RimWorld

RimWorld

Punji Sticks (Continued)
26 Comments
Mlie  [author] Oct 17, 2024 @ 10:00pm 
@[JdG] Pejman Probably not
[JdG] Pejman Oct 17, 2024 @ 3:53pm 
I guess the Added anesthetic version wont work since the dependant mod isn't up to date ??
hiroyuki.kun1995 Mar 30, 2024 @ 5:32am 
Sorry for being late but thanks for the quick response!
Mlie  [author] Feb 20, 2024 @ 11:32am 
@hiroyuki.kun1995 Good point, should be fixed now
hiroyuki.kun1995 Feb 20, 2024 @ 10:39am 
I don't know if this is something to be complain about but I thought I should say that mechanoids get poisoned and plauged by the sticks.
Mlie  [author] Dec 2, 2023 @ 12:28pm 
@this is a name yes Feel free to modify it to fit your needs
this is a name yes Dec 2, 2023 @ 11:33am 
this mod is so op it can easily beat V.O.I.D if you use fences and these they deal way too much damage.
[+DG+] Sir_Castic Nov 18, 2022 @ 12:52pm 
wouldn't you need to recover the trap with leaves or smn to hide it? not a resource cost, just a work one
Mlie  [author] Nov 18, 2022 @ 12:33pm 
@[+DG+] Sir_Castic Well, not sure what it would be to rearm. Its just pointed sticks coated in bad stuff, they dont really need rearming
[+DG+] Sir_Castic Nov 18, 2022 @ 12:21pm 
a lil checkbox in the modmenu to "enable rearm need" might be appreciated. these traps do hella damage, lmao
ambi Nov 11, 2022 @ 2:56am 
very nice
king Mar 16, 2021 @ 12:57am 
nothing says fuck you for ccmeing more then a punji stick up the ass and chain shotgun fire in your chest
Avion_Prime Jan 24, 2021 @ 9:58am 
Mister streamer just made an episode with this mod and now I must have it. Seems very strong but still not overpowered. very good!
Joko Jul 27, 2020 @ 10:09am 
cool, thanks
Mlie  [author] Jul 27, 2020 @ 10:06am 
@Joko Perhaps the spike-trap from this mod is what you seek?
https://steamcommunity.com/sharedfiles/filedetails/?id=2042706367
Joko Jul 27, 2020 @ 9:59am 
can you make one (even if is a little weaker) that doesn't put poison or plague?
Mlie  [author] Jun 2, 2020 @ 11:02am 
Added a poison version of the trap on popular demand
thesoupiest Jun 2, 2020 @ 9:18am 
Seconding the change from plague. Poison seems more fitting.
Hydromancerx Apr 24, 2020 @ 8:04pm 
Or if you do keep it have a 2nd type with poison. That way you can choose if you want one that gives plague or not.
Hydromancerx Apr 24, 2020 @ 8:00pm 
So i use the "Communicable Diseases" disease mod. And this mod gives you the plague if you step on it. Making any accidental injuries from it extra deadly for the whole colony. In vanilla plague doesn't spread. So it doesn't matter. However in combo with the "Communicable Diseases" mod it matters. So i recomend to change the effect to something that doesn't spread such as poison or toxicity. Thanks!
Dragon Mar 15, 2020 @ 9:07am 
This mod is very "punji"
Daronkil Mar 11, 2020 @ 5:09pm 
Nice, now I can add more war crimes to the list of war crimes my colony has committed
Foedreyn Mar 11, 2020 @ 11:24am 
Thanks for the update, I love these things they're a great defense against infestations! You seem to be saving a lot of my favorite mods from an update abyss.
ambi Mar 10, 2020 @ 5:47pm 
another great update, mlie!
Hydromancerx Mar 10, 2020 @ 4:22pm 
Thank you!
Croctus Mar 10, 2020 @ 1:29pm 
Nice. I imagine a mud tunnel full of these would make for excellent defense. Thank you for the update.