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https://steamcommunity.com/sharedfiles/filedetails/?id=2007064094
Or am I overlooking something? I remembered it had this purple decoration tree
AVNlover: you can use a mod called "cherry picker" and remove things from mods you don't like. This mod is "As Is"
"Bamboo Shoot" would be in reference to "young" bamboo crops, or "Bamboo Sprouts".
I know IRL, many bamboo shoots are edible, and used in cuisine, which is i mentioned the Bamboo from the mod "making sense" when the crop is edible so early in it's growth cycle.
What i was asking was, "Is it intentional" for that to be case? For Bamboo to be edible by animals and that they would seek nutrition from it when it barely gives any?
And if there was a way to "solve" the problem of animals and growers dueling to plant as much Bamboo as they could/eat as much as they can until they collapse?
https://steamcommunity.com/sharedfiles/filedetails/?id=3288440994
It allows to to choose the fuel for tables. By Vanilla Default it will pick your fuel randomly.
Of note, i've noticed something odd; Bamboo shoots are edible and my animals LOVE to eat them! The plants are JUST planted and my animals rush to them primarily, but since they provide so little nutrition, they spend the entire day eating, while planters replant, and on-loop, this repeats until the animal collapses of exhaustion or eats fast enough to reach another, more nutritious crop.
I get that Bamboo shoots are edible, but i don't know if this is intended behaviour. Without raising their nutrition value, so they don't become an exploitable animal pen crop, would it be possible to prevent this behaviour without having to setup animal zones?
Some have had success opening it in paint then saving it.
I may have to roll back the png to an older version.
PNG Decoding error E:\SteamLibrary\steamapps\workshop\content\294100\2007061826\Textures\Things\floor\IronwoodFloor.png -> Could not read header data of E:\SteamLibrary\steamapps\workshop\content\294100\2007061826\Textures\Things\floor\IronwoodFloor.png: invalid signature
I have tried unsubscribe/subscribe again to force a redownload but doesn't help. Could you clarify if bugged please.
Texture names are changes to prevent collisions like this, your mod references "Things/Item/Honey/Honey" in a patch (probably the fix for my mistake).
The new path is "Things/Item/Apini_Honey/Honey"
Will keep an eye out and let you know if something is amiss!
Garden
-Patch for Apini Playable Race, Continued! honey.
@redstark
Please let me know if there are any other things. That mod has a heavy amount of coding. And I'm not sure if there are any more issues.
I mentioned "Old incompatibility" because i had the same issue in 1.2, and i've not played 1.3 and 1.4, skipped to 1.5 recently, and noticed it still had that similar issue;
Honey from the Apini Race and this mod's honey conflict in some way, the textures get mixed up and the honey, on larger stacks, starts to throw constant errors. This is only for VGP Honey, to my knowledge.
Just hoping this tangle can be solved from either-or side.
12/24
Garden
-Schematic Research Books for Base Garden Research added.
I don't even want to talk about the hours I poured into figuring out the coding for these books.
I did learn a lot about how Schematic Books works in the mean time.
1. You can't find a book for research you can do yet. aka Tier 2 books cannot be found if Tier 1 is not done.
2. Quality affects speed of learning of the book.
Just some FYI is you didn't know!
lightningdragon10065 : not really sure why it doesn't like it
Opening it with an image editor and re-saving it fixed whatever was wrong with it, as the error no longer occurred when I ran the texture optimizer again after re-saving.
VGP Garden Gourmet adds Maki rolls which according to the description require raw fish as an incredient, but again the 'garden fish' can't be used
2007061826\Textures\Things\floor\IronwoodFloor.png <- ext. says its png but it's a JPG.
Not a problem, but came out while converting to DDS
https://steamcommunity.com/sharedfiles/filedetails/?id=3204432330