Starbound
Reload that gun! (-Ammo shop update-)
52 commenti
Nuko - San 16 lug 2024, ore 13:18 
it's not happening, is it?
Nuko - San 19 feb 2024, ore 15:53 
Now just need a version of this for FU... 😊
kegorian_rune 19 set 2022, ore 6:58 
this mod has promise, I'll keep my eye on it.
Also since you have the code for the Energy Rifle, any change of making an energy weapon that uses it's own form of ammo aside from the Energy bar?
Teragram 24 apr 2022, ore 10:41 
Dude don't stress it, this will fit quite nicely into my Beta list either way. I always got GIC for the main one xD

I do appreciate your sincerity though. Look it's your time, man. You don't owe anyone a damn thing so don't feel as if you do.
Avno(AH-vvv-no 23 apr 2022, ore 19:04 
i watched the video, i`m fucking stupid
Yak'All  [autore] 23 apr 2022, ore 18:23 
And I'm sadden to add that I don't really remember how to mod in starbound. It's been a long while and I don't even know where to begin again.
And since I'm doing projects in other games, it is unlikely that I'll patch this mod any time soon, really sorry :steamsad:
Teragram 23 apr 2022, ore 16:58 
Real shame about this mod, I'd like to try it out but for some reason it doesn't seem to fit my Interface modlist.:

Many Tabs
Compact Crafting
Frackin Stations Interface

I turned off the last one and I at least got to see the guns without a CTM, but couldn't access other tabs. Unfortunately I don't know enough about patching or I'd just do it myself.
Yak'All  [autore] 15 mar 2022, ore 17:33 
There is a video at the top of this page (next to the pictures)
Avno(AH-vvv-no 15 mar 2022, ore 17:32 
i still can`t figure it out
Avno(AH-vvv-no 15 mar 2022, ore 17:31 
i right lcick the weapon, and i hold it,and grab the ammo soemhow with your weapon or just put amoo in the slot and go on it and right click the weapon, i chose the Aigesalt Sniper with Railbolts, i hold the ammo in the slot and i right click the weapon, is this corredt or no? then just sned me a video if i can`t freaking figure it out
Avno(AH-vvv-no 15 mar 2022, ore 17:24 
oh, i`m stupid
Yak'All  [autore] 15 mar 2022, ore 17:18 
It's in the description of the mod...
Essentially, you right click the weapon you want to reload (in the inventory) while holding it's ammo
Avno(AH-vvv-no 15 mar 2022, ore 16:56 
i know how to use the one gun that uses energy but i got the ammo how the FUCK do i relaod it
Avno(AH-vvv-no 15 mar 2022, ore 15:49 
how the fck do you freload 1-handed guns
Avno(AH-vvv-no 15 mar 2022, ore 15:49 
i found it, its cause there was a mod preventing to download makeing it happen to the rest
Yak'All  [autore] 13 mar 2022, ore 16:01 
I am confused on what you can't find, however, in the inventor's table there should be a "gun station" of sorts where you craft anything related to this mod.
Also the ammo printer uses pixels, you know, the magical currency that can materialize anything in the universe apparently
Avno(AH-vvv-no 13 mar 2022, ore 14:00 
i don`t see it in inventor's table
BondofBlood 9 feb 2022, ore 20:39 
Can this be made to auto reload the gun when out of ammo. Like say the gun takes magazines and each mag has 30 rounds you would load a stack of mags and when your gun ran out of one mag you would reload the gun with a fresh one you loaded before. Because having to use the menu constantly is just as bad if not worse than guns using energy. Also you should not have to manually pump shotguns that is getting a little silly.
Creeperturtle 25 nov 2021, ore 8:58 
YAAAAAASSSSS!!!! Thank you! I hated that none of the freakin' guns actually had to reloaded, or even had any kind of action!
The Pizza is Aggressive 10 giu 2021, ore 11:36 
Yeah thanks for the answer
Yak'All  [autore] 10 giu 2021, ore 7:06 
It's been quite a while since I modded on starbound hehe, I'll try to remember how to do a small update on the damage values for the sniper rifle, though snipers are supposed to kill quickly just not everything (specially the iron tier)
The Pizza is Aggressive 10 giu 2021, ore 5:02 
actually nevermind, only the tungsten revolver is doing zero damage but that might be an addon conflict, also, I think you should rebalance the sniper rifles because holy shit, I easily crafted the steel sniper rifle and it pretty much one shots everything I encounter, and it uses the same cheap ammo that the pistol uses
The Pizza is Aggressive 9 giu 2021, ore 17:03 
uhh for some reason the weapons are doing zero damage
LifesPeachy2 1 gen 2021, ore 23:59 
I think it would be a nice feature to add the ability for magazines to be auto loaded so you dont have to open your inventory every couple of seconds.
LifesPeachy2 1 gen 2021, ore 23:57 
PLEASE add explosive weaponry if you get the chance <3
Yak'All  [autore] 27 nov 2020, ore 6:02 
Since I don't change anything that exists, it should be.
Joker 27 nov 2020, ore 5:22 
is this compatable with fu?
creeper king 82 27 ott 2020, ore 7:42 
and please as you are doing that find a way to remove all the blastics looking guns form the base game
Toxi.certified 27 ott 2020, ore 6:26 
oy oy sir i`ll let you know once i found a way
Yak'All  [autore] 26 ott 2020, ore 16:28 
By all means, you are welcome to try if you feel like it. No objections from me
Toxi.certified 26 ott 2020, ore 11:33 
i can try to figure it out for u but it will take awhile
Yak'All  [autore] 26 ott 2020, ore 8:45 
@TheHopelessThrumbo
It's posible I think. If I recall corectly there is a way to patch vanilla stuff with different/new stats and *posibly* functions. But I don't know for sure
Yak'All  [autore] 26 ott 2020, ore 8:42 
Because I don't know how to script and it intimidates me ;~;
Toxi.certified 24 ott 2020, ore 4:50 
Why no R Button reload ?
TheHopelessThrumbo 21 set 2020, ore 6:40 
I wonder, is it technically possible to patch the vanilla weapons to support this mod, using their assigned weapon type to define ammo type, and randomising other things as usual?
Admiral Salvo 20 lug 2020, ore 19:32 
can you make it so each of the gun sounds are different? I like my pew pews PLUS my bang bangs. Not just pew pew or bang bang.
creeper king 82 5 giu 2020, ore 9:02 
now i play wiht the mod for a bit i can say for sure you did a good job and now its one mod i must have on im not a mooder so i dont know about how to do it but if you cold maybe replace the say guns you carft normaly with the guns in this mod that would work and maybe remove the blistic sounds sorm romdom gen wepons what is waht i was thinking but even as it is an amazing mod and you should pat youreslf on the back i dont think anyone else has done this the only prolem is relaoding maybe add in a way to speed it up like if you have ammo in the hot bar it when used will go into the gun like mini invoty with say 4 slots so you dont tneed the main one open to relaod thats my only problem
Yak'All  [autore] 5 giu 2020, ore 8:55 
@Drgnwra1th I might have swapped the values on accident... whoops gonna check it soon. Yeah I've been thinking on the revolvers having a bit too little ammo, and handguns could fix that.
@creeper_king_80 I don't think I can "remove" the weapons and still make it compatible with other mods. I do understand where you coming from tho, It's confusing when ballistic looking weapons use energy:steamfacepalm:
creeper king 82 4 giu 2020, ore 8:46 
cool mod love it please add more weopn types i think it would improve the mod also is there a way to remove the guns in the base game that use enegy that look like blasitc guns becase that would make this mod 100X better
Drgnwra1th 1 giu 2020, ore 22:35 
And also add handguns, weaker than revolvers, but faster firerate and more ammo for the mags.
Drgnwra1th 1 giu 2020, ore 22:34 
Good mod.
One issue.
Titanium Sniper is weaker than Steel. Mabye swap the damage values?
Yak'All  [autore] 6 mag 2020, ore 6:50 
@Iathee. Sure, was thinking on adding them sooner or later. Check in a bit (after I post this comment) the discussions tab.

@Jeo Cargo. Pumpkins? I'm sorry I don't think I follow...
lathee 5 mag 2020, ore 21:07 
I can't find the gun or ammo stations, could I get the base ids to spawn them in?
Jeo Cargo 4 mag 2020, ore 12:18 
For some reason this causes a crash on startup, not sure what it is but it may be something about pumpkins
Nami 3 mag 2020, ore 4:04 
it's a good mod just add more weapons, very good job!!!
Rio Ghorab 1 mag 2020, ore 5:43 
i hope all weapons should use ammo
Yak'All  [autore] 19 apr 2020, ore 14:04 
@everyone. Thank you all for making the mod part of the top popular of the previous week! Even if it was just for a few days, it means a lot to have seen my very first mod there :steamhappy:
Yak'All  [autore] 17 apr 2020, ore 19:36 
@Mekyr Only energy rifles feature a "reload animation". All the other weapons don't, and yes this is something I do want to add once I know what the hell I'm doing :3
Злобкᚤ ᛋ 17 apr 2020, ore 6:24 
where is reload animation?
Astro 15 apr 2020, ore 11:23 
Wow, this pretty awesome.