Hearts of Iron IV

Hearts of Iron IV

[1.11] Improved Spy Slots & Upgrades
161 Comments
locox166 Mar 29 @ 3:25pm 
up:steamfacepalm:
basedleua Mar 10 @ 1:14am 
It's funny to have 63 operatives
Akinasu333 Nov 28, 2024 @ 11:56pm 
RIP UPDATE
=|ZK|= bnsctt0 Dec 1, 2023 @ 3:24am 
Please Update
Jigsaw1157 Jul 27, 2023 @ 9:27pm 
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mosch6 (AUT) Jul 13, 2023 @ 1:15pm 
crash random with roade 56.
=|ZK|= bnsctt0 Jun 20, 2023 @ 9:13am 
Hey sorry, starting a new game only with this mod it is still functional.
=|ZK|= bnsctt0 Jun 20, 2023 @ 9:08am 
It dosent work any more. In past mostly stops working with first save game.
Duk of Deth Aug 30, 2022 @ 9:46am 
To increase the maximum number of spies you need to add an adjustment to the defines.
All you need is a simple .lua text file with the following line in it
NDefines.NOperatives.MAX_RECRUITED_OPERATIVES = 25;
The file should have a name other than "defines.lua"; perhaps ISSU_defines.lua
then locate it in the common/defines folder and you're good

Anyone may update the mod file where it sits on their computer. To find it you look in the steam workshop files
For example, on my rig I go to
D:/steamlibrary/steamapps/workshop/content/394360 (that is the HoI4 folder)
the folder you need to find is called "2008308819" and hovering your mouse over it might display some of the file content names including "...spy_slots"

In case you guys don't want to wait for the author to do this; and in case the author doesn't want to do this.

Hope this helps
Beko M 864 Jul 7, 2022 @ 11:28am 
Please update. I really love spies
Argon May 21, 2022 @ 2:43am 
Works not with Savegame
OwL_PaRTy Apr 24, 2022 @ 9:00am 
is it me or are we hard capped at 10 spies maximum?
MR2 Apr 8, 2022 @ 4:38am 
Still working fine with Vanilla, UMC, or New German Focus Tree mods.
blddimnd13th Feb 26, 2022 @ 5:26pm 
From over a year ago in January 2021 when I started playing Hearts of Iron 4, the mod has worked fine, even on the mod Equestria at war that I’ve played plenty, but recently the mod has encountered a problem and the decisions fo recruiting operatives has been missing ever since on it. Hopefully you can resolve this. I don’t even know modding so I don’t know where the problem is.
MR2 Jan 17, 2022 @ 9:31am 
6 Civ per month...
MR2 Jan 17, 2022 @ 9:28am 
@Levi - is it possible to have a Skill 3 spy? I was wondering about that empty space below Spy Recruitment. How about another Branch Upgrade that takes a spy for 120-180 days for an intense training regimen? Cost 6 Civ for 120-180d, and all of Operative Training completed, and the spy comes out one Skill higher, Linguist, Commando, Tough, and two other attributes?
Darkman Nov 27, 2021 @ 12:39am 
Will you provide an update for the version check, if it is still working
MR2 Nov 23, 2021 @ 10:21am 
FYI, just did a compatibility check w the new NSB DLC. Seems to be working just fine. :steamthumbsup:
Lord Wahu May 21, 2021 @ 8:36am 
Would it be possible to make a version of this for Old World Blues?
[LL] BGM Starsky3012 Jan 21, 2021 @ 9:02am 
That's not a mod. It's a mission you can send your spy on to for example increase the standing with another country so they're willing to join your faction. It comes with La Resistance
[LL] BGM Starsky3012 Jan 21, 2021 @ 2:47am 
Hi, I just wanted to say that I really like the mod, but apparently for some reason the diplomatic pressure mission doesn't work for me anymore with the mod. I have some other mods active, but they theoretically shouldn't interfere with this one. I'm also playing on non-historical and some custom game rules. Would be cool if you could have a look to see if this issue arises on its own anyway though
knot Jan 10, 2021 @ 5:38pm 
Fortunately, RT56 is the mod I care about currently since I'm starting my first RT56 game. Thanks!
knot Jan 10, 2021 @ 5:11pm 
Is this compatible with mods such as Road To 56, Kaisarreich, BlackICE, etc.? I know it works for Endsieg, but I'm not sure about these other ones. Great mod, btw!
JPGeneralRaptor™᠌ ⁧⁧Bruh Dec 29, 2020 @ 8:22am 
@Field Try enabling this mod only to figure out if one of your active mods conflicts.
nyyankeejames Nov 13, 2020 @ 12:13pm 
Can't get the mod to work no matter what I do. Did a clean reinstall and everything.
Alvlarys Nov 4, 2020 @ 9:27pm 
It works for me though, I just do a clean reinstall of the game and launcher
Pin8997 Oct 31, 2020 @ 11:31pm 
I can't enable mods anymore with the 1.10.1 patch, even the compatible mods I can't enable, I can't do anything about it, nothing works.
Field Marshal Paul Von Lettow Oct 20, 2020 @ 11:58pm 
It show that it is not working within the mod list.
Error404 Oct 20, 2020 @ 3:56pm 
Is it for the ai to
levi  [author] Oct 19, 2020 @ 3:50am 
Is the mod just not popping up at all? Or does it just say its outdated?
Field Marshal Paul Von Lettow Oct 19, 2020 @ 3:46am 
Levi, I've done all you've said. It is not working sadly.
levi  [author] Oct 15, 2020 @ 1:47pm 
I will update it soon
Captain Crazy Oct 15, 2020 @ 7:09am 
any plans updating?
Fr1edi Sep 23, 2020 @ 3:44pm 
Kaiserreich compatible plz...
levi  [author] Sep 20, 2020 @ 3:22pm 
Should be
huskerfan6767 Sep 20, 2020 @ 2:52pm 
Saved game compatibility?
levi  [author] Aug 27, 2020 @ 5:10am 
Glad its working out for you. Enjoy the mod.
Scheiße! Aug 27, 2020 @ 4:30am 
Aah yes,
I've tried playing a new game without expert ai, and it magically appears now. Am using expert ai mostly for historical ♥♥♥♥♥ anyway, so wasn't a big deal.

Good job and thanks for your help brother!
levi  [author] Aug 26, 2020 @ 11:48pm 
Make sure you are scrolling down using the scroll bar on the right side of the upgrades menu.
levi  [author] Aug 16, 2020 @ 12:24pm 
Thank you!
LemonZhanger Aug 16, 2020 @ 6:15am 
@lifey
Thinks!This is Chinese version link:
https://steamcommunity.com/sharedfiles/filedetails/?id=2199306801
LemonZhanger Aug 15, 2020 @ 8:36am 
I like this mod,can I translate it into chinese?
levi  [author] Aug 4, 2020 @ 6:07am 
Thank you for the kind words, I appreciate it!
P-WAK Aug 4, 2020 @ 5:28am 
Ah, I see...that is understandable.
The issue doesn't affect my gameplay negatively so it's totally fine!
Awesome work making the mod! :warsaweagle:
levi  [author] Aug 4, 2020 @ 5:11am 
I have heard reports that RT56 causes issues with this mod. I can not do much about the problem as something from RT56 is directly overwriting my mod.
P-WAK Aug 3, 2020 @ 11:49pm 
Don't know why, but the mod wouldn't work in RT56.
It does work in Kaiserreich though...so must be something specific that's not letting the mod work correctly in RT56.
Still love the mod though so well done!
Pocket_Raider Jul 21, 2020 @ 12:10am 
Thanks
levi  [author] Jul 20, 2020 @ 11:06pm 
The AI will use it.
Pocket_Raider Jul 20, 2020 @ 11:03pm 
Is this mod affect to AI?
MaverickCV Jul 20, 2020 @ 5:25am 
It doesn work with RT56 anymore