DayZ
zSpawnSelection
918 則留言
Tetracycline 6 月 27 日 上午 9:01 
Super easy to set up though
Tetracycline 6 月 27 日 上午 9:01 
Just the VPP map
DOGS 6 月 23 日 下午 5:47 
Anyway to get it to work with basic map ?
Babushka Yaga 5 月 5 日 下午 11:48 
Bug in my loadscreen mod. After deleting all work fine
Pattow  [作者] 5 月 5 日 下午 9:54 
Thanks for clarifying.
Babushka Yaga 5 月 5 日 上午 3:14 
black screen bug its dont bug Zselection mod.may be expansion.i delete Zselection and bug dont not gone
Babushka Yaga 5 月 5 日 上午 2:33 
yea.after suicide F 11 and pressing the revive button, black screen
Pattow  [作者] 4 月 26 日 下午 10:16 
hmm,first time hearing that. TY
m0ss 4 月 26 日 上午 10:33 
after suicide F 11 and pressing the revive button, black screen?
Pattow  [作者] 4 月 21 日 下午 5:29 
DJ, no ETA sorry.
Pattow  [作者] 4 月 21 日 下午 5:29 
A, not right now but that's a good idea.
DJ_Tapout 4 月 21 日 下午 4:47 
Do we know when base spawn will be fixed?
A 4 月 21 日 下午 3:54 
Is it possible to implement spawn locations using inaccurate coordinates, but arrays of coordinates?
That is, I have 10 spawn points and they are all in the south, I want to create 1 button for rebirth and that would throw me into 1 of the 10 spawn points.
Pattow  [作者] 4 月 14 日 下午 4:05 
Thanks for that, I'll add it to the list
J3K 4 月 14 日 上午 1:13 
BaseSpawn have bug
Example "AllowBaseSpawn": 1,
"BaseSpawnItemClassname": "MediumTent_Green"
Can spawn, but when removing "MediumTent_Green", it still spawns at the same spot
Reset server can still spawn even though "MediumTent_Green" is removed
------------------------------------
Need countdown system
------------------------------------
GOOD MOD:steamthumbsup:
Pattow  [作者] 3 月 31 日 下午 5:26 
Thanks mate.
Kingmacc10 3 月 31 日 下午 4:57 
i will check it out, i turned it on and put up a flag pole to try it today
Pattow  [作者] 3 月 31 日 上午 1:15 
yeah vanilla end flag pole. Don't know if base spawning is working right now. been busy with other things.
Kingmacc10 3 月 30 日 下午 8:16 
"BaseSpawnItemClassname": "TerritoryFlag" // the object when placed will turn it into a spawn point.-is this an item attached to your mod cause there is no types file? what item is this, is it the vanilla flag pole?
Mahipta 3 月 5 日 下午 5:33 
yeah no idea. i set spawn to an og sleeping bag and its not letting me choose it as a spawn location. going to do some more testing tonight to figure it out.
Pattow  [作者] 3 月 3 日 下午 4:04 
Not sure how I replicate your issues, I think my issue is different to you guys.
Pattow  [作者] 3 月 3 日 下午 4:01 
Just checked there's something wrong with the Territoryflag spawn, checked a wooden crate and that was working. Its still showing there's a base spawn just its a 0 0 0 spawn. Sorry about that.
Mahipta 3 月 3 日 上午 8:23 
Pattow is there a discord or a private message I can send you? i seem to be having same situation. I have created territory flag, configured files, all other spawns are working, but I cannot get bed respawn to work with the select mod here or even to have me respawn at base I created. it does not populate as an option during testing.
Pattow  [作者] 3 月 2 日 下午 4:17 
Not sure, all seems right. If you changed more than one thing try starting a fresh copy of Spawnlocations.json.

{
"LocationName": "BaseSpawn",
"SpawnCordinate": "0 0 0",
"SpawnRadius": 1,
"AllowBodyBlock": 1,
"BodyBlockDistance": 2000,
"BodyBlockTimer": 20
}

also do you see this there?
Moms 3 月 2 日 上午 8:09 
Hello I carried out the manipulation as explained in your mod ("AllowBaseSpawn": 0, // set to 1 if you want the bases to be able to appear.
"BaseSpawnItemClassname": "TerritoryFlag" // the object once placed will transform it into a spawn point.) unfortunately I don't understand when I commit suicide and I want to respawn it doesn't offer me my flag. Could you help me please
Pattow  [作者] 2 月 26 日 上午 8:57 
Best you can do is make another spawn location name that's right next to the other location name.

So you could for example do: North Chernogorsk, South Chernogorsk, East Chernogorsk.

You can't do more than one spawn coordinate per spawn location name.
Lyvio 2 月 25 日 下午 6:14 
I'd like to have random spawns by clicking on the city of my choice. I don't want just one per city, I want several.
Pattow  [作者] 2 月 25 日 下午 5:33 
@mowgly, can you elaborate on that? I don't quite know what you mean.
Lyvio 2 月 25 日 下午 5:21 
Is it possible to put several appearance points on the same location?
Pattow  [作者] 2 月 22 日 上午 2:19 
Doesnt work like that. Can only use one flag object.
ТвойДед 2 月 21 日 下午 12:49 
Hi, can you tell me if the "BaseSpawn" function works? Can I use other objects instead of the flag? For example, sleeping bags.

I tried to set it up, but the spawn doesn't appear when placing a flagpole or a sleeping bag.


"AllowBaseSpawn": 1,
"BaseSpawnItemClassname": [
"TerritoryFlag",
"AP_sleepingbag_civil_red",
"AP_sleepingbag_civil_green",
"AP_sleepingbag_civil_blue"
]
}
Pattow  [作者] 2 月 16 日 下午 9:35 
Darussii Run a Json validator on the Spawnlocations.json. You're making an error somewhere, go back to a fresh spawnselection.json and start again.
darussii 2 月 16 日 下午 2:08 
How can i change the spawn selection? I customize the .json and .pbo file with my data and the server won't start after that.
Pattow  [作者] 2 月 10 日 下午 4:51 
:)
Eggy 2 月 9 日 下午 6:53 
hey pattow! thanks for the mod. very useful!
Pattow  [作者] 2 月 7 日 上午 11:33 
No problem!

You're free to repack :) Same with anyone.
Mahipta 2 月 6 日 下午 6:18 
Thank you for the mod and the content that you make. Plus keep up the good work. I have thumbed-up, favortied and subscribed to your content for permission to repack. I have also followed any other guidelines you have or have not specified. Please let me know should you revoke this permission to repack at any time and I will make the appropriate changes.
Pattow  [作者] 1 月 31 日 上午 2:35 
Thanks for letting me know.
Taco Donkey 1 月 30 日 下午 3:34 
I apologize. I was wrong. It did work once but every other attempt sends me to the far south west corner of the map
Pattow  [作者] 1 月 30 日 上午 4:42 
:) Sweet!
Taco Donkey 1 月 29 日 下午 5:55 
Working for us again. Thank you.
Pattow  [作者] 1 月 28 日 上午 12:29 
I got some ideas, just though testing is hard since I'm a one man team.
HaywardGG 1 月 27 日 上午 6:14 
Do you have a solution for the spawn on base problem? I want to keep using your spawn mod, but give users options to spawn at their flagpoles. Other spawn on bed mods don't work with spawn selection mods. Or do you have a recommendation?

Thanks :)
Pattow  [作者] 1 月 26 日 下午 10:27 
Thanks for that.
WarGeek07 1 月 26 日 下午 4:53 
I noticed with base spawns if the radius distance is set to 500 or Greater say 750 it works just fine on my server if it's any smaller it spawns you sometimes under the map or in lala land! :) That's what I noticed so far. Also sometimes the script doesn't pick up that player's have placed a territory flag and log it into the player db. That may help some out.
Pattow  [作者] 1 月 26 日 上午 12:42 
Thanks for pointing that out, fixed now.
Pattow  [作者] 1 月 25 日 下午 11:06 
Weird, I'll check that out.
marioneto4ka 1 月 25 日 下午 3:09 
I don't know why, but I always spawn at the stone hut during random spawns. I haven't changed any configs.
Pattow  [作者] 1 月 24 日 下午 9:02 
:)
HaywardGG 1 月 24 日 上午 10:05 
Thanks Pattow. I know how much this stuff eats into your time, so just want to say I appreciate you.