RimWorld

RimWorld

Angels and Devils
63 kommentarer
GeekyRaptorStudios 4. maj kl. 0:13 
I like the wings you have, they are visually appealing so keep working on it.
Sandy  [ophavsmand] 18. sep. 2024 kl. 9:00 
Hi guys. I'm working on the update. Still need to fix a couple of bugs.

Also, i'll try and make an add-on mod with genes.
But i think there are other mods that already add angel and devil wings as genes.
Armagedon-100 18. sep. 2024 kl. 7:33 
1.5?
Jager 16. jan. 2023 kl. 8:11 
Hi, is there any plan to make the wings/tail & halo available as extra gene options in biotech?
Sir Badass ESQ III 4. jan. 2023 kl. 17:07 
@Sandy No worries, thank you for the mod. I just appreciate your work. I would have waited longer.
Sandy  [ophavsmand] 4. jan. 2023 kl. 7:26 
@Sir Badass ESQ III sorry for the loong delay. But i couldnt add that function without breaking games in 1.3. But in 1.4, I added the option to amputate the body parts(Except the Halo which is just visual) if got infected.
Sandy  [ophavsmand] 4. jan. 2023 kl. 7:24 
Guys, the mod is updated to Rimworld 1.4.

Since I dont have Biotech, i couldnt test with it. So, please use caution when using the mod with Biotech DLC.
Sandy  [ophavsmand] 13. dec. 2022 kl. 2:17 
Sorry for the delay guys, i'm busy with work these days. I finally updated my first mod and I'll be updating this mod soon. Thank you.
Fi 12. dec. 2022 kl. 19:00 
Here comes round two from round one (1.3) of praying this gets updated to 1.4. :praisesun:
Sir Badass ESQ III 11. juni 2022 kl. 8:58 
@Sandy No that thanks goes to you for making mods for this wonderful game. I love playing as many races as I can and when I saw your angels and demons I had to have it. Loving it a lot thank you.
Sandy  [ophavsmand] 11. juni 2022 kl. 7:20 
@Sir Badass ESQ III I'll try and fix it by next week. Thanks.
Sir Badass ESQ III 8. juni 2022 kl. 13:32 
Ok, just ran into a small problem with this mod. I am also playing with Zombies and got an infection in the right wing of an angel. There was no bill to amputate the wing to save her. As it was considered an infection I could see this happening w/o zombies and still being an issue. The only real problem with zombie infection is that it's not curable at all, it's only time till they get turned if the infection is still there.
-RedTrainer 24. maj 2022 kl. 10:24 
alright, When fallen angel?
Sandy  [ophavsmand] 17. maj 2022 kl. 10:01 
@Mile Thanks for your help.
Mlie 17. maj 2022 kl. 9:23 
@Sandy Good to hear, Ive set my version to unlisted with a reference to the original
Sandy  [ophavsmand] 17. maj 2022 kl. 8:20 
Sorry guys for the long delay. Updated to 1.3.
JessieFeathers 8. okt. 2021 kl. 19:06 
1.3?
Sandy  [ophavsmand] 31. aug. 2021 kl. 6:28 
@Mlie, thanks for updating my mod. I couldnt find time to do it myself.
DJ_Indominus 29. aug. 2021 kl. 17:30 
1.3?
Rektsmarshal 26. aug. 2021 kl. 9:46 
1.3 Update please
Regale 14. aug. 2021 kl. 23:58 
Some of them spawned in with a raid. I downed a few and tried to capture them. For some reason, they could not be placed in a bed.
Regale 7. aug. 2021 kl. 22:08 
If you try to spawn an angel with devmode, they are often headless. The wings also don't seem to align to the body.
Ansko 25. juli 2021 kl. 21:36 
1.3?
asbestocess 10. juli 2021 kl. 14:47 
For some reason if a angel or a devil has a thin body their wings, horns, or halo drift to the side. Is there a patch for this bug?
Lucifel 18. juni 2021 kl. 2:54 
Hi, thanks for the nice mod.

I made a sub-mod translated into Japanese for Japanese users.
I hope Japanese users can enjoy your nice mod more.
Thank you.

Angels and Devils Japanese translation
https://steamcommunity.com/sharedfiles/filedetails/?id=2519936435
/Dreamcatcher 20. maj 2021 kl. 12:42 
i thought it was linked to the forgotten realm mod :'(
LilJaguar 4. maj 2021 kl. 16:27 
love this :)
If you were looking for a gameplay addon I wonder if giving flight (ignore terrain costs) like the harpy mod does would be workable? Just a thought, love it as it is :)
Sandy  [ophavsmand] 4. maj 2021 kl. 11:55 
Updated to 1.2. Thank you.
Max Payne 24. mar. 2021 kl. 16:01 
Please update!
Cat-Lunatic 8. feb. 2021 kl. 12:58 
Please update to 1.2
Molecular Circuits 5. feb. 2021 kl. 10:56 
*load it in. Darn it.
Molecular Circuits 5. feb. 2021 kl. 10:56 
Can confirm this no longer works in 1.2. tried to lad it in and got an absolute wall of red errors form traits. suspect pawns from this mod would not spawn properly.
Ausar the Vile 12. jan. 2021 kl. 18:08 
So I see mixed comments. does this work or not? I cant find any angels or demons through the randomize button and spawning them in with dev spawner spawns a base human or nothing at all. Id really love if you could fix this mod.
Aier 25. dec. 2020 kl. 21:49 
if ce ok?
Peachwolf 1. dec. 2020 kl. 13:17 
If it works in 1.1, it should work just fine in 1.2, guys.
Angelos 23. sep. 2020 kl. 4:59 
1.2?
Xentor 1. sep. 2020 kl. 5:53 
Sad, I liked it very. :-(
ShyGuySpirit 30. aug. 2020 kl. 11:36 
Guess I'm not using this anymore. Oh well. Thanks for the mod before the update.
Xentor 18. aug. 2020 kl. 6:04 
Well, hm will this be updated to 1.2? Or knows anyhone how to make it run again?
Helixyos 12. juni 2020 kl. 4:36 
do you think nephilims and cambions will ever appear in the mod?
Sandy  [ophavsmand] 5. maj 2020 kl. 9:17 
@Nitro Blitzen its not possible. Angels and devils are not an extension of human race. Both angels and devils are separate races.
Nitro Blitzen 2. maj 2020 kl. 15:12 
Hoping i dont seem too persistant about this but uh. Would there be a chance that support for other races would be added/ would it even be possible at all?
pgames-food 27. apr. 2020 kl. 19:16 
cool, many thanks - will get that and a few more bundled into a 1.1 update :)
Sandy  [ophavsmand] 27. apr. 2020 kl. 0:20 
@pgames-food lol Thanks. Go ahead, i dont mind.

@shadowstalker1857 no special features planned by me. If someone makes a add-on mod with those features, i dont mind.
pgames-food 26. apr. 2020 kl. 16:19 
hi Sandy, this looks cool :)

are you ok for me to include this in my RimRhymes mod?
"There once was a modder called Sandy,
who thought a big axe was quite Handy,
he made a new race,
who can visit our base,
and even the angels look Randy" :)
shadowstalker1857 11. apr. 2020 kl. 22:04 
Okay got a question are you considering adding something such a *soul* that benefit the races or leaving it as is cause; I just find it better for the theme if either we could stockpiles corpses to have uses out of them or prisoners and just harvest them as fuel/drug.
Sandy  [ophavsmand] 11. apr. 2020 kl. 7:17 
@Scornfull it should work fine, as long as u also have the Humanoid Alien Race mod above it. If not, try to unsub and sub again.

@再玩刺客剁手 i set them at 20% only. so in a group of 5 pawns, u will find either an angel or a devil. Sorry, there are no settings for it and i'm not able to work on the settings bcoz it needs C# work.
再玩刺客剁手 11. apr. 2020 kl. 3:08 
@Sandy There are too much angels and devils in the game ,i hope i can adjust the probability of occurrence in the mod setting
Scornfull 11. apr. 2020 kl. 1:57 
@Sandy yes but when i use the development mod and i use spawn pawn any of angel or demon that create haven't wings
Sandy  [ophavsmand] 10. apr. 2020 kl. 12:00 
@Scornfull Because they are base game humans. My races wont replace the vanilla human race. During colonist selection screen, if you keep clicking on "Randomize" button, my race will show up eventually.