RimWorld

RimWorld

VGP Vegetable Garden
1,399 Comments
müco Apr 28 @ 5:12pm 
How to make Hardtack? It says no one can make " (none) "
Wish Granter Apr 11 @ 5:44pm 
Didnt this mod had a blossom tree.
Or am I overlooking something? I remembered it had this purple decoration tree
dismarzero  [author] Apr 6 @ 12:49am 
Redstark Magnusson : Oh yeah you just need to keep you animals away from your growing areas with a fence.

AVNlover: you can use a mod called "cherry picker" and remove things from mods you don't like. This mod is "As Is"
AVNlover67 Apr 5 @ 9:14pm 
Is there a version without the bamboo or ironwood?
Kwynn Mar 30 @ 2:49am 
Simple enough, plant the bamboo and move the animals in later. Provide a different pen in the interim and give them a different food source.
Redstark Magnusson Mar 29 @ 3:31am 
Um, Dismar, you misunderstand;
"Bamboo Shoot" would be in reference to "young" bamboo crops, or "Bamboo Sprouts".
I know IRL, many bamboo shoots are edible, and used in cuisine, which is i mentioned the Bamboo from the mod "making sense" when the crop is edible so early in it's growth cycle.

What i was asking was, "Is it intentional" for that to be case? For Bamboo to be edible by animals and that they would seek nutrition from it when it barely gives any?
And if there was a way to "solve" the problem of animals and growers dueling to plant as much Bamboo as they could/eat as much as they can until they collapse?
dismarzero  [author] Mar 29 @ 3:12am 
Have you tried the mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3288440994

It allows to to choose the fuel for tables. By Vanilla Default it will pick your fuel randomly.
㊰0/90/0 gg izi㊰ Mar 27 @ 4:56am 
Hi! I found a bug. I don't know if it a mods issue or if it's actually a mod issue, but it's caused by an item in this mod: the green fuel. It lets me build it, but it won't let me use it to power generators. I don't quite understand what's going on.
dismarzero  [author] Mar 23 @ 12:53pm 
Thanks Redstark. and also my mods doesn't have Bamboo shoots :P
Redstark Magnusson Mar 17 @ 8:12pm 
Hey Dismar, as Jack7D1 mentioned below, they're the maintainer of one of the Apini mods, the mainline one, and they've moved/renamed textures so the honey doesn't conflict anymore. This however means if both mods are installed, VGP honey is now invisible/has no texture!

Of note, i've noticed something odd; Bamboo shoots are edible and my animals LOVE to eat them! The plants are JUST planted and my animals rush to them primarily, but since they provide so little nutrition, they spend the entire day eating, while planters replant, and on-loop, this repeats until the animal collapses of exhaustion or eats fast enough to reach another, more nutritious crop.

I get that Bamboo shoots are edible, but i don't know if this is intended behaviour. Without raising their nutrition value, so they don't become an exploitable animal pen crop, would it be possible to prevent this behaviour without having to setup animal zones?
dismarzero  [author] Mar 15 @ 6:55pm 
Hi Logan, if I remember right there are no issues with the base mod and M O
Logan Winfield Mar 14 @ 6:14pm 
Hello how are you ? Can i use this mod with Medieval Overhaul ?
dismarzero  [author] Mar 4 @ 6:52pm 
SiaNKs Nah I think there is a patch on the VFE side that changes the names of stuff. It's on their page.
SiaNKs Mar 3 @ 9:47pm 
If you are using Vanilla Vegetables Expanded or whatever it was called, with this mod, will you get double plants in selection menu? I couldn't find compatibility patch anywhere in mod description
multiplayer_rocks Mar 2 @ 8:27pm 
Tried updating again, but still gives same error. Also tried as suggested open/save using paint - no difference sorry.
dismarzero  [author] Mar 1 @ 12:13pm 
I have updated and uploaded that texture a few times.

Some have had success opening it in paint then saving it.

I may have to roll back the png to an older version.
multiplayer_rocks Mar 1 @ 6:42am 
Thanks for the mod. I am using "rimsort" and this is the only mod giving this error:
PNG Decoding error E:\SteamLibrary\steamapps\workshop\content\294100\2007061826\Textures\Things\floor\IronwoodFloor.png -> Could not read header data of E:\SteamLibrary\steamapps\workshop\content\294100\2007061826\Textures\Things\floor\IronwoodFloor.png: invalid signature

I have tried unsubscribe/subscribe again to force a redownload but doesn't help. Could you clarify if bugged please.
Annabellee Feb 26 @ 12:15am 
Is there a stand alone version with just the ironwood? I know there’s one bamboo.
466808733 Feb 4 @ 10:38am 
Hello,this note is from a little girl of China,I like your MOD very much,it makes Rim more variety, there is a little advice about the coconut tree, in the real world ,there will be coconut fiber produced when a person eat coconut, the coconut fiber could be used to make mattress ,so , could you consider this idea
Jack7D1 Feb 1 @ 12:52pm 
"Apini Alien Race, Continued!"
Texture names are changes to prevent collisions like this, your mod references "Things/Item/Honey/Honey" in a patch (probably the fix for my mistake).
The new path is "Things/Item/Apini_Honey/Honey"
Redstark Magnusson Jan 14 @ 3:25am 
Noted and appreciated Dismar, :steamthumbsup:
Will keep an eye out and let you know if something is amiss!
dismarzero  [author] Jan 13 @ 11:47pm 
1.13
Garden
-Patch for Apini Playable Race, Continued! honey.

@redstark
Please let me know if there are any other things. That mod has a heavy amount of coding. And I'm not sure if there are any more issues.
dismarzero  [author] Jan 8 @ 9:56pm 
Okay Ill try and take a look at this on the weekend :)
Redstark Magnusson Jan 8 @ 10:47am 
Current Version, 1.5.

I mentioned "Old incompatibility" because i had the same issue in 1.2, and i've not played 1.3 and 1.4, skipped to 1.5 recently, and noticed it still had that similar issue;
dismarzero  [author] Jan 8 @ 12:21am 
Is there an older version that you are having this with or the current version?
Redstark Magnusson Jan 7 @ 6:18pm 
Don't see an incompatibility thread so i'll ask here, somewhat of an old incompatibility;

Honey from the Apini Race and this mod's honey conflict in some way, the textures get mixed up and the honey, on larger stacks, starts to throw constant errors. This is only for VGP Honey, to my knowledge.

Just hoping this tangle can be solved from either-or side.
Fresh Jan 4 @ 6:25am 
Would it be possible to give the fruits in this mod the "raw fruit" tag so they can be used to make Vanilla Cooking Expanded desserts?
Adventi Dec 28, 2024 @ 1:45am 
The game resolved my issue of our bamboo texture not populating after I cleared the texture cache.
dismarzero  [author] Dec 27, 2024 @ 4:34pm 
I dont have a bamboo "plank" in my mod. Only bamboo.
Adventi Dec 27, 2024 @ 7:20am 
I am getting a missing texture for the Bamboo plank. Happy Holidays.
Suspumpkin/bonejokeguy Dec 25, 2024 @ 7:30pm 
nine years huh and your still updating, what a legend i hope all your pets live long and happy lives (:
dismarzero  [author] Dec 24, 2024 @ 6:19am 
Happy Holidays!

12/24
Garden
-Schematic Research Books for Base Garden Research added.

I don't even want to talk about the hours I poured into figuring out the coding for these books.

I did learn a lot about how Schematic Books works in the mean time.


1. You can't find a book for research you can do yet. aka Tier 2 books cannot be found if Tier 1 is not done.
2. Quality affects speed of learning of the book.

Just some FYI is you didn't know!
dismarzero  [author] Dec 23, 2024 @ 12:19am 
tore : that would be cool. I will look into that

lightningdragon10065 : not really sure why it doesn't like it
lightningdragon10065 Dec 22, 2024 @ 10:29pm 
Re: the Ironwood Floor texture, it also showed up as a png in file explorer, but there was definitely something funky with it as RimSort was throwing an error during the optimization process.
Opening it with an image editor and re-saving it fixed whatever was wrong with it, as the error no longer occurred when I ran the texture optimizer again after re-saving.
tore Dec 22, 2024 @ 4:27pm 
Could you add the possibility for the added technologies to be researched via books/schematics?
dismarzero  [author] Dec 14, 2024 @ 4:45pm 
I think I might need to add the fish to the sushi recipe tho.
dismarzero  [author] Dec 14, 2024 @ 4:40pm 
Fish are under Garden Meats under Meat
arbol Dec 14, 2024 @ 10:17am 
This mod adds 'garden fish' and 'simple fish traps'. You even can harvest the fish, but fish shows up nowhere in the menus.
VGP Garden Gourmet adds Maki rolls which according to the description require raw fish as an incredient, but again the 'garden fish' can't be used
dismarzero  [author] Dec 5, 2024 @ 12:24am 
@m33n weird its a png on my files
dismarzero  [author] Dec 5, 2024 @ 12:19am 
花园里只有生蘑菇。没有木蘑菇。而且你可以种植生蘑菇。
弧光 Dec 4, 2024 @ 2:08pm 
请问你可以把“木菇”加入到可种植的菜单里面吗?
m33n Dec 4, 2024 @ 5:02am 
There is still one JPG texture in the package
2007061826\Textures\Things\floor\IronwoodFloor.png <- ext. says its png but it's a JPG.
Not a problem, but came out while converting to DDS
[Z] Dezert [V] Nov 22, 2024 @ 2:39pm 
vegetarians don't like lentils =(
dismarzero  [author] Nov 17, 2024 @ 5:27pm 
Chromium Nov 16, 2024 @ 3:46pm 
Hi , good mod it adds a new layer of gardening to the game. my only question is there any way to change back to vanilla vegetable textures? the end products you know the small boxes with vegetables on top of them . I like the bags too but the vanilla ones are more cartoonish , it fits better to the game. I don't know just asking maybe if it's possible.
dismarzero  [author] Oct 23, 2024 @ 4:34pm 
Yeah animals and pets will eat anything they can reach. You would need to restrict where they are allowed to roam, to stop that from happening.
Kwynn Oct 21, 2024 @ 2:56am 
The problem is with animal behaviours and that you can't designate some plants to not be eaten; it's not under the purview of this mod (which adds new plants and recipes) to fix that.
dismarzero  [author] Oct 15, 2024 @ 1:06am 
@Bismarck I am not sure what you mean by this
Bismarck Oct 14, 2024 @ 6:06am 
My pet eats everything from the side where I planted bamboo, but is this by design?