RimWorld

RimWorld

Empire
2,996 Comments
FungalFish Jun 21 @ 4:16am 
Read description
TempFiber May 29 @ 5:58am 
please, update it
网络行为艺术家 Feb 19 @ 11:05pm 
The mod is great, but seeing my own stronghold posting tasks for me made me laugh
bingusmcdingus Jan 3 @ 11:26am 
does it need royalty (asking for a friend)
Azraile Sep 26, 2024 @ 11:38pm 
Any chance of getting a real update to 1.5? lol In the fork Road Builders faction trait don't work, and none of the modded biomes have anything but 1's for land features. Even alpha biomes which I know had better ones.
JessieFeathers Aug 16, 2024 @ 8:51am 
1.5?
DxNill Apr 25, 2024 @ 2:50am 
Someone has updated it for 1.5, hasn't been tested with Anomaly (yet)

https://steamcommunity.com/sharedfiles/filedetails/?id=3228396189&searchtext=empire
mr. bebra Apr 21, 2024 @ 11:56am 
A major bug a settlement with level 4 military lost to level 3 raiders causing a defence failure. I played on the custom 1.4 version with a couple of mods.
Thundercraft Apr 13, 2024 @ 9:25am 
There seems little point in continuing a discussion here since the maintenance and updating of this mod was taken over by someone else with a (Continued) version here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3017452577

It has not been updated for 1.5 (yet), but it was updated for 1.4.
Грязный шиноби Apr 13, 2024 @ 4:48am 
эх прошла эпоха все умерли
Squaul Nov 6, 2023 @ 6:48am 
I hope someone else take all theses juicy big scale and basics mods again because this is what the rim need !
MAGNVS MAXIMVS Nov 6, 2023 @ 12:11am 
Bugged mod, when creating your empire, a random pawn who isn't even in your colony becomes leader, having a bug like this right at the beginning I prefer to describe. In short, abandoned and buggy mod, I don't recommend it.
Kendov Aug 18, 2023 @ 4:46am 
are there any plans for an ideology compatibility patch, for example if your main ideology has a precept against cutting trees the settlements assigned to forestry lose happiness?
Lord Wahu Aug 9, 2023 @ 2:44pm 
Someone did take over keeping the mod updated
https://steamcommunity.com/sharedfiles/filedetails/?id=3017452577
TheSeaMoon Aug 9, 2023 @ 4:45am 
For those wanting to play in 1.4, the test version linked in the description works perfectly for 1.4, it has a few bugs but nothing gamebreaking that I experienced
PapaEnclave Aug 5, 2023 @ 4:03am 
@miles ?
Guatona Aug 4, 2023 @ 9:08pm 
?????
Guatona Aug 4, 2023 @ 9:08pm 
hi, can i install the mod in a current game, i have 60 hours in a medieval mos pack ;(
Jet Aug 4, 2023 @ 2:29pm 
oh no....
F4b!4n™ Jul 4, 2023 @ 12:00pm 
Jesus people really dont read the comments dont they XD.

TDLR for those constantly begging and asking about 1.4 here. The mod is bascially no longer in production cause the maker has no time to put into it. The Github is all we got for a 1.4 version unless someone else picks up the work.
Allenor Jul 1, 2023 @ 1:16pm 
can you also have the colonies send resources?

like if i found a colony in a tropical area they send back coffee or something
Church.exe Jun 30, 2023 @ 8:49am 
is this mod still alive? I checked the 1.4 github linked here and, well, the last activity AT ALL was 5 months ago. That might not mean much for a solo project, but it says that this is community driven, which definitely is more concerning. There are also no visible issues, opened or closed.
I typically refrain from claiming a mod is dead outright, but it doesn't look like this mod has even been touched by anyone for a long while now unless I'm missing something.
Reichsmarschall Jun 29, 2023 @ 8:13am 
pls update 1.4
476 Jun 28, 2023 @ 10:22pm 
any hope that we might see 1.4 on steam? sorry i know its on github but thats way more trouble than im up for but i do miss this mod. I have dreams of covering the entire map with my perfect genetically engineered people
Peeper Jun 16, 2023 @ 7:37am 
Help, troops become unable to do anything (Avaliable: False) after they were dropped on my map and lost all pawns, what can I do to make it avaliable again?
|VIP-S| Saba Jun 16, 2023 @ 6:26am 
@Thundercraft Thanks for the hard work you did, and for posting the test version, ignore the people yelling at you for not updating the FREE mod. Hope life is going well!:propaganda:
liuming Jun 11, 2023 @ 12:00am 
1.4 please
poo Jun 10, 2023 @ 12:33pm 
I am interested in picking up for support for this mod if the opportunity is available? I have some experience with XML and much with C#- I do not have the time available to expand it as I am currently working on a game, although I have recently got back into Rimworld and this has been a staple of previous playthroughs so I would be happy to maintain it for future versions of the game!
Right in front of my policies Jun 7, 2023 @ 8:04am 
@Thundercraft where update?
Murgesh94 May 30, 2023 @ 12:41pm 
@Thundercraft have you ever considered in trying to see if you can manage this mod and update it? You seem to come over as someone that knows how to go around it with coding and such
Thundercraft May 28, 2023 @ 11:38am 
Sorry, I'm trying to help. But in the comments here I end up repeating myself over and over. I'm literally quoting myself from a mere few comments earlier. I think anybody would be frustrated by that.
Alex_ May 28, 2023 @ 10:02am 
I'd say thank you but that was too sassy.
Thundercraft May 28, 2023 @ 6:41am 
=====>>>> LEARN TO READ COMMENTS, PEOPLE!
To quote was was posted by one of the devs on the previous page:

Danimineiro wrote (Apr 29, 2023):
"I've stopped working on the mod cuz of life and other things I want to do - there's no other dev and it seems unlikely that someone will pick this up"

"So the mod is effectively dead atm
There is a test version linked above which should run mostly as long as you don't have RimWar".


So, yeah... Sad. But (a) at least there's a mostly functional 1.4 TEST version on GitHub and (b) these mods are provided to the community for free (you did not pay anything) and (c) the devs don't actually owe us anything, not even an apology.
Alex_ May 27, 2023 @ 12:04pm 
Excuse me but when? This year?
Meex May 18, 2023 @ 7:46pm 
I'm confused, does Rimwar work with the test version for 1.4?
Sheppy May 18, 2023 @ 4:37am 
@Winlock I believe Rimwar is what makes the AI form colonies and expand The test version worked fine for me; I just finished a spaceship launch with only a couple of noteworthy bugs- and you aren't able to manually defend settlements but you can play around those issues for sure.
Hornet May 17, 2023 @ 12:43pm 
manually installing 1.4 just breaks the mod, only you can form colonies but the AI can't.
Thundercraft May 16, 2023 @ 1:36pm 
@Natural Selector
Check the following discussion, which details exactly what to do, step by step:

https://steamcommunity.com/workshop/filedetails/discussion/2006535182/3735205021127704857/

Instructions on how to download and install the Test 1.4 version from GitHub are in my comment near the top of that discussion.
Natural Selector May 16, 2023 @ 11:25am 
I have absolutely no idea if 'm even downloading the right thing on the test version link.. much less what to install
Latex Santa May 13, 2023 @ 12:47pm 
@Thundercraft Maybe the test version is good enough to use. IDK. Worth a shot. I like the Empire mod too much to just give up on it. It's an excellent silver sink and I like painting the map in the color of my faction.
thecatinsanaty May 13, 2023 @ 7:56am 
@Thundercraft you're right, the other way we maybe have a update is to find another dev(Danimineiro has another projects and a life is very comprensible and we must give him thanks for his work) or ask for help to mliegod
Thundercraft May 12, 2023 @ 3:52pm 
It seems nobody bothers to read comments anymore.
To quote was was posted by one of the devs on the previous page

Danimineiro wrote (Apr 29, 2023):
"I've stopped working on the mod cuz of life and other things I want to do - there's no other dev and it seems unlikely that someone will pick this up

So the mod is effectively dead atm
There is a test version linked above which should run mostly as long as you don't have RimWar".


So, yeah... Sad. But (a) at least there's a mostly functional 1.4 TEST version on GitHub and (b) these mods are provided to the community for free (you did not pay anything) and (c) the devs don't actually owe us anything, not even an apology.
SkimmingDawg May 12, 2023 @ 2:53pm 
i literally have stopped playing rimworld cause of how long it has taken to fix this mod, for basicly 2 months i just had to wait and its STILL NOT FIXED? at the start i was being apologetic for the mods but you have had MONTHS to finish it
BOT FRANK May 12, 2023 @ 12:06pm 
That guys lying, its not coming out May 15th. There are no devs working on empire for over a month. Don't lie..
Black Eye games May 11, 2023 @ 2:33am 
same
Commodore May 9, 2023 @ 7:53pm 
i miss this so much
Latex Santa May 6, 2023 @ 4:35am 
@󠀡󠀡 Thanks a lot for the good news. We will eagerly await more updates.
󠀡󠀡 May 5, 2023 @ 9:11pm 
Mod is been worked on by a team so hopefully some member of the team will fix rimwar support i will post updates about rimwar support if i find out more
Chewbacca May 5, 2023 @ 3:03pm 
I hope at least we will have rimwar compatible version, great mod !