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Anyone else, look for file Song_a.mp3
Tell me where i can find an mp3 or video of the strange ancient singing an English song about a table-less existence! I just paused the game and looked around, then just sat there letting her sing.
This issue should have been fixed last time; try unsubscribing and then resubscribing.
奇怪的古代人研究完成后,会在XF技术工作台多出一个解剖古代人的选项。
不太清楚,我游戏中渎神猎人有派人来,他们是第5天到的。
用了测试的时间,忘记调回去,修复了。
谢谢,应该修正了。
谢谢,基本上已找到导致问题的原因了,但要做一些测试再更新
已经直接在讨论传那写完过程了。
真要空投黑苹果,也应该是空投仓掉落事件只给1个,而且说明那还要跟元一样警告一下才正常吧?直接给7个金色魔方加强版的贵物只会被坑到爆炸。
以前衣服和裤子是共用一个图层的,穿着时后者会覆盖前者,所以才会做到你所说的情况。因为游戏的新版本用了新的图层处理方法,我为裤子新增了一个独立图层,而它的次序比衣服低,所以现在不能穿上面了。
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Sound.SoundStarter:PlayOneShot (Verse.SoundDef,Verse.Sound.SoundInfo)
XevaFaction.CompXFPXsong:CompTick ()
Verse.ThingWithComps:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
和金立方的處理方法一樣,完成異常研究,或送給其他派系,但這樣就不能製作最後的套裝。
边缘军工那边已经全都加上了,坐等大佬休日补补(X)
这些我慢慢调整看看,谢谢你帮我搜集改动资讯。
PS:大佬,1.6动力甲跟骑士甲减少了移动速度的减益,变灵活了。
同时轻机枪减冷却减0.2秒,狙击跟速射冷却减0.8秒(夸张的加强)
电步威力+1射程+2 电标射程+3
MOD里同类对标参考的装备会不会跟着也加减一下数值~?
yes
@Aye_Aye_Sir
調整了部份槍械的音量。如果還有武器音量太高的問題,可以告訴我。
XEO的刺客現在只會使用"軍用擾亂者","軍用擾亂者"的攻擊距離由32格下調至25格。
It should be said, except for Ignorance Is Bliss, because factions have an independently operating additional raid system based on Goodwill.
The issue should have been resolved.
Complete the anomaly research, prepare the materials, and finally use it to create the ultimate armor.
or
Airdrop it to other factions, like the golden cube.