Tabletop Simulator

Tabletop Simulator

Scripted - Thanos Rising
12 kommentarer
Shellanomics 13. juli 2022 kl. 7:24 
hello is anybody up for a game? and also how do you flip over the stones and roll multiple dice? thanks a lot for your help
Deekers 14. sep. 2021 kl. 12:22 
Have you seen MarcusRaven's Thanos model? You should totally add it to this, it's pretty schnazzy
Rexwow 16. juni 2021 kl. 19:44 
wow this is amazing!!!!
HLZ90 25. mar. 2021 kl. 13:42 
@koushiro the clear button is not working
koushiro  [ophavsmand] 14. apr. 2020 kl. 5:51 
Thanks for the suggestion. Currently testing it out and yeah, snapping damage is much easier to manage. I'll have to rework how I generated the zones and snaps however. I'm just getting the hang of the of scripting api and lua so the code's a bit of a mess. hahaha
Reudo 12. apr. 2020 kl. 13:36 
Thx for your reply, I can understand that.
I think it would be best to have proper placement for the red stones if they would just snap in position that would be great.
koushiro  [ophavsmand] 11. apr. 2020 kl. 18:12 
Our playgroup had this discussion yesterday. It does make board management easier, but it takes away from the experience a little bit. I'm thinking of making a little clear damage button in each deployment slot to help with cleanup as a compromise
Reudo 11. apr. 2020 kl. 16:40 
Do you think it would be a good addition to add counters to every card? I really dislike placing the red stones.
Reudo 8. apr. 2020 kl. 9:50 
Ty :) Looks like you're also still working on this
koushiro  [ophavsmand] 7. apr. 2020 kl. 14:06 
Done :)
Reudo 7. apr. 2020 kl. 5:52 
Thanks for this. Would be nice if you added a rulebook.
13IGSH@RK 7. apr. 2020 kl. 4:00 
Great improvements koushiro :)