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Also since you have the code for the Energy Rifle, any change of making an energy weapon that uses it's own form of ammo aside from the Energy bar?
I do appreciate your sincerity though. Look it's your time, man. You don't owe anyone a damn thing so don't feel as if you do.
And since I'm doing projects in other games, it is unlikely that I'll patch this mod any time soon, really sorry
Many Tabs
Compact Crafting
Frackin Stations Interface
I turned off the last one and I at least got to see the guns without a CTM, but couldn't access other tabs. Unfortunately I don't know enough about patching or I'd just do it myself.
Essentially, you right click the weapon you want to reload (in the inventory) while holding it's ammo
Also the ammo printer uses pixels, you know, the magical currency that can materialize anything in the universe apparently
It's posible I think. If I recall corectly there is a way to patch vanilla stuff with different/new stats and *posibly* functions. But I don't know for sure
@creeper_king_80 I don't think I can "remove" the weapons and still make it compatible with other mods. I do understand where you coming from tho, It's confusing when ballistic looking weapons use energy
One issue.
Titanium Sniper is weaker than Steel. Mabye swap the damage values?
@Jeo Cargo. Pumpkins? I'm sorry I don't think I follow...