RimWorld
Targeting Modes
133 comentarii
稼轩 21 iul. la 1:29 
1.6 plsssssssssssssss
TheOneTrueDemoknight 13 iul. la 2:30 
This mod seems to work on 1.6
mysterious blue 12 iul. la 9:45 
1.6?
Jet 11 iul. la 17:34 
odyssey scorpio
Proxy 14 apr. la 18:15 
Can we target the eyes? Similar in Fallout 1 and 2
Solstice Initiative 15 febr. la 9:50 
Goin' for the bullseye.

(blasts a raider's head off at 200m)
余乐 1 oct. 2024 la 21:56 
Can it be affected by fighting skills? It's weird that the 20-level fighting skill has only a 70% hit rate.
Fruchtgummi 7 sept. 2024 la 1:30 
Also wondering if it works with Yayo's combat. While I don't get any error messages I kind of feel that the influence the target mode has is rather negligible. At least after I spawned four pawns and sent my melee user to aim at their heads. The first one lost his head, great but the other three barely had any noticeable wounds on their head area until they died.
浟伊 22 aug. 2024 la 12:30 
So great
gRaveyard 12 aug. 2024 la 6:36 
@OdysseyScorpio

Got an error for you:
https://gist.github.com/HugsLibRecordKeeper/f2e8e94faf1fe50c7ac56b8696d43742

[HugsLogPublisher v2.1.4] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:S:\Games1TBSSD\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
Spoodwaigon 28 iul. 2024 la 18:29 
does it work with yayo's combat?
超赛神 22 iul. 2024 la 3:25 
nice
Jet 11 iun. 2024 la 19:14 
getting an error https://gist.github.com/HugsLibRecordKeeper/f03e27071eaf75b09d8245a2d982746e

[HugsLib][ERR] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
[Ref E15CAFC6]
Bleeding Eyes Mcgee 10 iun. 2024 la 1:30 
Very funny with anomaly dlc, since it allows a lot of entities to be permanently contained by removing their legs.
TheColdTurtle 5 iun. 2024 la 14:09 
Awesome work! Thank you for the update!
Jet 5 iun. 2024 la 14:09 
ty king
Odyssey Scorpio  [autor] 5 iun. 2024 la 10:17 
Sorry for the delay, update has been pushed
LowFPSman 3 iun. 2024 la 18:36 
Kinda doesnt work in 1.5
cause a lot of times shooting in the legs end up with shooting in the head... and eyes
a cat named tom? 26 mai 2024 la 11:07 
i need you my god
whereas4570 26 mai 2024 la 4:34 
works in 1.5 just fine
Tom 1 mai 2024 la 8:54 
could work in 1.5 with dlc,yayo
DarkMoon 19 apr. 2024 la 19:34 
waiting for update 1.5 bro
吉光片羽 19 apr. 2024 la 4:06 
1.5 plz
Jet 27 nov. 2023 la 14:48 
does this still work?
Kalmin 29 mart. 2023 la 15:39 
Bros, does this mod work with Combat Update and Yayo's Shooting? I have it here, but i never get hits where i target them.
hin 18 ian. 2023 la 5:30 
With little success. . . . . .
bblkepling 1 nov. 2022 la 20:40 
This is a really cool mod, I hope it continues to get worked on. A couple of issues though:

-Manifest.xml still needs <version>v2.1.0</version> changed to <version>2.1.0</version> so HugsLib will be happy

-This mod is causing Deep Save warnings somehow, steps to reproduce:
Start new game
Spam Caravans
Save
Check log
Load save
Check log again

Hugslog: https://gist.github.com/HugsLibRecordKeeper/4dc5e900437e92c1e3390ed26a4fef59
Iris 'Piña' Silbermond 30 oct. 2022 la 10:32 
Thanks for the Update!!
NotoriousNix 29 oct. 2022 la 18:15 
The fact that you can't change the keybind for the targeting modes is just pretty bad ngl. Makes combat a hassle.
Odyssey Scorpio  [autor] 29 oct. 2022 la 14:01 
Updated to 1.4 - awaiting automatic content checking process
泰拉博士不太拉 29 oct. 2022 la 7:40 
1.4?
Iris 'Piña' Silbermond 24 oct. 2022 la 19:23 
Easily one of the most useful mods for making combat feel less random
Comestibles 17 oct. 2022 la 3:26 
dead mod
Daisuke 22 sept. 2022 la 5:23 
Does this mod even work? It says last update was last year but it was updated to work with 1.3
Commander Link 1 sept. 2022 la 5:28 
bruh its been 4 months since you last commented, how much do we have to pay you to get this working? can you potentially hand it over to someone else?
Scar 8 aug. 2022 la 18:22 
oh wait no it sort of works if you place it at the very top of your modlist
Scar 8 aug. 2022 la 17:28 
yeah this mod straight up does nothing lmao, broken atm
SimplePhysics 26 iun. 2022 la 5:48 
Hi there! Love this mod, however I have one minor complaint: when drafting a pawn, the Targeting Mode button takes the place of the Undraft button, making it very difficult to toggle draft quickly with the button. I can work around this by using the hotkey R, but I would prefer all the Drafted action buttons to be grouped up after the Draft/Undraft button itself, like many other mods do. I couldn't find the config for the button's displayOrder itself, just the list of modes. Anyways, thank you for the mod and for listening!
Jet 8 mai 2022 la 20:10 
Not sure what this means but its red. Anyone know? https://gist.github.com/7af82dd1786ee1f61c6ca078005bc4bc

[HugsLib][ERR] Exception while parsing manifest file:
packageId:OdysseyScorpio.TargetingModes.20200317, path:C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2026720565\About\Manifest.xml, exception:System.Exception: Failed to parse version tag. ---> System.FormatException: Input string was not in a correct format.
at System.Version+VersionResult.SetFailure (System.Version+ParseFailureKind failure, System.String argument) [0x0001c] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Version.TryParseComponent (System.String component, System.String componentName, System.Version+VersionResult& result, System.Int32& parsedComponent)


theres more but had to delete to fit. Glad to hear your back!
Shotgunfrenzy 2 mai 2022 la 2:51 
No pressure mate, good tea hear <3
Odyssey Scorpio  [autor] 29 apr. 2022 la 12:09 
Hi all, I know I'm a but late but I've been busy with other things and this is one thing I've had to let slip. I will be looking at updating this this weekend. I'm stoked that lots of you are still using this.
overgrown palico 27 apr. 2022 la 21:35 
i'm about 99% sure that CE has its own version of this mod integrated in these days.
TheK0tYaRa 22 apr. 2022 la 10:09 
Mersid, you do know how uncompatible with a lot of stuff CE is, right?
Mersid 31 mart. 2022 la 0:32 
Perhaps it is because I am using Combat Extended, but the targeting modes do not work. While it is possible to set them, it has no effect whatsoever; pawns will still shoot where they will.
Tom Ark 28 mart. 2022 la 1:27 
does not work pls fix
SaltyDwarf 27 febr. 2022 la 5:29 
Mod does not seem to be working, change aiming does nothing.
uberjammer 12 dec. 2021 la 5:17 
There is a link to the original page above. Go to the link to the original page and look there.

https://steamcommunity.com/sharedfiles/filedetails/?id=1508165821


@HomieSexual
Go to the link to the original page and look there.

https://steamcommunity.com/sharedfiles/filedetails/?id=1508165821

@人机之王
Go to the link to the original page and look there.

https://steamcommunity.com/sharedfiles/filedetails/?id=1508165821

@KillFurySixteen
Go to the link to the original page and look there.

https://steamcommunity.com/sharedfiles/filedetails/?id=1508165821
人机之王 31 oct. 2021 la 7:25 
Does this work with combat extended?
OneOfTheHomies 10 oct. 2021 la 4:42 
Does this work with combat extended?