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Hope you have fun building and share some screens sometime if you want!
Oh, I forgot. The city save for this map has LSM instructions and my skip.txt (which you could use as an example). The skip.txt skips all the ugly default stuff you don't want loaded, saving tons of RAM. https://steamcommunity.com/sharedfiles/filedetails/?id=2054196925
Happy mayoring!
While your save game is loading, it shows you how much RAM you're using (each asset and DLC adds more). If you're in the red, you need to get rid of some subscriptions. Exceeding RAM definitely causes crashes.
The mod also produces a handy output with all these details and info on each workshop asset. Missing items are okay, they won't affect your game. LSM also allows you to force the game to not load ugly default items you never want in your city, which saves you RAM. Aeactivating any DLCs you're not using also helps.
The only graphics setting that affects RAM is the textures quality setting. Hope that helps!
You don't have to sign up for *all* of the content included in the housing pack (because it's a LOT), and if you do ignore some parts, you can safely ignore the "missing items" listed on Loading Screen Mod (if you use it, which I recommend)
The town itself in the pictures is also available on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2054196925
In case you want to "go shopping" for items for a historic American town, the asset collection for the Town has a lot more parts and buildings that fit
1) Avanya's guide on Industries: the Supply Chain (pay close attention to the warehouse advice)
2) Rebalanced Industries Mod. This one makes it all work as it actually should :D
@jshutich hi, yes it was necessary actually. I had to take out the special intersection because it needs either Mass Transit roads or the mod Network Extensions 2 mod roads in order to flow correctly. Either way, I would have had to add a required subscription to keep the intersection, which defeats the purpose of vanilla :/
As well as Palms Time's suggestions on LUT, CreativeDEX came out with a pack of LUTs recently that have both Relight and Non-Relight versions. I recommend also checking out that pack - they're outstanding.
Thanks!
You must be talking about the city build, which does indeed need a lot of RAM. It is on a different page.
Your comment here is on a blank map with only trees and highways. You can build your own city on this and you would only need a teeny tiny bit of extra RAM - just a few trees. :)
If you can only play vanilla (without any mods or workshop content) because you really have tough RAM limitations, I made a "vanilla" version of this map for those of you who want to play on this but have a budget computer. Nothing extra is required, which means NO extra RAM is needed.:)
Use Loading Screen Mod to check your RAM usage, and it's also possible that you have a mod that slows things down (like Ploppable Asphalt)
I hope that explains how everything is connected and why it's "organized" this way. ;)
Also passenger trains can also break if you use custom trains that are longer than the space between the edge of the map and the first track crossover.
By the way, thank you for your answers! :)
1) You've got to have enough of a draw to your city for passenger trains to start arriving. In my current city, I was waiting forever for trains with passengers. I just started getting in trains once I added a whole *bunch* of things that draw in tourists. It's still a trickle, but I get a train now and then.
2) There is also a potential way to break your own passenger terminals. If you use Move It to adjust a station with passenger paths like rail stations and ship harbors, the unseen connection breaks and you need to do the normal picking up of the station and placing it back down, and then not touching it with Move It. :/ Hope your solution is one of these.