepped away from modding recently. Some of their other mods have been adopted by other modders. Hopefully this one will be too.
Pimpy son Opp Apr 24, 2024 @ 11:01am 
Any intention to update to 1.5?
Machin3Boy1 Nov 4, 2023 @ 2:55am 
These guys block me using ideology :/ so i cant even get past the screen to play the game
Darth Ceveo Aug 11, 2023 @ 5:07am 
I'm getting errors in the dev log saying that Harpy tribesperson, slave, refugee, wanderer, Penitent, Archer, Warrior, Hunter, Trader, Berserker, HeavyArcher, Villiger Guard Gunner, and Slasher all have 0 life stages, but the race def has 3. Is this an incompatibility issue? Because I have other mods, but I don't think I have anything that would mess with life cycles. Or is this just a non issue?
Gothicc Apr 26, 2023 @ 6:29pm 
Uh there's a giant pink square around my harpy. I thought maybe others had this issue, but I haven't found anything ._. Help would be loved.
Tetrako Mar 27, 2023 @ 6:14am 
Hopefully some of the stuff from Harpies/Naga's can get put into Biotech genes. Would love to have some harpy wings to put on other folk too.
thegameis_over1 Mar 16, 2023 @ 6:03pm 
some very buggy things happen when they go berserk
thegameis_over1 Mar 16, 2023 @ 6:01pm 
Ace meleed April from out of melee position.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
CombatExtended.Verb_MeleeAttackCE:TryCastShot ()
(wrapper dynamic-method) Verse.Verb:Verse.Verb.TryCastNextBurstShot_Patch1 (Verse.Verb)
Verse.Verb:VerbTick ()
(wrapper dynamic-method) Verse.VerbTracker:Verse.VerbTracker.VerbsTick_Patch0 (Verse.VerbTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
TheKaiser Dec 20, 2022 @ 11:02pm 
I didn't find it in the description or I misread it, but doesn't this mod come with a new faction?
Superfly Johnson Nov 11, 2022 @ 12:18pm 
No worries man, I understand as much. Props to you for updating the mod when you;'re nbot playing the game. :)
Syrchalis  [author] Nov 11, 2022 @ 1:41am 
I would need the time and will to play it and I don't really have it at the moment. I'm trying to catch up on my studies and WoW Dragonflight is coming out very soon as well. I'll still mainly be playing FF14, but two MMOs + real life + university = won't leave much time.
Superfly Johnson Nov 10, 2022 @ 9:39pm 
@Syrchalis, what if someone gifted it to you? :p
Murphy's Ghost Nov 7, 2022 @ 2:05am 
Big fan of the harpy and naga mods.

Currently the harpy's average lifespan is set to 45 (presumably because most die young?).
However in gameplay, this results in getting frail grannies with dementia when your harpies pass 45, since every year past natural lifespan a pawn gets ailments. Was such a low age set for balance reasons?
Here's to hoping the author eventually looks into biotech, they might end up having fun dabbling in gene creation and baby/kid stages of the races. Cheers
ALE199 Oct 23, 2022 @ 9:45am 
@Syrchalis
I could help with that
Vororo Oct 23, 2022 @ 7:55am 
A shame. The way they implemented xenohumans is neat. Wish we could pick wings or hair individually.
Syrchalis  [author] Oct 23, 2022 @ 7:03am 
I dont own biotech and prob. never will.
ALE199 Oct 23, 2022 @ 6:14am 
I kinda wish there was a Biotech Version of this
mscomies Oct 22, 2022 @ 5:31pm 
Huh, looks like it was just updated. Not sure what biotech functionality was baked in, if any
Frosty Oct 11, 2022 @ 7:00pm 
a version where they can use weapons and loose the bloodlust and infighting and lightning would be awesome, but understandable if no.
lechkingofdead Sep 6, 2022 @ 3:22pm 
shoulden the passafistic backstory ies/traits NOT work on them as it basicly makes them inatly self destructive to a non harpy main colony
penis mage Aug 31, 2022 @ 2:27pm 
on island maps harpies become very funny
DarkWolf13 Aug 20, 2022 @ 2:58am 
I'm not sure if this is a mod conflict with Prepare Carefully, but I made a Harpy pawn with the Asexual trait, and the game is apparently reading it as Bisexual. They won't stop flirting with everyone in the colony.
龍林 Aug 16, 2022 @ 10:36am 
Could carve some more details to pawn's face, right now it seems little trivial
Axiluvia Aug 14, 2022 @ 4:51pm 
Does anyone know what happens when you make a harpy a shooting specialist? Does their inherent ranged attack go faster?
majorinconvenience Aug 9, 2022 @ 3:37pm 
I got a harpy that was incapable of violence, and they eventually went berserk and ripped off one of my pawn's legs
Rulet Jun 30, 2022 @ 6:08am 
seems like this mod is dead now. It's a shame, i really love birds
uberjammer Jun 16, 2022 @ 11:24pm 
An incompatibility with the Real Fog of War mod - these creatures (if part of your group) will become invisible if they aren't in vision of another pawn.
Sean Jun 7, 2022 @ 3:58am 
Don't use fly, as it breaks the game. Once you use it, your cursor stays as the target cursor for the ability and even saving and reloading causes a crash
Syrchalis  [author] Feb 13, 2022 @ 8:13am 
I need some more evidence to fix this. Like, find the problem in the save file, error logs, something I can go by. Reproduction. Does it only happen with certain mods or just with harpies by themselves?
BrGuardian Feb 11, 2022 @ 1:49am 
same as comrade, but i still got this but after restart
Comrade Omnnom Feb 5, 2022 @ 1:16am 
After doing some testing I found the only way to fix it is a complete game restart.
Comrade Omnnom Feb 4, 2022 @ 5:21pm 
Got a game breaking glitch after my harpy got downed, it created a invisible copy of the pawn which prevents the real pawn from being rescued. The copy is immune to dev tools and it persists through old save files before the incident so I cant fix it.
cat Feb 4, 2022 @ 2:24pm 
with this mod many factions will not appear by default (only mod that will work are cactoid factions and maybe some others i dont know about)
Maverick_Lan Jan 18, 2022 @ 10:04am 
My dead harpy because it kept moving even after dying. After that, the body sprouted into bloody fountain and kept getting monosword stab wound. too =w=
Syrchalis  [author] Dec 16, 2021 @ 11:05am 
that sounds like some major mod conflict
Rulet Dec 15, 2021 @ 2:59am 
I stabbed my dead harpy because it kept moving even after dying. After that, the body sprouted into bloody fountain and kept getting monosword stab wound. After about few seconds she lost every single limb and had over 100 monosword stabwounds, but still tried to walk and eat fine harpy meal.
Fearstrykes Dec 9, 2021 @ 2:14pm 
I have also been getting the bug where they can't be rescue'd into beds, been having to manually tend them; I've also been getting an odd bug where even when the harpies get downed they still continue the last action they were doing while drafted, i.e. running (or in this case crawling) away to the specific location i selected to move to prior to them being downed or they even keep melee attacking if the enemy was in range
Vimorrah Dec 9, 2021 @ 8:19am 
I've been having this issue where when my Harpy pawns are down and I try to rescue them, that they refuse to sit in beds properly. they get moved to the beds, but constatnly trigger the flailing about and 'colonist needs rescue' alert
GOLDMVP Oct 17, 2021 @ 6:58am 
when i load the game while the harpy flying it bugs
Mlie Oct 16, 2021 @ 11:00am 
Set my version as unlisted with a reference back here
Winterbloom [✚] Oct 14, 2021 @ 10:00pm 
I'm glad to hear your not gone yet Syr, your mods are what made me get rimworld in the first place.
Wolfette Oct 11, 2021 @ 9:59pm 
Ah, that makes sense. Won't name names, but I've heard they aren't a very nice person to work with.
Syrchalis  [author] Oct 11, 2021 @ 9:37pm 
Not on my end. NRE on their framework's end.
Wolfette Oct 11, 2021 @ 9:12pm 
Still haven't fixed that Ratkin compatiblity issue... huh? :winter2019neutraldog:
Syrchalis  [author] Oct 11, 2021 @ 3:13pm 
Updated to 1.3.