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Also, why are bots being used to purposely aggravate long-time customers? Its disrespectful to your customers.
Also, let's see that git, bro. Where's the link?
You can't guarantee that. Each and every next update to the game can potentially break mods. That's actually a norm of all games that allow/have mods loadable in, again, especially those who inject their code into the game client.
Its really the responsibility of the coder for a mod for a game to at least take a few minutes and make sure the mod runs with the newest client and then mark the mod as compatible, vs. just telling people that it'll just be ok the game won't break.
Unfortunately, pushing unnecessary updates to mods can cause issues with mod loading order for some players, especially when it's a dependency mod such as this one (just look back in the discussion history here for examples), so best practice is to NOT push updates that are not required for core functionality.
I'm a software developer by trade, so I'm aware of the point you were trying to get across, but still, its usually (YMMV) not safe to play with outdated mods, especially the ones that use code injection to work.
What is the exact text of the "incompatibility warning" that you're getting? Are you confusing the courtesy notification that a mod hasn't been built against a particular game version with some sort of 'incompatibility' message?
Since then Harmony has been ported to many Unity games and is a standard part of Unity modding practice. Cities: Skylines requires a slightly modified version (this one) to overcome the incompatibility issues between Harmony 1 and Harmony 2 (most games don't have to deal with this issue because they haven't been around and supported for as long as Cities: Skylines).
So what to do about it?
There are many mods that aren't built with the current game version that still work fine (especially as the last couple of game updates were quite minor and didn't affect any mods). All that message is telling you is that IF (and note the "IF") you are having any issues with mods, start checking those first. That's all.
If you're getting a message, it must be from another mod. Try copy-pasting the complete and exact text of the message here so we can help you work out which mod it is (and make sure you're not confusing the game's build version notification with an incompatibility warning).
Do not mistake the courtesy notification about the game build version for an "incompatibility warning" - it's not. That message is NOT saying that the mod isn't compatible with anything.