Space Engineers

Space Engineers

ARMCO Starwars Project Rebirth
20 kommentarer
Kreeg  [ophavsmand] 22. feb. 2023 kl. 20:50 
I suffered considerable burn out working by myself.
WeaponCore then proceeded to make keeping things functional & as intended, incredibly difficult by shifting how config lines are even read.
And by directly bricking other mods by TypeID limiting weapons & entire base block types to WC-scripting only or be deleted.

So no, while I fixed some bugs, the damnable thing has miles of incomplete work.
On the plus side, others have arrived out of the wood work , to make the effort even less worth it.

In addition, there's always the Server version which at least makes some of the hours still existant.
Centanian 22. feb. 2023 kl. 19:52 
This project still being worked on?
rangerpaul 31. dec. 2021 kl. 17:06 
is it possible to ues this collection of mods om a server that me and 2 friends play on ?
d00mi 31. mar. 2021 kl. 11:55 
nice, looking forward into this :) Best of Luck!
Kreeg  [ophavsmand] 31. mar. 2021 kl. 2:00 
Yes.
d00mi 30. mar. 2021 kl. 10:15 
Hey Kreeg, u still working on this?
Kreeg  [ophavsmand] 10. dec. 2020 kl. 10:42 
I don't recall an issue welding an Light Foundry, so not sure.
TwiztidStyle 10. dec. 2020 kl. 10:24 
@Kreeg I am trying to run your mods on a private game. But I am having issues building items, such as the Imperial Light Foundry. All components available, it just wont build. Not sure if I am missing a mod or if there is some other issue?

Krupterz 26. juli 2020 kl. 9:26 
Dark Foundations is throwing over 200 errors on load about things not being assigned as objects, still loads but the question is how long before Keen has it fully broken.

Love the SW and other stuff you do, please keep up the great works, and this was posted to let you know that there is something kind of unhappy going on... like i said likely Keens fault as they love breaking the already hurting game.
Resh 21. juni 2020 kl. 19:41 
Whoooa star vipers dooope. Thanks for the info gonna try them out
Kreeg  [ophavsmand] 21. juni 2020 kl. 14:02 
Created the Rendering mod, Repaired New Republic Weapons & Added the T-70 X-Wing.
Imperial's HQ TIE got functional Weapons, which are gimbaled.
Neutrals got the Starviper Kit.
Resh 21. juni 2020 kl. 13:27 
I saw that alot of these mods got updated today. Whats changed or different? Are the weapons working now for imperial, rebel, new republic, etc?
Kreeg  [ophavsmand] 1. juni 2020 kl. 0:01 
Planets don't auto-spawn' , MasterFile does have 4-5 of them.

Guild uses Lucas' Threat system, with the space-based not having a Level-0 Entry
Zentoria 31. maj 2020 kl. 23:27 
Hmm. I dont see any new planets around. And no fighter npcs are appearing since I also have "Uglies Unleashed" mod installed too.
Kreeg  [ophavsmand] 30. maj 2020 kl. 11:48 
I may in the future, have a "Mod" that uses them all as dependencies, But a combined one outside of that is impossible, due to their Sizes; it would exceed size limits as one mod.
daiseechain 30. maj 2020 kl. 10:40 
do you plan on making a version with all of this or are they gonna be seperate mods?
zipthedip282 29. maj 2020 kl. 17:34 
where to buy pet russian jedi
Cosmos 24. apr. 2020 kl. 4:29 
How do i make rebel supplies
Kreeg  [ophavsmand] 14. apr. 2020 kl. 13:13 
Nope
Sqweloookle 14. apr. 2020 kl. 11:31 
Is there a load order to these mods?