X4: Foundations

X4: Foundations

Better Target Monitor
48 Comments
Fighter Apr 17 @ 6:47am 
Hi SirNukes.
Thank you for this great mod to the game. I whish there would be additional information diplayed:
- Target picture or even live stream
- chance of bailing in % (including green lights for the hull 75% and shield 20% borders)

Is it possible to add something like that?
If not, may be you can change colors of the hull and shield values according these borders (higher then border in red, lower then border in green).
TriNity-GER Feb 21 @ 2:06pm 
Still works with 7.5.0 if Protected UI is OFF. As Todd[CH]: It would be cool if this gets remade without Mod Support API as a dependency.
Todd[CH] Feb 20 @ 10:30pm 
Who knows. With the release of 7.5 they fixed the bug that prevented custom lua mods from accessing anything from the game. Maybe this mod can now be made independent of the MSAPI.
It doesnt use any other features MSAPI provides from what i can see.
Rilsenti Jan 30 @ 6:43am 
It would be really cool if it were made independent from the SirNukes Mod Support APIs.
STAROVER Jul 17, 2024 @ 2:38am 
It's much more comfortable to play with this target monitor. Thanks for this mod !
Random Tank Jul 10, 2024 @ 7:54pm 
I'm still running 6.2 due to mod compatibility, but this got updated and now is bugged for me, is there a way I could still get the previous version please?
TriNity-GER Jun 23, 2024 @ 11:28am 
The single most important X4 mod for me! Please update :(
Poacher886 Jun 21, 2024 @ 9:57pm 
Please Update, and any chance to put this on the Nexus.
RocketLLama Jun 20, 2024 @ 4:14pm 
Any chance of an update? Appears to still do nothing on 7.0
Vollhov Apr 10, 2024 @ 11:02am 
The mod will not work in version 7.0 :(
knightphantom420 Mar 25, 2024 @ 4:53pm 
nice mod.. it would be awesome if you can make it where u can see your hud in a 3rd person view..
Sandmaster Jan 18, 2024 @ 8:57am 
Tiny portrait bug is due to Gem FX mod
sillytrooper Sep 9, 2023 @ 4:34am 
I disabled the mod and portraits are still smol, its prolly not this mod
aladinaleks Jul 12, 2023 @ 1:01am 
No
yes
◯ | Caldorissian Jul 11, 2023 @ 11:46am 
Hey, does this mod require a new start to use or can it be used on existing saves?
AnonymusGolden Jul 7, 2023 @ 3:11pm 
This mod is awesome. Is there any chance of making the left menu more readable as well (mission objective, new items received, quest transactions and all that)? I tried reading your mod files to see if i could replicated, but there is no chance in hell that i can manage that
EtherealKnight Jul 5, 2023 @ 2:10pm 
I have been using this mod for years and never seen an issue with portraits even today.
jpinard Jul 4, 2023 @ 10:56pm 
Would love to see the portraits fixed.
Mad Data Scientist !PC Jul 1, 2023 @ 4:44am 
it works in 6.0. but most of the time, channel portraits or ship previews are real tiny. That could use an update.
락스미스 Jun 27, 2023 @ 8:52pm 
comms channel portraits become a real tiny.
MericSever Apr 14, 2023 @ 11:00pm 
As far as i can tell this still works as of 6.0
MartinC Jan 9, 2023 @ 8:50am 
Thank you! I struggled so much to read the distance to target sometimes, depending on the font colour and system background. This mod is amazing <3
aladinaleks May 16, 2022 @ 7:29am 
Yes
GeileSockeAltF4 May 16, 2022 @ 6:40am 
Also in German available?
Obskurion Mar 21, 2022 @ 10:31am 
yo, are you capable of to make ship hull and shield values to display in info? that's obscure sh*t 100%hull and 100%shield, nothing say to us. Are can make to displeay info like this, 1800/1800hull 1200x1200shield?
EtherealKnight Mar 16, 2022 @ 9:15pm 
I can see it now thanks!
Painless Dec 24, 2021 @ 10:40am 
Yea, I can't believe that game this complex expect you to return to 1st person where you can't easily see from which direction are you getting shots, or see turrets protecting you from missiles...
Vollhov Mar 22, 2021 @ 9:13am 
It's a pity there is no mod that would not hide the interface in f2 mode (Weapons, shields) :steamsad:
MegaSkyHammer Mar 21, 2021 @ 3:37pm 
same opinion as Wombat
SirNukes  [author] Mar 18, 2021 @ 1:36pm 
Sorry about that; steam was being dumb and locked the other mod until I re-agreed to their legal thingy.
Prospero Finokkio Mar 18, 2021 @ 1:01pm 
Yep, cant subscribe to the required mod, no access
Vollhov Mar 18, 2021 @ 12:30pm 
Working ? I cannot subscribe to the required mod, as it is closed in access :(
The Dreamiest Wombat Oct 9, 2020 @ 11:56am 
Great mod, though I do find it clutters the monitor with even more information I normally don't need. Is there a way to make the bold or coloured hull/shields work with the old layout? Those two seem to be tied to the new one, while the text lightening works on both.
Kestryn Jun 26, 2020 @ 9:42pm 
Thank ye!:midnightRV:
[Oms!]Divine* Apr 30, 2020 @ 3:43am 
Awesome <3
Multox Apr 25, 2020 @ 11:19pm 
Same here. Posting for posterity.

0.1
Start of log.
Target monitor monkey patched, various features in place.
0.2
Added smoothing filter to speed/distance to reduce noise for low attention targets.
Added support for more object types, and hide shields when not installed.
1.0
Improved rounding for smoother relative speed display.
Refined x3 class determination, and made it optional.
1.1
Fix for missed asteroid rows.
1.2
Support generic objects, eg. data vaults.
Tweaked faction name coloring.
Bypassed C.GetPlayerTargetOffset() returning bad z data.
1.3
Removed distance/eta from some target types that gave errors.
1.4
Rewrote smoothing filter for distant objects to reduce relative speed and eta jitter.
1.5
Stabalized relative speed and eta readout at extremely low fps.
1.6
ETA adjusts down when in SETA.
French translation, by Anthony
Mycu Apr 20, 2020 @ 12:29pm 
You are not the only one seeking for a changelog :)
Thanks for the github link.
Byter Apr 19, 2020 @ 11:57pm 
Awesome. Maybe put the link to the repo in the description or so? I can't be the only one "complaining" about it, can I?

Anyway, thanks! :Djoe:
SirNukes  [author] Apr 19, 2020 @ 4:32pm 
Byter Apr 19, 2020 @ 6:01am 
Another update without a changelog entry :bbtcat:

I'm always checking which mods updated to know what will change in game. So.. any info?
Vollhov Apr 18, 2020 @ 5:48am 
Hi!
Tell me, is there a mod for improving the view in F2 mode ?
Tired of the view from the cockpit.
Hero Apr 4, 2020 @ 12:44am 
Great mod!
jtcbrown Apr 3, 2020 @ 7:37pm 
No idea if this mod is really to blame, but it's the only one I can think of that *could* cause this of what I have installed. I have this weird, low-res white orb obscuring everything wherever my cursor / reticle is. Any ideas appreciated. I'm sure it's some kind of conflict.
Mycu Apr 3, 2020 @ 2:20pm 
Great mod, thank you.
Is it possible to refresh speed/distance/ETA values with higher interval (eg. ~500ms) to avoid value flickering?
summer69 Apr 2, 2020 @ 1:15am 
Hi again, so far so good, however when the Attacked object name is too long e.g. Attack "HOP Fighter Squadron Nemesis Sentinel" it does overlap with the "Command" text. which you could omit in such a case (maybe in your next update). Thx
summer69 Apr 1, 2020 @ 1:51am 
Great work!
Mo¡stDreams Mar 31, 2020 @ 8:39pm 
Genius