Source Filmmaker

Source Filmmaker

Camera Shake effect - REAL CAM 1
21 Comments
kamdenbeers1 Aug 28, 2024 @ 12:05pm 
hey you all know you can shake the camera with just jitter i do not need a whole new camera
SpartanRascal Dec 30, 2023 @ 12:09pm 
i have run into a slight issue. how do i download the csgo assets for sfm?
Jake Aug 16, 2023 @ 7:43pm 
The camera likes to tilt how do I fix that?
EnDee Aug 13, 2022 @ 8:18pm 
FINALLY!!
►Ganondorf◄ Jun 4, 2022 @ 5:28pm 
nvm i found it nice addon
►Ganondorf◄ Jun 4, 2022 @ 5:01pm 
cant find it
Stone_RedSkye Aug 19, 2020 @ 12:14pm 
This is actually extremely useful. I thank you kindly
Stealth Productionz Jun 9, 2020 @ 11:03pm 
ooh ron my mans. This is good my mans.
ALLALTITUDE Mar 22, 2020 @ 6:56pm 
ooo . . . what? something else? ok well uh, maybe if i do get into SFM hopefully i can find a few uses for this
joshua.pavlinsky Mar 11, 2020 @ 5:09pm 
(ground shaking)
CGI Slam Mar 10, 2020 @ 10:31am 
@Flare i personally disagree, jitter is good for handheld camera effect. You just have to know how to use it properly, as with all things
MaxMartian Mar 7, 2020 @ 9:58pm 
Interesting, gives a new use of a camera like live action, should be a welcome change for SFM cinematography!
Flare Mar 7, 2020 @ 2:32pm 
All these people saying that "The jitter effect is better"

Jitter effect looks so un-natural, I mean it's good for explosions and stuff but if you want REAL life like camera motion, This is the addon.
Ron Ducats  [author] Mar 7, 2020 @ 2:30am 
Eh.... it's not really the same because then if you want to make any changes to the root transform or position/rotation you'll have to reapply the jitter, then if you want a certain effect like SUPER jitter half way through, and want to smooth it, you'll be smoothing other values you may not want to be smoothed. Plus normal cameras don't just shake with random values, there is life to mocap, not in random jitter applications...
CGI Slam Mar 4, 2020 @ 7:16pm 
you can always just turn on offset mode, or just apply jitter after making your camera animation
Ron Ducats  [author] Mar 4, 2020 @ 4:10pm 
It is easier to apply however you will run into problems if you want to rotate the X Y Z of the camera, unless you attach the camera to a model. But if you do it that way, might as use this xD
CGI Slam Mar 4, 2020 @ 11:53am 
i mean, jitter is just more efficient imo. Apply jitter to the y pos (or whatever axis is vertical in sfm), smooth it, then apply jitter to the rotation separately and smooth it.
Ron Ducats  [author] Mar 4, 2020 @ 1:26am 
I ensure you it's not the same, or at least my other version isn't. This has a sense of reality attached to it, unlike a random jitter application
Angri Mar 4, 2020 @ 1:10am 
You can just apply jitter and smooth it for a better effect, but an interesting experiment
Ron Ducats  [author] Mar 4, 2020 @ 12:21am 
@surfer171 Here is the example, it can make your shake in a natural cinematic fashion for run and gun cinematography https://youtu.be/ZjG28QU4XVQ
surfer171 Mar 4, 2020 @ 12:04am 
so exactly what does it do? show a quick video demonstration.