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Thanks for the confirmation, and of course you can translate it.
和Gastronomy模组冲突,会导致殖民者和本mod的兽耳娘不会进食,在关闭桌子的用餐之后会恢复。
Conflict with the Gastronomy mod will result in the colonizer and the beast ear nymph of this mod not being able to eat, and will resume after closing the table for dining.
(Sorry for the mistakes, I used a translator).
I removed the west facing texture, so the asymmetrical character is not accurate, but it's better than moonwalking.
I will put it back when the bug is fixed.
I agree. Just flip the 1.5 image. I don't expect the system to fix this anymore either.
It seems that I need to separate the materials for the 1.5 and 1.4 characters?
Some of the characters are not symmetrical, so I can't delete only the west facing ones><
The girl is missing because there is a problem with the "limited" field. If the girl is on the world map, she will occupy a "WorldPawn" amount by herself, and will be deleted by mistake when she returns.
Version 1.5 will flip if there is a tile facing west. This is an error, and either we need to fix it, remove the west-facing tile, or flip it.
Exception drawing 化猫米可: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 278BBF4E] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DynamicDrawManager.DrawDynamicThings_Patch0 (Verse.DynamicDrawManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Map.MapUpdate_Patch3 (Verse.Map)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
シロでこの事象を確認しました、他のキャラで発生するかは不明です。
ログにこのMOD由来と考えられるエラーは出ていません。
HugsLibのログのアップロード機能が認証エラーで動かないため、ログをアップローダに上げています。
{LINK REMOVED}https://www.axfc.net/u/4076496.dat