安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I didn't know this
I have to unsubscribe from it, but know that your work was not in vain!
Here's my debug log:
https://gist.github.com/HugsLibRecordKeeper/3bf20efe70a134ed9a24f95674a4e7f1#file-output_log-txt-L1477
I'm working on a small patch for gloomy furniture and royalty. I added a bed to the Yeoman title as requirement. If you like to help me test the patch, send me a friend request :)
I'm playing a costume scenarios (mix of "romeo and juliete" and "naked brutality") and those quest are far too early for that... Do you know, if quest acually have a difficulty lvl or something? Because I think a 2-3 pawn strong medieval colony can be wiped out by a mech cluster quest