RimWorld

RimWorld

Craftsmanship
33 kommentarer
Jellypowered  [ophavsmand] 13. juli kl. 1:57 
I lied.
Finally use the social opinion thought def
Add option to disable it.
Add option to require shared passions or not.
Jellypowered  [ophavsmand] 13. juli kl. 0:15 
Last update I think for a while.
/*
* Summary of Recent updates:
* - Added checks to ensure pawns can talk before interaction proceeds.
* - Introduced an internal multiplier to globally reduce interaction frequency without affecting user settings.
* - Made XP gain and Interaction Chance adjustable via mod settings.
* - Improved Settings UI with mod description and clearer settings labels/tooltips.
*/
girlcow moment 12. maj 2024 kl. 18:08 
Hey, this doesn't seem to be taking the Talking stat into account. I have a slave without a tongue, and she's chattering away, but only with Craftsmanship talk events.
Jellypowered  [ophavsmand] 22. nov. 2022 kl. 19:44 
Just unsubscribe. you might get red errors the first time you load up to play after, but they are safe to ignore. after you save and reload they should be gone!
Crimson 22. nov. 2022 kl. 13:03 
Not planning to uninstall but how do we do it just in case?
Jellypowered  [ophavsmand] 1. nov. 2022 kl. 19:37 
Updated. :)
Crimson 31. okt. 2022 kl. 5:04 
@Jr.Troopa thanks for the info
Jr. Troopa 30. juni 2022 kl. 8:02 
FallinDred 14. juni 2022 kl. 18:03 
vanilla social interactions adds a similar effect as this mod if people are looking for a replacement that will stay up to date.
Jellypowered  [ophavsmand] 8. sep. 2021 kl. 8:21 
Basic testing shows now obvious errors, however I noticed the frequency was much less.
CMDR Youth 7. sep. 2021 kl. 17:44 
Will Craftsmanship have any issues with Speak Up?
Reianor 5. aug. 2021 kl. 8:28 
It has some sort of framework, so maybe not.
Jellypowered  [ophavsmand] 5. aug. 2021 kl. 7:12 
If the "interests" mod uses the games built in method for passions, it should work fine. :)
Reianor 4. aug. 2021 kl. 8:47 
Any idea of how this interacts with the "Interests" mod? (in short it adds new passions, most of them with a twist of some kind)
Jellypowered  [ophavsmand] 23. juli 2021 kl. 11:47 
I likely goofed my loadfolders xml, I'll fix it tonight when I get home. Temp solution would be to copy the folders into 1.3
Senso 23. juli 2021 kl. 2:01 
thank you so much!:)
Jellypowered  [ophavsmand] 22. juli 2021 kl. 18:38 
Basic update for 1.3 in place. Life is pretty busy. Sorry!
DisKorruptd 23. maj 2021 kl. 22:20 
So, concept: turn the bug into a feature: If pawns talk about a topic that one is incapable of, on average (99% of the time) they just react as if insulted, disliking each other a little more and getting a mood debuff, but on the odd occasion, it can remove the "cannot perform job" for that skill
Brutalbic 10. mar. 2021 kl. 2:01 
@vorshlumpf I've noticed this as well, pawns with passions are just teaching any other pawn those skills, a little annoying that they're teaching pawns that aren't even assigned that work type
vorshlumpf 9. feb. 2021 kl. 23:41 
"Pawns will often chat about skills they both are passionate in."

In my game, this restriction isn't in place. Pawns without any passion in a skill will talk about it, even to other pawns who also don't have any passion for that skill.
vorshlumpf 13. jan. 2021 kl. 21:35 
I also think the boost from these conversations is too much. It would be nice if we could adjust the amount in settings.

By the way, I noticed a typo: "... spoke about amputating limps."
Reiquard 29. nov. 2020 kl. 16:55 
Hello!
I'm interested in translating this mod, where should i send it when its done?
dabeek 2. okt. 2020 kl. 13:01 
Award given, good work :3
Jaxx - pshoooo 6. sep. 2020 kl. 22:42 
jelly, i want you to know, you are an absolute champion for maintaining this number of reuploads.
Nishe 24. juli 2020 kl. 9:33 
It seems like the mod is activating for pretty much any pawns, regardless of whether they have either a passion or a high level in the skill. Generally one of them does, but the other one could be a 2 skill no passioned pawn and they'll still have the convo.
wolly 11. juli 2020 kl. 3:32 
Quick question - is this mod compatible with [D] Interests ? Thanks!
Jellypowered  [ophavsmand] 23. juni 2020 kl. 19:15 
Should have seen it a couple of patches ago... it was REALLY op then lol.
Kyrox 17. apr. 2020 kl. 7:45 
Thanks Jelly! It's mods like this that make the game feel complete. I'll give it a go here soon.
Jellypowered  [ophavsmand] 16. apr. 2020 kl. 19:00 
@Kryox I've just pushed an update attempting to address this. Seems ok on my end so far.
Kyrox 16. apr. 2020 kl. 9:21 
Mod is great but it seems to be happening non-stop. The once pointless banter of two pawns passing is now always a comment about sharing skills. It's actually pretty rare that my pawns have any normal conversations anymore.
YodaDoge 8. apr. 2020 kl. 1:16 
not at all you got my blessings ;)
Jellypowered  [ophavsmand] 7. apr. 2020 kl. 19:54 
@YodaDoge! Are you back to rimworld?! Let me know if you want the reigns back!
YodaDoge 7. apr. 2020 kl. 3:19 
Sweet!