ARK: Survival Evolved

ARK: Survival Evolved

Prehistoric Beasts
1,983 Comments
[Myuu] 9 Neneko Oct 25 @ 9:22am 
Could be either case (on my end it feels like a mix of different dev team + major update). For ASA I feel like if they really want people to buy and play ASA they would not even revive the servers temporarily and just delist ASE from future buyers and kill normal multiplayer like with GTA San Andreas classic.

Will never touch ASA though if that was their intent, I play on a budget pc and picky when games can cost a months worth of groceries.. + I loved my low polygon dinos whenever the game is still loading hahaha
Crysta  [author] Oct 25 @ 9:00am 
Some think it was intended. So that it would encourage more people to move to ASA. It could also be that they didn't care if mods were broken. Or it just could be that pretty much any major update almost always does this anyways so it was bound to happen
[Myuu] 9 Neneko Oct 24 @ 10:31pm 
Mhm, good idea. + I could imagine that having all 3 games and their dev kits in one pc would be too much too for a solo developer. What a shame tbh that the new devs somehow broke mod compatibility with their updates when the other mod maps that became official worked just fine. There can also be a poll I suppose if the few remaining players would prefer to see this mod on Pre-A or Post-A if the mod were to be updated with new additions again.

Still thank you again for the reply and confirmation! :LWN_Nobeta:
Crysta  [author] Oct 24 @ 4:15pm 
I mean, I could potentially rename this [Legacy] to let people know. But realistically, I can't and won't have 3 versions of this mod. Pre-A, Post-A and ASA. I work full time and while Pre/Post A might be somewhat easy ish to maintain, as they won't get updates, I don't want to have to have 3 dev kits. Plus there is the potential that I no longer have the ASE files.
[Myuu] 9 Neneko Oct 21 @ 4:31pm 
I am currently just observing the situation to see if post aquatica might be compatible with pre-A mods. But I was thinking this version can be renamed to "legacy" for those who stay in pre-A and only keep it for world compatibility while the post-A could be a new workshop mod I suppose
Crysta  [author] Oct 21 @ 4:23pm 
The way it works is either a mod can work for aquatica or for pre aquatica, not both. I guess in theory I could have two mods, but that isn't feasible bc then I would need the ASA kit, pre aquatica ASE kit and the aquatica ASE kit
[Myuu] 9 Neneko Oct 21 @ 2:18am 
They finally gave into the demands of the pre-aquatica branch staying which is great but. If this mod were to ever update how will the compatibility work between pre-aquatica and post-aquatica? Or more so, will future possible dinos be only for pre-aquatica or only post-aquatica?
Jaeger_Tia Sep 28 @ 11:35am 
Gibt es eine Möglichkeit, dass der Dracovenator nicht mehr spawnt? Ich möchte gerne ohne diesen Hybrid spielen. Diese Wesen nehmen einen den ganzen Spielspaß.:crying_yeti:
Crysta  [author] Aug 28 @ 4:39pm 
He and I were co modders and friends, and his name was listed. He asked that it was removed. With the Aquatica update, it broke all the mods. The kit has now updated, but then you have to be on the Aquatica version (and I'm sure that has loads of issues too)
Sir Spoony Aug 27 @ 4:01pm 
The Original modder that got this mod to even work "Firesolved" was never given any credit, so doubt there will be any updates. :gearthumbsdown:
omee Aug 8 @ 5:26am 
fair, and reasonable. thanks for the reply! :)
Crysta  [author] Aug 7 @ 11:58am 
as far as I know, its not really something thats anyones fault. they are modded creatures. I also dont know how the transmutator works to have corrected that (and I can't really go back and fix it)
omee Aug 5 @ 5:07pm 
hi! was wondering if it's intentional that the S+ transmutator (from a popular mod) doesnt seem to be able to swap your modded creatures between variants? a server i enjoy has your mod, and several guys from it (dearc, inostrancevia for example) are some of my all time favourites!
Crysta  [author] Jul 23 @ 2:38pm 
Do you have the new Aquatica DLC/ most recent update? As stated above, no mods work if you have those. You need to roll back to the pre-Aquatica update
patriganometry Jul 22 @ 10:26pm 
I am playing Modded ARK for the first time and was playing fine with a few other mods downloaded, (This one is awesome btw), and I restarted the game randomly, but when I loaded back in, the mod was not in the Active Mod list, I logged out to check what had happened and it had removed itself from the Active Mod list. So I relogged to confirm the issue and every time i restart the game, the mod removes itself from the list. So ive been trying now for a few hours different ways to install the mod and different locations to extract it into to see which would work, and none have. Just wanted to see if anyone else had ever had that problem and could give any advice. Thanks.
Aphrodi Jul 10 @ 7:23am 
Now I got it, thanks, I didn't know it worked like that. I don't know how to use discord properly
Crysta  [author] Jul 5 @ 12:15pm 
And you accepted the rules? How are you using discord? PC, console, phone? I want to see if its the bot thats broken
Aphrodi Jul 2 @ 3:15pm 
I'm on your discord channel, but the only channels that appear for me are #welcome and rules, and there's nothing on those channels :/
Crysta  [author] Jun 25 @ 4:05pm 
Yes, this is known. I talk about it in the discord (linked here and on all the mod pages) but that is because the ASA dev kit has not updated with the spawns. I can't do anything about it until it updates
Aphrodi Jun 23 @ 11:46am 
Hi, sorry to come here but I can't comment in the ASA mod. In Ragnarok, the mod's creatures are only spawning in the desert. They don't spawn in other areas of the map. Do you know if it's a bug in the map or the mod? Certain creatures, like the Cryodrakon, for example, don't spawn at all since they only appear in the snow. And that's happening to most of the mods, all of the creatures are only spawning in the desert biome, if there´s no natural spawn from the creature in the desert, they don´t spawn at all.
Crysta  [author] Apr 25 @ 4:01pm 
Purussaurus is in the ASA version of the mod.

Neimongo has feathers in the ASA version
Venasai Apr 18 @ 10:15am 
have neimongosaurus textures been updated to have feathers/fur yet?
Excuse me, does this mod have Purussaurus?
Crysta  [author] Mar 10 @ 3:25am 
Do you have hibernation disabled?
RedCawl Mar 8 @ 12:46pm 
I am on a single-player server, and I am encountering this issue on the map The Island.
Crysta  [author] Mar 2 @ 10:52am 
Are you on single player or a server?
If you are single player, disabling hibernation does fix a lot of spawn issues.
Otherwise, you can use ini to tweak spawns. Which map is the issue?
RedCawl Mar 2 @ 5:39am 
Hello, i don't know if it's just me, but I am encountering a particular issue with the Yangchuanosaurus dinosaur, which, in my case, has an abnormally high spawn rate in the Arctic biome, ruining the gameplay experience. If anyone knows how to fix this, I would appreciate a solution. Otherwise, congratulations to the mod creator for providing exceptional work.
Crysta  [author] Feb 19 @ 5:01am 
I have no idea if it works with the hunted, but it might!
Crysta  [author] Feb 19 @ 5:01am 
That's more of an ark issue. If you load my mod first, then you get my seeds and not those seeds. No way around it
legend9523 Feb 18 @ 7:08pm 
i think this mod has a compatibillity issues with additional creatures 2, you cant harvest strawberry seeds for some reason when this mod is enabled
edwardbagguley Feb 17 @ 6:04am 
Does it work with the hunted? or will the new assets simply replace the hunted spawns with non the hunted mechanics? Thank you!! x
Crysta  [author] Feb 16 @ 8:11am 
In the discord you can see the many TLCs that the creatures have received. I hope to one day bring them into ASE too
bary0nix Feb 16 @ 2:46am 
Love this mod! However, hoping to see it get a tlc in the future!
vil mandrião Feb 15 @ 10:04am 
ok
Crysta  [author] Feb 15 @ 9:46am 
I'd love to, but with limited time, the most it could ever probably get would be TLCs. I work full time, so its hard enough as is managing just ASA's version
vil mandrião Feb 13 @ 5:16pm 
Will you still keep updating your mod in Ark Survival Evolved?
Crysta  [author] Feb 11 @ 1:58pm 
It's an old review, and all of the issues have long been addressed. I'd recommend you try the mod, its fun and full of a nice variety of creatures!
Pocket_Sand Feb 10 @ 7:33pm 
Was gonna download but the first thing that came up when I went to see a youtube review on it was a little video by some guy named
Firesolved.
Crysta  [author] Feb 6 @ 7:05am 
Nice to hear!
Rezzo Feb 5 @ 9:16pm 
Confirmed working in 2025 on Fjordur
Crysta  [author] Jan 15 @ 11:01am 
I did recently get a 4tb ssd so i could in theory get back into ASE. I have the files (I think, I hope they aren't corrupt). If I did mod again on ASE, I think I'd just update the creatures that had TLCs in ASA and add those into ASE.

Issue is a matter of time. I only have so much, and I have a full time job. So right now, i dont know or have an answer
Vulcan Lives! Jan 14 @ 9:14am 
Theoretically: If someone sent money your way to make/commission a new model for ASE, could you find it in your heart to download the kit again? I love the effort you put into your work but I can’t upgrade my server for my friends, due to hardware issues. You can say no, but I figured I’d ask.
Crysta  [author] Jan 6 @ 4:30pm 
Yes you can use this mod with that mod. I know some people have used Nasutoceratops vs Savage Acro. Tho, like any boss, its best to breed many strong creatures. And many of my creatures could work
Mecha Godzilla Jan 6 @ 5:24am 
better question: is this mod even safe to use with ark additions? (sorry if I talk too much lol)
Mecha Godzilla Jan 6 @ 5:13am 
are your creatures good for taking down savage acro because I keep getting wrecked
Mecha Godzilla Jan 6 @ 5:10am 
savage acro is currently wrecking my ark
Mecha Godzilla Jan 6 @ 5:02am 
i tamed a prehistoric beast army to use against the savage acro of ark additions AND MY ARMY GOT DECIMATED (didn't kill the damn acro so I left it to roam)
Crysta  [author] Dec 29, 2024 @ 4:09pm 
They do eat fish cakes, but must be force fed like achatina and their veggie cakes.
The Man, the Miph, the Legend Dec 28, 2024 @ 1:43pm 
What do you feed the Giant Sea Slug AFTER taming them? I've looked into the Discussions thread on these and found nothing stating what they eat after taming them, as they're not eating Meat, Crops, Seeds, or Fish Cakes and so we've just been taming them and having to have them slowly die.
Crysta  [author] Dec 22, 2024 @ 9:57am 
Eerie variants are only in the ASA mod