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This delays caravans and raids from Vanilla Achievements. This may be intentional or indistinguishable.
@Mlie Submitted a PR to improve some of the... questionable notification text.
arrive at an enemy's village and sneaky kill some one by one until we get spotted
Throw on a helicopter mod also for even more tacti-cool! :D
<firingInc>
<def>ManhunterPack</def>
<parms>
<target>null</target>
<threatPoints>156.5744</threatPoints>
<faction>null</faction>
<forced>True</forced>
<customLetterLabel>{BASELABEL}: Chasing <color=#D09B61FF>Alex</color></customLetterLabel>
<customLetterText>{BASETEXT}
The gila monsters are chasing <color=#D09B61FF>Alex</color>.</customLetterText>
<letterHyperlinkThingDefs IsNull="True" />
<letterHyperlinkHediffDefs IsNull="True" />
<spawnCenter>(68, 0, 249)</spawnCenter>
<spawnRotation>2</spawnRotation>
<pawnGroups IsNull="True" />
<pawnKind>AEXP_GilaMonster</pawnKind>
<quest>Quest_4</quest>
</parms>
</firingInc>
<fireTick>1497204</fireTick>
Hope it is of any help.
”[this is] More like a extra lite version Preemptive Strike, it only delays the event coming”
the pre-raid warning can trigger for events caused by quests, but the event will never come and never be satisfied by the incidentworker, causing the console to be spammed and no random events will ever trigger after the fact. this can only be undone by editing the save file to empty the incident queue.
https://www.reddit.com/r/RimWorld/comments/gwskxd/how_to_fix_your_broken_storyteller_no_events/
If you want the quest prize still, you'll have to go into debug mode and go to your quests mode to fix it. Plus you could spawn in a manhunter event with high points just to "compensate." Your choice.
@Dodging Rain I dont know, i can look into it