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要启动此模组,请打开飞船信息行为面板,然后在导航任务中选择“星区探索者”。
舰长完成距离中心超过 150 公里的每个六边形回合后,即可获得驾驶经验。
扇区核心由开发者为每个扇区单独设置,几乎不会位于 [0,0,0],但如果您愿意,可以通过复选框强制使用 [0,0,0]。默认使用核心参数。
日志会在启动/停止事件时更新,如果设置了“通知”选项,停止事件也会弹出消息。
尽情享受吧。(后半段)
此模组为您的飞行员添加了一个新的默认任务选项。请使用高速飞船执行此任务。
被分配到星区探索任务的飞行员将在该星区内飞行,访问未知的站点、大门和高速公路。当所有站点、大门和高速公路都被发现后,他们将飞行半径精确到 300-900 公里的六边形区域。
在“个人指示”选项卡下,根据需要调整“星区旅行/星区活动”。例如:
- 创建活动黑名单,选择“敌人拥有的星区”和/或
- 创建旅行黑名单,同时选择“敌人拥有的星区”和“包含危险区域的星区”。
It is exploring though but not in hexagon pattern
Thanks for the mod.
The "civilian sector-activity" blacklist controls the to be ignored sectors.
The "civilian travel" blacklist controls the no travel zones.
It's quite fiddly and the configuration user interface is not very intuitive, so it might take some time to figure that part out.
Unfortunately, it ignores global commands to avoid certain sectors.
https://pastebin.com/bD5Hu5G8
I have those, yes.
In my experience, that doesn't prevent the Sector Explorer from entering an unknown sector, even if it happens to belong to the Xenon. Once the sector is revealed to be Xenon they won't enter it again, but it's already too late for the hapless explorer that found it.
On top of that, I just like having manual control over the order that sectors are explored in.
you know you can create a travel and activity blacklist to exclude hazard or enemy territory? Just assign it to your scouts and they will not explore those sections
From a usability standpoint I also really don't like that this is only a default behavior, and not a command I can give. The only way to tell a ship to go explore a sector is to tell it to Fly and Wait, then when it gets there manually delete its command so it goes back to default. It would be much nicer if I could just use this as a command the same way the vanilla Explore command works.
Thank you for reminding me and thank you for your wonderful mods!
this one only removes the fog of war.
Can you clarify what satellite probes does and what reset progress does?
Also how does a ship know if a sector is already explored? If I have 5 ships exploring will they explore sectors that they or other ships have already been through?
Also is there a way to guarantee the ships visit/discover gates?
Quicksilver: only the description above, but if something is unclear i will help explaining.
I set explore with default settings in Black Hole IV.
It made some weird pattern in BH IV (not hex). Then goes though Windfall IV into Windfall III and start explore it in weird way.
Is this expected? Am I miss how explorer should work?
https://steamcommunity.com/sharedfiles/filedetails/?id=3445190930
It works fine, people can find their own data vaults...