Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Traits, Talents and Toadies: Character Overhaul
1,568 Comments
Praise_Lord_Gaben Jul 3 @ 10:51am 
I made a tiny mod that fixes a bug with the Synedroi ancillary which wasn't working when equipped to a dignitary. Would it be okay to upload this fix?
The Watman Jun 3 @ 2:56pm 
My agents are not getting the level perks that would normally get. The Generals and family members are getting it but not the agents.
Nash. May 14 @ 11:22pm 
shame this mod isn't working, was always the first mod i installed
✠ WARZONE ✠ Apr 1 @ 3:36pm 
some of my agents have no traits to upgrade. just a blank window
Crizch Feb 15 @ 12:33am 
My agents actually do the opposite by doubling food...the rest is working fine.
Vegetto ☭ Oct 1, 2024 @ 8:03pm 
When leveling up it doesn't show any effects
The Doof Warrior Sep 23, 2024 @ 10:51pm 
Just want to confirm something with this mod before I think I'm crazy. I am not using DEI or any other major campaign-changing mods. The generals and army traditions are working for me, but the agent skills seem to have been unchanged. Is this working as intended? Or should the agents have new skills to explore and try out?
Techpriest Enginseer Apr 26, 2024 @ 10:05pm 
or even lower considering how strong range bonuses are...
Techpriest Enginseer Apr 26, 2024 @ 9:58pm 
r2_sp_trait_ch_nomadic_rank_X with rom_force_unit_mod_cavalry_missile_range gives an absurdly high range. I wonder if it's +50 range and not.. +500..
Fishermans friend Apr 25, 2024 @ 10:00pm 
Why's it not working for you guys? its working fine for me.
Techpriest Enginseer Feb 23, 2024 @ 12:51pm 
It worked always in patch 20 as far as I know.
MasterAsia Dec 24, 2023 @ 8:25pm 
Plz update, Its not working
bearhiderug Dec 6, 2023 @ 10:04pm 
Soooo, working or no atm??
ima try
Crimson Eye Raven Nov 9, 2023 @ 9:39am 
@Mad Orse,
That is definitely a vanilla thing. For years I didn't even realize I could see their starting traits and was always upset when I chose one "without" a trait, this was far before TTT.
Mattis Oct 24, 2023 @ 7:05am 
I find that when recruiting new agents, not all of them have starting bonuses? Not sure if that's ever the case in vanilla
COMMANDO ELITE Oct 14, 2023 @ 6:07am 
Doesn't work, get this garbage off here
. : Darth_Lolita : . Sep 30, 2023 @ 12:34pm 
Seems not to be working in Sept 2023.
BRAIN Sep 18, 2023 @ 10:29pm 
Pls update! Not working...
V1dzhey1 Jul 13, 2023 @ 2:58pm 
not working, not russian translate for views icons
Angeellss 🐦 Apr 3, 2023 @ 1:13pm 
estara en español?
Back Goblin YT Nov 14, 2022 @ 6:11pm 
My leader Gravitas is almost non existent comparing to others
MasterNeptune Sep 8, 2022 @ 10:20am 
Does this work in multiplayer?
Mori The Vampire Lord Jun 28, 2022 @ 11:16pm 
i like it but i find it a bit unclear wehn i am choosing, i never seem to know which one i can choose n end up just giving up and clicking until any darn thing works on the promotion ie i wish the tree was more obvious which one u can progress to next
P0W3RTRIIPP Jun 25, 2022 @ 11:18pm 
is this mod compatible with co op campaigns ?
TheMockinJay May 28, 2022 @ 10:23pm 
it's already implemented in DEI
Zoger May 20, 2022 @ 3:21am 
Is it possible to get this mod translated into german ? I can understand English but I would like to hear ther german sounds from my Units
Dimy May 2, 2022 @ 4:07am 
When will you update this to DEI version of TTT? We really need that as well. Thanks ! :)
The † Faith † Apr 18, 2022 @ 11:22am 
Why has this not been updated yet? I don't understand.
veemoth Mar 2, 2022 @ 9:29pm 
the ancillary + X public order make crash the game
veemoth Mar 2, 2022 @ 5:24am 
i remarked too the ancilary sword and horse with %influence disppear
veemoth Mar 2, 2022 @ 4:57am 
there have some bugg who make crash the game when you use some ancillary the game crash,some other acillary not make crash the game.i verified all my mod i was try it alone and the samething happen please fix it,that a awesome mod.
sky675205 Mar 1, 2022 @ 9:58am 
I cant see the effect of the all skills.
bearhiderug Feb 3, 2022 @ 10:29pm 
Are you able to see what the different skills do in game?
Gaheku Jan 29, 2022 @ 2:12pm 
To everyone below: This mod still works 100% and doesn't need an update, just put it higher on your load order above all other mods, it's that simple.
33'_Division_Charlemagne Jan 24, 2022 @ 9:44am 
Sorry but i won't risk the game unless support by creators
bearhiderug Jan 22, 2022 @ 12:40pm 
Is this working?
33'_Division_Charlemagne Dec 21, 2021 @ 8:33am 
No authors around here?
33'_Division_Charlemagne Dec 15, 2021 @ 8:36am 
Too much people with problems to load it ..
preston.app.weaver Dec 13, 2021 @ 5:23pm 
Is anyone aware of what happens when you disable the mod during an active campaign?

I disabled it and it seems like all of the skill points applied to the mod's skill tree cannot be reapplied. Sucks because a relatively standardized skill tree for every faction is simply not appropriate, especially for barbarian factions. Maybe I am wrong and the mod just isn't designed for Empire Divided.

On top of this, many of the skills are broken. Skills meant to reduce corruption actually decrease my income. Upgrading the ability of spies to steal food actually results in the AI getting MORE food for that settlement. Many skills seeming to not work and taking my agent I have halfway across the map out of his deployed mode, resulting in missed bonuses for 10+ turns.

Mod is very broken!
Big Fungus Dec 10, 2021 @ 12:37pm 
After the radious update there is no description of skills please fix.
dasdingoman Nov 24, 2021 @ 11:12pm 
Anyone has the issue in Radious that there is no description of skills or that the skills do nothing?
R3flex Nov 22, 2021 @ 2:39am 
Anyone here who experience that this mod makes the campaign crash?
My campaign crashes when its on after a few turns, but works fine when I remove the mod
BrianGeneral Nov 21, 2021 @ 9:43am 
so i think a dumb question but just to clarify: does or does not work with radious?
bearhiderug Oct 11, 2021 @ 1:47am 
anyone update this and upload it to steam for us?
Vacaria Oct 6, 2021 @ 5:43pm 
It says it works with Augustus, but I just started a Campaign and doesn't look like it's working... any thoughts?
dlm375 Oct 3, 2021 @ 5:54am 
Love this mod as it adds so much more immersion to the game. I have noticed though that the ability to make medium and heavy siege towers are gone. Is this intentional or an oversight?
kingcoat97 Sep 25, 2021 @ 5:17am 
this is completely bugged for me, missing general portraits and a whole lot of other weirdness
KnochenKalle Sep 20, 2021 @ 8:51am 
stealing food with spy stops working after starting skilling it. this is the only mod i use that alters traits and skills
ZedsDeadBabe Sep 17, 2021 @ 7:01am 
Update dude
Tarlanthir el Turco Aug 27, 2021 @ 7:07am 
this bugs the range of alan ranged units in the Empire divided campaign when you promote your general to the 4th rank(war chief). It gives increased range with probably some insane modifier because my amazonian riders had like 900+ range. Units still shoot at their actual range(which is also evidence of CA still not having fixed their increased range buff bug?)