RimWorld

RimWorld

[1.1, 1.2] Uninstall Rimworld
48 Comments
viirinsoftworks Aug 1 @ 7:07am 
Uninstall Rimworld could get those ancient lights behind the blast doors, if it got updated to 1.6. Anyone wanna do it?
g3 Sep 20, 2024 @ 10:09am 
1.5?
Hellboy Nov 8, 2023 @ 9:51am 
just here to say this is the best mod name ever.
makoaluveaux Nov 7, 2022 @ 11:19pm 
Will there be a 1.4 update?
RoX Nov 1, 2022 @ 2:57am 
The mod still works with 1.4, however it seems the new buildings added with biotech aren’t supported.
g3 Oct 23, 2022 @ 2:38am 
does this work in 1.4
XxxPenisDestroyerxxX Oct 11, 2022 @ 6:45pm 
oh cool you have updated this
Heikkkinen Aug 14, 2022 @ 11:37am 
This mod works fine in 1.3
g3 Mar 27, 2022 @ 12:52pm 
1.3
GhostHackNinja Mar 18, 2022 @ 12:36pm 
please update
g3 Mar 18, 2022 @ 9:16am 
update please
g3 Jan 23, 2022 @ 7:15am 
update please
GhostHackNinja Oct 10, 2021 @ 9:18am 
please update
JimmyBlah Sep 16, 2021 @ 12:24pm 
update please b0ss
JinxLuckless Aug 13, 2021 @ 11:24pm 
Thanks, PathogenXD!
PathogenXD Aug 13, 2021 @ 7:30am 
Hi folks, if you're like me, you may be lamenting that there isn't an update for this mod. I've decided to implement the functionality from this mod, and have updated it to the 1.3 patch. I've also added minification for some of the new items from Ideology:

https://steamcommunity.com/sharedfiles/filedetails/?id=2572524462
Mitokandria (Tricks) Aug 8, 2021 @ 2:09pm 
After almost a year since the last update I don't think we'll be seeing another update. Just hope the mod author is alright. 🤔
jimmyal Aug 8, 2021 @ 1:10pm 
you mind updating bud? thanks.
denil380 Jul 25, 2021 @ 6:13pm 
our XML have duplicate XML error. The easiest fix is if you define one weight as installed and uninstalled or something that will not throw the red error. Sure that might work, but people hate game breaking bugs in general.

I know someone from Rimworld group have policy not to take any mods with red error. Fix that, and your mod ready to go.
PoofyGummy Jul 25, 2021 @ 4:09pm 
please update! even if it's just the number in the version string
Bosh Jul 24, 2021 @ 2:07pm 
Seems to work ok with 1.3.
bar2dee2 Jul 20, 2021 @ 11:43pm 
Howdy! Been loving your mod since 1.1 and while I hate to be that guy, will you be updating this to 1.3? IMO it's superior to Minify everything, playing vanilla again made me realize how great/needed this mod is. :)
SomewhatLazy Feb 26, 2021 @ 5:03pm 
It looks like there is a bug with wind turbines. When I move one then build a roof where that one used to be it thinks it is blocked by that roof.
Mitokandria (Tricks) Nov 24, 2020 @ 3:42pm 
Will you be updating the other versions of this mod?
Triel Oct 26, 2020 @ 9:28am 
Can this get a no walls version like the previous one?
Zazuban Oct 14, 2020 @ 4:12pm 
Playing with the multiplayer mod and Minify Everything caused random desyncs with nearly any object; this mod however works perfectly and cause no problems at all. That alone makes this mod superior in every way; thank you!
So Sep 25, 2020 @ 4:52pm 
Are enemies really uninstalling your own walls? That's a concern I have before installing this. :winter2019surprisedsnowman:
g3 Aug 31, 2020 @ 7:29am 
1.2?
Kriz Aug 12, 2020 @ 6:47pm 
Can you Update to 1.2 please :3
vin Jul 15, 2020 @ 12:09am 
Manual download please!
hottt3 Jun 19, 2020 @ 7:45am 
Uranium Slug Turret can not be uninstalled.
< blank > May 23, 2020 @ 6:03am 
How do you use this and minify everything at the same? Mod order?
Kay May 3, 2020 @ 2:59am 
Thought this mod would just uninstall my game, Was disappointed
Mr TeaPot Apr 30, 2020 @ 9:55am 
i love this mod
Dawnmist Apr 29, 2020 @ 6:24am 
Just a quick heads-up: if I enable both Uninstall Rimworld and Doors Expanded, I get an XML error reported for the "mass" field on the BaseDoor object - it's looking like both mods are patching the mass field for the base door item, one with a value of 10 and one with a value of 20. I've turned off Doors Expanded for the moment, but thought I'd let you know about the apparent/possible incompatibility issue there at present.
viirinsoftworks Apr 11, 2020 @ 12:37pm 
Jecrell updated Cults to 1.1, and I'd like the Nightmare Tree to be uninstallable. Seeds Please didn't include it (yet) and I don't wanna lose the tree and seed due to age/psychotic book creation.
Aether Mar 26, 2020 @ 9:27pm 
They saw your face. Which was hidden by the wall. That they removed.
BENDER R Mar 26, 2020 @ 7:51pm 
My enemies dismantled the wall and fled. For what?
Aether Mar 15, 2020 @ 4:06pm 
Installed this mod, turned it on, it uninstalled the game, had to redownload it.
11/10 would install again.

In all seriousness, it would be funny if it uninstalled the game.
奶小的姑娘 Mar 13, 2020 @ 4:02am 
Thank you, I'm going to need this to re-install my Sarcophagus.
Mistletoe The Bard Mar 12, 2020 @ 5:26am 
Thanks!
GrumpyOldMan Mar 11, 2020 @ 9:29am 
@Sluglord Zor Maybe if you bothered to read you would understand. But with that name i'm already surprised you can type at all.

Good job!
Sluglord Zor Mar 11, 2020 @ 8:40am 
how is this NOT a rip-off of minify everything?
Nyoj Mar 10, 2020 @ 12:42pm 
Great mod, i have been looking around and there are plenty of things from other mods that you seem to have done compatible with your mod, is there any chance you could consider a few more? No problem if not ;-)
Meng De Mar 10, 2020 @ 11:56am 
Hey, thanks for your mod.
Just maybe check your About.xml file, because it's throwing a bad formatting error.
Ralathar44 Mar 10, 2020 @ 11:46am 
Yay and a return of QOL is celebrated by all. You magnificent lordly bastid you :). Seriously though, mods like this may seem small but they really do help make the Rimworld experience alot smoother with less annoyances <3.
Revon  [author] Mar 10, 2020 @ 11:37am 
You're welcome!
Kriz Mar 10, 2020 @ 11:11am 
Hey, Thanks for update this mod, Love you :3