RimWorld

RimWorld

[RF] Tribal Pawn Names (Continued)
28 Comments
ric Sep 1, 2024 @ 6:16pm 
I'm not misleading anybody; they're welcome to look up the details. I used "Spanish Gaul tribes" the same way a layperson would say "French Gaul tribes" when talking about different Gaulish tribes within the territory of modern France. BTW the Roman name for the territory of modern Spain was Iberia.
Sig Jul 13, 2022 @ 10:06am 
@ric The words and names ingame are modern galician, not the ancient celtic language that some of them evolved from, and I can tell you this because I was born there. There were no "spanish gaul tribes" and they werent called galicians nor did they call themselves that. There were many different tribes in the region and the province was called gallaecia by the romans. You are misleading people with your comment.
Mlie  [author] Apr 26, 2022 @ 2:33am 
@The Blind One If you could leave the link to it on the Discord server it would help a lot!
The Blind One Apr 26, 2022 @ 1:48am 
I know I'm asking for a lot but any chance that you will update Rainbeau Flambes 'Editable backstories and Names' mod? Pwetty pwz? I'll buy you a cup of coffee :D
Luneth Jul 28, 2021 @ 4:55pm 
@Mlie Looks good from my end. Thanks for keeping this mod up to date.
Mlie  [author] Jul 27, 2021 @ 6:44am 
@All Should be fixed now, the issue was connected to the fact that the quest-pawns did not have a faction. Something that this old mod just assumed since all pawns had that previously.
Thanks for the reports!
Naiyasfury Jul 27, 2021 @ 3:25am 
Also getting an error when the game is generating a beggar quest.
https://gist.github.com/3eb271a144b310a642245acea549f382
Gaël Jul 26, 2021 @ 11:13am 
Same issue here. With both DLC and only this mod (and Harmony) loaded, I start a new colony (basic Crashlanded scenario). I trigger a new Beggars quest through the dev mode => message is broken. Same errors as @Luneth, as far as I can see: https://pastebin.com/D6V63Xw9
Luneth Jul 23, 2021 @ 8:09am 
@ Mile I'm having the same issue as Dart, the Hospitality_Refugee quest keeps giving me ERR: [Asker_nameDef] the [lodgerAdj].

https://gist.github.com/HugsLibRecordKeeper/4c34fc59eb3a8264c5f119c55bdf4c60
Mlie  [author] Jul 23, 2021 @ 4:35am 
@Dart Please share the log
Dart Jul 23, 2021 @ 1:51am 
This mod appears to conflict with beggar generation quest on 1.3, I was getting ERR in the quest description when it generated
Anvil Pants Jul 17, 2021 @ 12:24pm 
PS: I never hit that exception in 1.2.
Anvil Pants Jul 17, 2021 @ 12:23pm 
Exception at creating a trader event pawn:

https://pastebin.com/nvL9qnR6

Google also shows some hugslib logs from the same method, in April and November. This one's 1.3 without Royalty: https://pastebin.com/n0wV8YrC
Mlie  [author] Apr 21, 2020 @ 11:16pm 
@Viper I dont think they do. This just changes what set and in what way tribal names are generated. I dont think player-made chars uses the name-generation.
Viper Apr 21, 2020 @ 10:46pm 
Does this affect any of the player-made characters in any way? ex. Aelanna Cessara, "Humps" Brock, Darklight, Samantha Haxton, etc?
Mlie  [author] Apr 8, 2020 @ 12:39am 
@Lanthrudar There are modders on the official Discord that could help out and some of the users on my discord are modders as well. Sorry but I dont really have the time to check compatibility for all ressurected mods.
Lanthrudar Apr 7, 2020 @ 2:39pm 
@Mlie Well the 'someone' would be me and since I'm not a coder or modder I'll just leave them broken. Thanks.
Mlie  [author] Apr 7, 2020 @ 12:25am 
@Lanthrudar The code for all my mods are available from the github-link in the description if someone wants to take a look.
Lanthrudar Apr 6, 2020 @ 3:30pm 
@Mlie, WOuld it be possible to have someone review the code for this mode to see if it prevents renaming anything? None of the German Shepherds (from the vanilla expanded group) are able to be renamed, and Oskar hasn't been the more reasonable in even checking the code for that mod, so trying to see if this has any impact.
Mlie  [author] Mar 22, 2020 @ 1:43pm 
@ric I added your comment as an expansion of my description. However, since this is a reupload I am also keeping the original description as it is not my place to question the work of the original author.
ric Mar 22, 2020 @ 12:45pm 
I know you're just reuploading this mod and I love all the mods you're reuploading however I want to say that the tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times. Even Tynan has confirmed this when he was asked about the names. I'm not saying this mod shouldn't exist, but it does give the impression that the in-game names are nonsense when they are most certainly not.
Mlie  [author] Mar 11, 2020 @ 2:51am 
@dninemfive Ill add it to the todo-list
dninemfive Mar 10, 2020 @ 10:43pm 
@Mlie You can probably remove Harmony from this mod, by the way. The base game now supports giving FactionDefs specific pawn NameMakers, so if you just convert these names to RulePackDefs you can make it XML-only.
Mistletoe The Bard Mar 10, 2020 @ 1:46am 
@Mile Thanks for the reply and thanks for all your work putting into updating RF's mods! So many people uses RF's mod, you are a life saver! (Also F to RF, he is a great modder.)
Signal Mar 9, 2020 @ 8:34pm 
Thank you for the update, Mlie. I've missed this mod.
Mlie  [author] Mar 9, 2020 @ 12:00pm 
@Mistletoe The Bard RF is no longer active and all the mods are being updated by other modders.
Mistletoe The Bard Mar 9, 2020 @ 11:25am 
Does RF no longer update his mod and let you take over?
lloki Mar 8, 2020 @ 4:19am 
Thank you :)