Cities: Skylines

Cities: Skylines

Sunset Harbor Map - Mass Transit. Vanilla linked in description
86 Comments
Farwin923 Jan 7, 2023 @ 5:25am 
Hi, this map is amazing and I think it would be great if you would make a version, with new vanilla trees!
MrMiyagi  [author] Sep 11, 2021 @ 1:04pm 
There's a link to a non-DLC version of this map in the description. I made it just for folks like you, Covalence. Also, it sounds like you have some mod issues and/or too many subscriptions which exceeds your RAM. https://steamcommunity.com/sharedfiles/filedetails/?id=2034806081
shaneturner12 Jul 28, 2021 @ 11:50pm 
The title also says Mass Transit so I’m assuming yes (probably for some of the roads) Covalence.
Covalence Jul 28, 2021 @ 4:41pm 
Do you *need* Mass Transit to use this map (the description says no DLC needed but the sidebar says Mass Transit required)? I tried without it and it was bizarrely glitchy - constant errors, missing tiles, infinite money despite no infinite money mod and being unable to purchase anything, normal 3-lane highways missing, glitched terrain, the starting tile covered in zoning (and the game crashing on exit) and I'm wondering if not having the DLC somehow causes that :(
Alleykat Mar 2, 2021 @ 2:33pm 
Am playing on your Steel town map, It's great as it doesn't seem to have too many traffic problems which I'm in the process of figuring out (with the help of Biffa's youtube adventures as well as a couple of others. But this is a great game so far, and very addicting! Again, thank you muchly! (When all else fails...read the directions!):tabbycat:
MrMiyagi  [author] Mar 2, 2021 @ 2:26pm 
Woohooo!!! Yeah it does take some researching and reading the LSM modder's lengthy but super helpful guides. He/she put so much work into that mod.
Hope you have fun building and share some screens sometime if you want!
Alleykat Mar 2, 2021 @ 9:49am 
It took me a while, and some research, but I did it! Thank you so much for the skip.txt file, the neighborhoods are so much better looking now!!! You are the best! :steamhappy:
Alleykat Feb 18, 2021 @ 3:04pm 
That's a very nice little city! How long did it take for you to build all that? And another question (hahaha) how did you know what to choose for a "skipfile"? Seems to me there is A LOT of stuff! Where do you start? I know there are very, well not ugly, but undesirable things you don't want in city. (well, ok, some are just ugly! TBH) I'm always impressed by how talented some folks are - Thank you!:tabbycat:
MrMiyagi  [author] Feb 18, 2021 @ 11:08am 
No problem! If those numbers go to yellow, be concerned. If they go to red - OH NOES!!! :winter2019joyfultearssnowman:
Oh, I forgot. The city save for this map has LSM instructions and my skip.txt (which you could use as an example). The skip.txt skips all the ugly default stuff you don't want loaded, saving tons of RAM. https://steamcommunity.com/sharedfiles/filedetails/?id=2054196925
Happy mayoring!
Alleykat Feb 18, 2021 @ 9:59am 
Thank you! I do have the Loading screen mod, which is great! (Wasn't real sure how to use it at first, sort of figured it out as time went on, so to speak!) Also, didn't really know what the purpose of the RAM numbers in the middle were, but now that you've pointed it out, makes sense! Again, Thank you for your patient and prompt reply - most appreciated! Perhaps one day I will try another map other then "Newbie harbor"! :steamdance:
MrMiyagi  [author] Feb 18, 2021 @ 6:22am 
*Deactivating :steamfacepalm:
MrMiyagi  [author] Feb 18, 2021 @ 6:20am 
No problem @Alleykat. Easy answer: you want Loading Screen Mod (everyone should have it!) https://steamcommunity.com/sharedfiles/filedetails/?id=667342976 The most important thing in this game seems to be RAM.

While your save game is loading, it shows you how much RAM you're using (each asset and DLC adds more). If you're in the red, you need to get rid of some subscriptions. Exceeding RAM definitely causes crashes.
The mod also produces a handy output with all these details and info on each workshop asset. Missing items are okay, they won't affect your game. LSM also allows you to force the game to not load ugly default items you never want in your city, which saves you RAM. Aeactivating any DLCs you're not using also helps.

The only graphics setting that affects RAM is the textures quality setting. Hope that helps!
Alleykat Feb 17, 2021 @ 9:43pm 
MrMiyagi - question, you seem knowledgeable..(Yes!) Just how many assets can one use in one city? I have a fairly nice computer/graphics card and can play most games on ultra. Was just curious as to just how many assets on the average one can use before the game crashes! LOL Thanks in advance! (Probably should have posted somewhere else, but I wanted a reasonable answer from someone who really knows!)
hillfanthomlike10 Feb 5, 2021 @ 7:21am 
thank you
Alleykat Jan 30, 2021 @ 8:08am 
Wow, thank you! I am trying to create an old fishing and/or small farming community with old brick buildings and such, those houses are almost perfect for what I have in mind! (As is your map!) I am just getting started with all this - and your maps are great for learning! Again, thank you not only for the time and effort you put into your maps, but also for the reply - both are appreciated!
MrMiyagi  [author] Jan 30, 2021 @ 7:41am 
Hey @Alleykat Those historic American houses and all their included items are this pack https://steamcommunity.com/workshop/filedetails/?id=1786104143

You don't have to sign up for *all* of the content included in the housing pack (because it's a LOT), and if you do ignore some parts, you can safely ignore the "missing items" listed on Loading Screen Mod (if you use it, which I recommend)

The town itself in the pictures is also available on the workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2054196925

In case you want to "go shopping" for items for a historic American town, the asset collection for the Town has a lot more parts and buildings that fit :steamhappy: https://steamcommunity.com/sharedfiles/filedetails/?id=2024186775
Alleykat Jan 28, 2021 @ 7:03pm 
Lovely Map! Curious though, in that first screen shot, who's houses/residential features are those? They make the town look very old fashioned, which is really nice! Thank you for the map!
RussTWE Dec 1, 2020 @ 6:17pm 
@MrMiyagi, Thanks!!
MrMiyagi  [author] Nov 27, 2020 @ 5:57pm 
@RussTWE it has to do with the supply chain and Industries management itself. Two things saved me and will help you iron this out and start making lots of money:
1) Avanya's guide on Industries: the Supply Chain (pay close attention to the warehouse advice)
2) Rebalanced Industries Mod. This one makes it all work as it actually should :D

@jshutich hi, yes it was necessary actually. I had to take out the special intersection because it needs either Mass Transit roads or the mod Network Extensions 2 mod roads in order to flow correctly. Either way, I would have had to add a required subscription to keep the intersection, which defeats the purpose of vanilla :/
RussTWE Nov 22, 2020 @ 5:11pm 
I'm having difficulty getting the coal power plant to get fuel on this map. I have good access to the highway but don't see any trucks going in or out of it. Thoughts?
jshutich Aug 4, 2020 @ 2:14am 
One question, I looked at the vanilla version and this one. I noticed the vanilla version does not have the roundabout intersection that this map has. Was that by design?
Mr. Griffen Jul 2, 2020 @ 10:24pm 
Thank you! Amazing work!!
MrMiyagi  [author] Jun 22, 2020 @ 7:28am 
You don't need Ploppable Asphalt nor Unlimited Trees Mod, so skip those. Happy building!
MrMiyagi  [author] Jun 22, 2020 @ 7:27am 
Hi! On this page, under the section "How to Use", the settings are detailed in number 4. Palms Time is the master at this look - my settings are basically his. ;) https://steamcommunity.com/sharedfiles/filedetails/?id=2056533368

As well as Palms Time's suggestions on LUT, CreativeDEX came out with a pack of LUTs recently that have both Relight and Non-Relight versions. I recommend also checking out that pack - they're outstanding.
Mr. Griffen Jun 22, 2020 @ 12:26am 
Hi, great map. Do you have a recommended LUT and lighting settings?
Thanks!
skorph Jun 3, 2020 @ 4:36pm 
ok thanks
MrMiyagi  [author] Jun 2, 2020 @ 9:08am 
MrMiyagi  [author] Jun 2, 2020 @ 9:07am 
Skorph There are actually three choices, three different pages, on the workshop for you, each with different RAM requirements. I make extra versions for those of us on budgets because I know what it feels like. I had a budget computer very recently, too! :steamhappy:

You must be talking about the city build, which does indeed need a lot of RAM. It is on a different page.

Your comment here is on a blank map with only trees and highways. You can build your own city on this and you would only need a teeny tiny bit of extra RAM - just a few trees. :)

If you can only play vanilla (without any mods or workshop content) because you really have tough RAM limitations, I made a "vanilla" version of this map for those of you who want to play on this but have a budget computer. Nothing extra is required, which means NO extra RAM is needed.:)
skorph May 31, 2020 @ 3:43pm 
great map, but why does this map use so much ram?
MrMiyagi  [author] May 31, 2020 @ 1:31pm 
Ahh, best advice? Don't use mods that influence/control the stats of the game.
Chung May 26, 2020 @ 9:06am 
Ram usage is fine, about 16/32. I figured out this is because of TotalAutoBudget. It constantly adjusts the budget, and cims constantly complains when budget is low, and the complaint popups constantly appear so it constantly affects the performance. But still not so sure why it only happens in this map.:steamfacepalm:
MrMiyagi  [author] May 25, 2020 @ 12:26pm 
Hi Chung. A map can't do that at all. If it's at the very beginning of the city, it's not from the usual cause of FFWD slowdowns (too big of a city), so you likely have too many assets / RAM heavy mods for your computer to handle. Maps can't do this, and there are only 7 tree subscriptions, so...
Use Loading Screen Mod to check your RAM usage, and it's also possible that you have a mod that slows things down (like Ploppable Asphalt)
Chung May 22, 2020 @ 7:05pm 
Great map! But using this map causes the game constantly slows down during 3x speed even at the very beginning of a new city. :(
MrMiyagi  [author] May 7, 2020 @ 10:02am 
Thanks! :)
j_nobbs May 2, 2020 @ 12:49pm 
Beautiful map.
CoolantCorrie May 1, 2020 @ 2:20pm 
MrMiyagi, thanks!
MrMiyagi  [author] May 1, 2020 @ 10:46am 
Basically, map makers put together a bunch of stuff made by the asset creators (trees, props, roads, decals, map themes, etc) and we bring it all together and create a landscape from those things. They "own" those creations and also have the technical skill to be able to make them themselves. Making trees, buildings, props... that is *really* difficult to do. I tried, gave up. :D

I hope that explains how everything is connected and why it's "organized" this way. ;)
MrMiyagi  [author] May 1, 2020 @ 10:41am 
Great, glad you found that out. It is kind of rare to have the additional items required inside of a published workshop item, but you do see it now and then. The most common causes of not having a required item are the publisher forgot to add them to required items list (because you have to add them manually when publishing this page), or the original item from someone else has disappeared off the workshop. Pretend Mr Maison took all his trees down from the workshop, there would be 5 missing items from this map and a manhunt for Mr Maison himself. :winter2019joyfultearssnowman: Happy building!
CoolantCorrie May 1, 2020 @ 9:10am 
Shaneturner12 Very sorry for the belated reply, was looking into this before replying and it's taken longer than I expected - always assumed if I subscribed to any item then I'd receive all the required items in with, but was confused when I subscribed to Loading Screen mod and it showed lots of stuff as missing. Found that sometimes you get things automatically included, others you have to click on separately. With this map, I didn't click on anything other than 'subscribe'. Not yet ready to build on this map, but when I am (seeing the Global Build-off has added extra incentive) I will make sure to click on the required items separately. Thanks for your help.
MrMiyagi  [author] Apr 25, 2020 @ 6:03pm 
Oh! That's a great bit of advice there, theForgotten, Thanks!!!
theForgotten Apr 25, 2020 @ 10:01am 
Great looking map, just about to start a new city on it.

Also passenger trains can also break if you use custom trains that are longer than the space between the edge of the map and the first track crossover.
dranna Apr 15, 2020 @ 8:48am 
It's sad that we can't use Move It to make small adjustments on the stations position.
By the way, thank you for your answers! :)
MrMiyagi  [author] Apr 15, 2020 @ 8:47am 
Aha! Or that answer. Now I know a third solution. :winter2019joyfultearssnowman::winter2019joyfultearssnowman::winter2019joyfultearssnowman:
dranna Apr 15, 2020 @ 8:42am 
Fixed it, just removed a custom station and replaces with a vanilla one, them the trains started appearing
MrMiyagi  [author] Apr 15, 2020 @ 8:28am 
The map has been tested and I used it to build a city, so I can confirm for you that the map is working fine. I hope those other ideas will solve it for you. They're the most likely. :)
MrMiyagi  [author] Apr 15, 2020 @ 8:26am 
Hi dranna. There are a couple factors which would cause incoming passenger transport to be absent. This goes for cruise ships and planes, too.
1) You've got to have enough of a draw to your city for passenger trains to start arriving. In my current city, I was waiting forever for trains with passengers. I just started getting in trains once I added a whole *bunch* of things that draw in tourists. It's still a trickle, but I get a train now and then.
2) There is also a potential way to break your own passenger terminals. If you use Move It to adjust a station with passenger paths like rail stations and ship harbors, the unseen connection breaks and you need to do the normal picking up of the station and placing it back down, and then not touching it with Move It. :/ Hope your solution is one of these.
dranna Apr 15, 2020 @ 8:11am 
For some reason I don't get any intercity trains, cargo trains works fine, but no passengers trains
MrMiyagi  [author] Apr 9, 2020 @ 2:17pm 
I'm glad you enjoy building on my creations!:steamhappy:
sebesams Apr 9, 2020 @ 12:48pm 
Looks great. As i don't have all DLCs will use this version for my next city! As i justed started a new one in Newbie Harbor it may take a while though...
MrMiyagi  [author] Apr 6, 2020 @ 2:01pm 
Hey Static - yeah, one of my first maps. I actually spent some time trying to figure out how to update that map. The problem is that it is from before we had tunnels, so sea level is far lower on that map than it should be. What that means is that in order to successfully turn it into a map that's possible to use in the game as it is now, I'd need to lift the whole thing - rail, road, the entire landscape. :D If only that were easy to do. :/ A huge amount of work, so I decided not to do it.