Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thank you for this mod btw.
>I HATE that Mod.
I see that you are not CE-compatible. Any plans to make yourself compatible with that mod in the future?
LOL I AM JOKING
I HATE that Mod.
(I already know, but it took me a minute to figure it out, and others might not do so as easily.)
I can confirm that the fps drop is related to this mod and to downed enemies.
My guess is every time the game runs a check for the closest enemy, it targets the downed enemy, then skips it and goes to the next, skips it again if its downed and goes to the next and so on until it finds a moving enemy and because the pawn doesn't stick to the enemy like in vanilla, but switches to the closest, there must be at least 1 check per second and all the skips are the fps killer.
You might be onto something here.
if you have vanilla expanded accessories, that also caused an issue with raiders not attacking colonists. I removed it, and my pawns are throughy being murdered now.
So not entirely this mods fault.
Again, it's not producing errors so it's hard to prove it's this, but with a few others having the same issue it might be worth looking into.
Something must have changed in the base game code that's silently causing issues with this.
I've disabled mod, but still same