RimWorld

RimWorld

Transport Cargo Pod [Abandoned]
172 Comments
skycrossercat Mar 26 @ 2:44am 
this is the start of the legend...
Mlie May 19, 2024 @ 12:51pm 
Made an update of this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3250266494
Hope it helps anyone!
Sertyu May 10, 2024 @ 9:38am 
any (other) mod that makes it comaptible with 1.5?
ShadzMadz Apr 25, 2024 @ 8:25pm 
its abandoned dude. read it LMAO
Tommy Gray x Land Raider Apr 25, 2024 @ 4:52pm 
Update for 1.5 plz
HIM🐀 Jan 28, 2024 @ 3:18am 
i love this stupid thing so much
that was The way to do it before vehicles expanded, SRTS and everything else
Asmodai Dec 3, 2023 @ 9:27am 
@devil it locks up the game if you try to load the cargo pods and all pawns starve to death
Geno Cidal Nov 6, 2023 @ 2:42pm 
This still does work for whatever latest 1.4 build? coming back from 1.3 and just trying to get a stable set of mods, Thanks m/
Jellypowered  [author] Sep 18, 2023 @ 8:03pm 
Absolutely. Go for it!
ShadzMadz Sep 17, 2023 @ 6:38am 
I can try taking this mod over, is that okay with you?
純白之翼 May 30, 2023 @ 10:53am 
即使只有裝人,指定目的地降落之後,不會顯示出剩餘燃料和重新填裝與發射按鈕
純白之翼 May 30, 2023 @ 10:51am 
此MOD出現重大bug,到達目的地後無法再次起飛,請先不要安裝此MOD
dVni Apr 24, 2023 @ 11:46am 
its broken?
MySisLovesMe Mar 6, 2023 @ 7:03am 
i cant fly back after trade
Rice_Nigel Dec 19, 2022 @ 1:44am 
Anyone know how to change transport pods like this to land on a specific spot like they did in 1.3?

In 1.4 transport pods dont land on the specific spot and its throwing off my OCD and i want them landing on a specific tile if ANYONE can help with this? thankyou so much.
Jellypowered  [author] Dec 12, 2022 @ 6:27pm 
If anyone wants to take this over, Have at it. :)

https://github.com/Jellypowered/Helicopter/tree/development
金乌 Dec 8, 2022 @ 10:45pm 
The big map cannot take off again
Ghosty Dec 2, 2022 @ 12:25am 
For People still using this mod and wanting a temporary fix, the issue with flying to a world tile or ally city is to add the MOD "SET UP CAMP"

https://steamcommunity.com/sharedfiles/filedetails/?id=1470065926&searchtext=Camp

This will allow you to make a "Temp Campsite" anyware allowing you a place to put your ship down so your pawns can board it and go home.

I think this adds an interesting gameplay dynamic for leaving a friendly town. You now know you may need camping equipment or a couple of mounts for moving your ship out of the city. It also adds an interesting dynamic for Long Range adventure giving you a way to stop and refuel your ship to go farther than you ever dare by caravan.

ENJOY!! 1360 Hours +
Ghosty Dec 1, 2022 @ 11:50pm 
@Jellypowered Thank you so much for continuing work on this Mod. I have been Subbed to this one for 2 years. I just got back into Rimworld after a few months break. When I came back for BioTech I was so happy to see this Mod had received an update! I know you are aware of the singular issue we are bumping into with relaunching when visiting other factions. I appreciate you for dedicating time to something that you do for free. I do like this mod more than SRTS.

ISSUE: It appears anytime we travel to a world tile without an encounter/mission on it the Ship is placed into our inventories. If there is supposed to be a prompt for us to launch on the world map it is not there.

PRO PLAYER TIP: You can dump waste by "Abandoning" the item from the world view map at what appears to be no consequence.

Anyways! THANK YOU AGAIN! 1300+ Hours
Loscil Nov 16, 2022 @ 10:27pm 
Hello, I0m having problems when loading the pod inside a camp; the pawn simply stays there standing while trying to pack animals with loads already. Here's log: https://gist.github.com/5a3098a82b6cac7a7672dd82a9d76b64
baozi121266 Nov 11, 2022 @ 6:44am 
You can't fly back when shopping in other sects
The Luka Nov 3, 2022 @ 7:11pm 
I can't re-launch pod after use. Plz help us!
Piinkami Nov 2, 2022 @ 4:03am 
@Elemtent Aaaah, thank you! That helped!
(looking for food) Nov 1, 2022 @ 6:21pm 
@Nara

Make sure you have god mode enabled. You should see a bunch of red X options where the "rest" and "settle" options normally are. Find the one that says "teleport to destination" or something like that. Alternatively, right-click on the settlement/location you are needing to get to while you have your caravan selected and the options to "enter settlement" should come up. Hope this helps!
Piinkami Nov 1, 2022 @ 4:06pm 
Is there a workaround for the goes-to-inventory-when-trading? Because I always get stuck and I don't really know what dev cheats to use,"spawning world pawn" doesn't spawn her with the items she bought in the inventory?
Nirin Nov 1, 2022 @ 3:23am 
Gonna have to use dev cheats to get back. At least for now.
Nirin Nov 1, 2022 @ 3:04am 
Not able to re-launch pod after use. It ends up in the inventory. So I'm stuck at whatever place I visited.
Ultimate Oddball Oct 30, 2022 @ 3:07am 
I had the same issue as Horagath. The pod ends up in the inventory of the pawns, but it can't be relaunched after you launch to a tile.
Horagath Oct 30, 2022 @ 3:00am 
It seems that since 1.4 you can't relaunch the pod from the world map if you've used it to trade with another faction site. Can you have a look at that too please?
Jellypowered  [author] Oct 28, 2022 @ 5:21pm 
YEP, I'll see what I can do about that this weekend.
MrAnti Oct 27, 2022 @ 2:57am 
Hello, (""Goggle Translator"")

@Jellypowered
it's really too bad you stopped modding. Thank you for trying to keep your mods up to date, that's not always the case. Thank you for your time.

See You. :buzzed:
Jellypowered  [author] Oct 26, 2022 @ 3:37pm 
MrAnti:
I did stop modding for a while. I have slowly been updating my mods, I have no plans to purchase Biotech, but will do everything I can to maintain compatibility.

Thanks!
MrAnti Oct 26, 2022 @ 7:20am 
Hello, (""Goggle Translator"")

did I understand correctly that you stop modding? Which I think is a shame, but if you don't have time for modding, that's understandable. I'm assuming subscribing won't do anything because this mod will be dead after a few weeks without the upgrade. Thank you for your work and time.

See You.
دانيال أيفان مولا Oct 18, 2022 @ 7:30pm 
thanks so much for update
kp-beeferella Oct 13, 2022 @ 5:18am 
Thank you for the update~!
BookBurner Aug 28, 2022 @ 9:43am 
same issue as hashira, pod gets stuck when launched
hashira Jul 8, 2022 @ 5:17pm 
my pod got stuck mid air how can i fix this
KETNAR Jun 16, 2022 @ 4:21pm 
This mod is not compatible with multiplayer mod (even when combined with its expanded compatibility addon) as of 6/16/2022. You can build the pod, even fuel it.. but you can not load it/send it as the menu does not show up on button click.

Somebody will need to make a fix mod or a forked update.
the fun police Mar 30, 2022 @ 1:50pm 
yeah pod just vanishes after being built, not in anyone's inventory either. no idea why
Vĕnŕøm™ Mar 13, 2022 @ 6:15am 
sadly not working in mp for me :( can built and fuel it but the loading windows isnt showing up
Domine Mortis Feb 16, 2022 @ 4:29am 
Anyone have problem with "immobile caravan" when visiting other fractions?
pakeru Feb 12, 2022 @ 12:38am 
anyway to make it so items don't get unloaded after landing on a new map?
Emilie Sackenball Feb 2, 2022 @ 4:38am 
for some reason it does not work right now, it used to be ok for several versions.
Ultimate Oddball Jan 30, 2022 @ 12:29am 
Thanks so much for this mod, it makes travel a breeze. I did have a bug though, wanted to make sure you're aware of it. I accidentally landed a pod on a space with items on it, and the pod itself disappeared. I looked all over the ground and checked inventories, but it was nowhere to be found.
VelxraTV Nov 21, 2021 @ 5:47am 
did the values ever get fixed?
F1tgal911 Nov 5, 2021 @ 2:25am 
@Depravity
Ok bummer...this little issue makes using shuttles like ***** ewww
Jellypowered  [author] Oct 24, 2021 @ 6:25pm 
That's likely something with the latest RW update. I know quite a few of my mods inexplicably changed settings and values all by themselves >.<
atwatr01 Oct 24, 2021 @ 5:51pm 
seems to have just been a bug on cargo pods pre-update. Newly built pods are fine.
Jellypowered  [author] Oct 24, 2021 @ 11:54am 
I'll look into it! Thanks for the report.
atwatr01 Oct 24, 2021 @ 11:48am 
New update made my cargo pods have 0kg capacity