Cities: Skylines

Cities: Skylines

Harmony 2.2.2-0 (Mod Dependency)
1,965 Comments
patrioticparadox Jun 4 @ 4:42pm 
Lol
Cosmic Cleric May 30 @ 12:14pm 
@patrioticparadox If you can't find my GitHub page without a link, then you're not a developer yourself, and should not be criticizing others that they are not a developer.

Also, why are bots being used to purposely aggravate long-time customers? Its disrespectful to your customers.
patrioticparadox May 30 @ 6:39am 
See, the thing of it is, the terminology you use is so close to being meaningful but then departs from what an experienced developer would say. For you to seemingly be unaware of the development lifecycle would indicate that you are not an experienced developer. Perhaps it's something you're interested in, and I wholeheartedly encourage you to pursue it, but pump your brakes on telling people how to maintain their creations.

Also, let's see that git, bro. Where's the link?
Cosmic Cleric May 29 @ 1:59pm 
@CHZ PFFS Well, you could just go and see my GitHub page, if you need proof. Otherwise, just insulting someone because you don't have any valid thing to say is what is really embarrassing.
CHZ PFFS May 29 @ 10:41am 
@Cosmic Cleric You can tell when someone doesn't know what they are talking about when they call themselves a software developer as their source on a steam discussion. Just kinda embarrassing.
patrioticparadox May 22 @ 9:52pm 
Bruh, they were being nice. They're right and you're wrong. Leave it.
Cosmic Cleric May 22 @ 9:46pm 
@algernon "Unfortunately, those messages are now effectively meaningless (unless you're using mods that are many years old), as mods that worked several versions ago are still fine."

You can't guarantee that. Each and every next update to the game can potentially break mods. That's actually a norm of all games that allow/have mods loadable in, again, especially those who inject their code into the game client.

Its really the responsibility of the coder for a mod for a game to at least take a few minutes and make sure the mod runs with the newest client and then mark the mod as compatible, vs. just telling people that it'll just be ok the game won't break.
algernon May 22 @ 5:32pm 
@Cosmic Cleric Yes, it's unfortunate that that message is there; I appreciate the intent of adding it when the game was being regularly updated, but now that the only updates don't affect code mods those messages seem to cause nothing but confusion. Unfortunately, those messages are now effectively meaningless (unless you're using mods that are many years old), as mods that worked several versions ago are still fine.

Unfortunately, pushing unnecessary updates to mods can cause issues with mod loading order for some players, especially when it's a dependency mod such as this one (just look back in the discussion history here for examples), so best practice is to NOT push updates that are not required for core functionality.
Cosmic Cleric May 22 @ 4:37pm 
@algernon I am: "This mod was not made with the current game version and may not work as expected.", and "Some of the mods that are currently installed were made for a different version of the game. It is possible that this causes compatibility issues. If you experience unexpected errors, please consider deactivating mods that were made for a different version."

I'm a software developer by trade, so I'm aware of the point you were trying to get across, but still, its usually (YMMV) not safe to play with outdated mods, especially the ones that use code injection to work.
kimarsen. May 20 @ 7:52am 
попался, пират?
patrioticparadox May 16 @ 7:35pm 
Yeah, man. Most of those mods require Harmony. You probably got to this point by subbing to a collection. The problem with doing that is that Steam doesn't know to install the dependencies of the individual mods when you do that.
channu May 16 @ 7:26pm 
THISSSSS ISSS THE CULPRIT! ive been looking to see why my node controller mod, intersection marking tool, literally half of my mods werent working properly on new saves... and all along it was harmony? i might be wrong and insane, as my game itself has always been a lil glitchy cus i dont really keep track of or care for organizing and going through my mods so it could definitely be me but im so sick of not being able to properly detail my cities. I really could be wrong... but i mean most of the time the thing that says "the mod is compatible with" is almost never wrong...
algernon May 14 @ 3:41pm 
@Cosmic Cleric This mod still works fine and no updates are needed. Modding is done outside of employment and there is no relationship between the two.

What is the exact text of the "incompatibility warning" that you're getting? Are you confusing the courtesy notification that a mod hasn't been built against a particular game version with some sort of 'incompatibility' message?
Cosmic Cleric May 14 @ 3:19pm 
Considering that Cities Skylines 2 is out, and that this mod is done by an employee of Colossal Order, is this mod still being worked on? I'm getting a incompatible warning (I've tried unsubbing/resubbing). Is this mod still being maintained/advanced?
patrioticparadox May 14 @ 3:10pm 
Try unsub/resub.
1erdal May 14 @ 2:57pm 
hi guys, how can I update the version of Harmony Mod? I get the error that the mod is not up to date
patrioticparadox May 13 @ 8:18am 
No, you're not the only one having issues. NO, it is not because of this mod. This works fine.
ayaxelgrande May 13 @ 8:10am 
Doesn't work
pablopmorales99 May 13 @ 7:48am 
Am I the only one having issues with this mod?
algernon May 1 @ 4:38pm 
@babygal484 Yes, this one. This is fully compatible with the latest game version.
babygal484 May 1 @ 1:32pm 
Does anyone have a harmony link that is capable with version 1.19?
StuPiPidCaT Apr 12 @ 9:44pm 
good
algernon Apr 12 @ 5:05pm 
@Nuzza <.< This mod can't cause errors; it just sits there doing nothing, as it's just a library used by other mods.
Nuzza <.< Apr 12 @ 3:30pm 
Getting constant error in game. Thought it was other mods that caused it. Even with every mod unsubscribed and only Harmony enabled it is still the same issue
Duffarex Apr 11 @ 7:10pm 
Amazing mod :Dave_thumb2:
algernon Apr 2 @ 2:47pm 
@ColdSpaCe7 Update for what? No update is needed; this still works fine.
ColdSpaCe7 Apr 2 @ 4:47am 
update please
algernon Mar 29 @ 11:40pm 
@sszxdzaedddf This mod doesn't do anything by itself; it's just a library that's used by other mods. Nothing you do is going to make it do anything on its own.
会积极洗碗的!! Mar 28 @ 10:41pm 
很好用
sszxdzaedddf Mar 28 @ 10:25pm 
WHY ISNT IT WORKING WHEN I HAVE IT ON :steamfacepalm:
algernon Mar 27 @ 3:07pm 
The technique of patching Unity C# game code was originally developed by cope for Cities: Skylines. This concept was further refined by by Andreas Pardeike who developed Harmony, originally released for RimWorld.

Since then Harmony has been ported to many Unity games and is a standard part of Unity modding practice. Cities: Skylines requires a slightly modified version (this one) to overcome the incompatibility issues between Harmony 1 and Harmony 2 (most games don't have to deal with this issue because they haven't been around and supported for as long as Cities: Skylines).
patrioticparadox Mar 27 @ 7:26am 
(link was to Harmony GitHub page)
buff jotaro and avdol ⑨ Mar 27 @ 7:22am 
its also in terratech!!!
patrioticparadox Mar 22 @ 7:46am 
They said it's also in Rimworld. That's because it's in a lot of things. Link for info.
GreenFox Mar 21 @ 10:54am 
@patrioticparadox
So what to do about it?
fn1ty Mar 21 @ 7:39am 
hey wait this is also in rimworld!!!!
matsob0123 Mar 20 @ 12:05pm 
ok
:steamhappy:
Nathaniel Mar 16 @ 12:05am 
:GDAuto::GDCreep::GDEasy::GDHard::GDHarder::GDIcon::GDInsane::GDNormal::Cadet_hoi::Eagle_hoi::navy_hoi::peace_hoi::secretweapon_hoi::KCFriendship::KCGold::KCPlague::KCPlusOne::KCSmile::KCStarving::KCWell::sl_carrot::sl_poop::sl_rabbit::sl_rat::sl_villager::NoCroissant::NoDeath::NoGoat::NoKitty::NoTongue::steambored::steamfacepalm::steamhappy::steammocking::steamsad::steamsalty::steamthis::steamthumbsdown::steamthumbsup:
algernon Feb 25 @ 3:29am 
@destinm21 This mod does absolutely nothing. It's just a library which is used by other mods. If you're having any issues, then it's with one of the mods that uses this.
destinm21 Feb 24 @ 9:55pm 
How come all my saved games keep crashing every time I load them with the mod on? Is it that my computer isn't powerful enough to run the game or a corrupt file? I don't understand why it keep making me start over to a brand new save??
algernon Feb 24 @ 2:56am 
@destinm21 All that is telling you is that this mod isn't built with the current game version (which in this mod's case is fine). It does not mean that a mod is incompatible with the game version; that's why it's a green circle and not a warning (yellow triangle) or error (red hexagon).

There are many mods that aren't built with the current game version that still work fine (especially as the last couple of game updates were quite minor and didn't affect any mods). All that message is telling you is that IF (and note the "IF") you are having any issues with mods, start checking those first. That's all.
destinm21 Feb 23 @ 11:31pm 
When I start the game, I go to the contents manager page, then i click on the mods page. I scroll down to harmony mod and at the far right corner in the bar there is a white exclamation point in a green circle stating that the mod was not made with the current game version and may not as expected. None of the other mods show this message.
algernon Feb 22 @ 2:14am 
@destinm21 What is telling you that this mod isn't compatible with the current game version? The game certainly doesn't do that (it does have a message that this mod wasn't built with the current game version - which is okay, and that certainly doesn't say that the mod is incompatible).

If you're getting a message, it must be from another mod. Try copy-pasting the complete and exact text of the message here so we can help you work out which mod it is (and make sure you're not confusing the game's build version notification with an incompatibility warning).
destinm21 Feb 21 @ 10:17pm 
I'm having trouble with this mod. Every time I load the game, it's telling me that this mod isn't compatible with the current game version. I tried to uninstall then reinstall the whole game, didn't work. Then I tried to unsubscribe to all other mods that depend on this mod, didn't work either. I get an error message and the game crashes. Can someone help me please??
Onyx Feb 10 @ 2:01am 
This still works, THE TOP MODS OF THEM ALL. FYI Cities Skylines Community, Remember to ALWAYS put in the comments ( help and let people know ) of your favorite mods to say it still works or it needs to be updated OR it doesn't work, and make sure to push for updates from the creators! Keep Cities Skylines 1 great!
2278946943 Feb 5 @ 3:44am 
KING
mrogal2 Feb 1 @ 9:00am 
mod of the year!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Qui ædíficat Jan 16 @ 10:56am 
I subscribed again to the stable version and everything went well. So it seems to be solved. Sometimes with steam you have also to resubscribe to all your assets, because you are missing assets, although subscribed.
algernon Jan 15 @ 11:21pm 
@Itsgeorgie! It is fully compatible with the current game version. Simply subscribe to it.

Do not mistake the courtesy notification about the game build version for an "incompatibility warning" - it's not. That message is NOT saying that the mod isn't compatible with anything.