Pavlov VR

Pavlov VR

FNaF TTT V3
53 Comments
RyDawgE  [author] Jan 14, 2023 @ 8:32pm 
map is literally ages old and Pavlov is redoing the way maps work so thats probably why
Elantec Jan 14, 2023 @ 5:13pm 
my game crashed
M1Q8 Mar 6, 2022 @ 8:40am 
BABASHKA
Durma Feb 9, 2022 @ 11:56am 
I still love the map, and i wanted to play it again. Thank you for considering to update it :)
RyDawgE  [author] Feb 9, 2022 @ 11:09am 
No... I haven't looked yet, been busy with school. I'll check eventually. I didn't think people wanted to play this anymore to be honest.
Durma Feb 9, 2022 @ 10:59am 
Is the map supposed to work yet?
Not_a_Communist Feb 2, 2022 @ 2:39pm 
thanks!
RyDawgE  [author] Jan 30, 2022 @ 4:19pm 
I'll take a look. Ill probably optimize it while im at it
Not_a_Communist Jan 30, 2022 @ 3:34pm 
yea the map wont load, if you can somehow update that it would be greatly appreciated
NoLifeNitroYT Oct 29, 2021 @ 1:24pm 
No worries also add me i wanna know how a Map is made
RyDawgE  [author] Oct 29, 2021 @ 11:51am 
fuck ok ill take a look eventually idek if i have the files anymore
NoLifeNitroYT Oct 27, 2021 @ 9:26pm 
not for TTT
RyDawgE  [author] Oct 27, 2021 @ 8:57pm 
I mean does the map still work? If its completely broken I'll take a look but afaik it still functions as normal
NoLifeNitroYT Oct 27, 2021 @ 6:47pm 
agreed more TT projects or what, im asking because i make videos and i want to record on that map again ill link you aswell in the video
monkeylover12 Oct 27, 2021 @ 1:07pm 
hard to believe that was a year ago lol
RyDawgE  [author] Oct 27, 2021 @ 12:49pm 
yeah the new TTT version is shit i could go back and write a new one but I've got other independent projects I'm working on so maybe ill go back to it once I have nothing to do
NoLifeNitroYT Oct 26, 2021 @ 3:57pm 
It has been awhile
RyDawgE  [author] Oct 26, 2021 @ 3:23pm 
holy shit the last time i commented on this was over a year ago I can't believe it
NoLifeNitroYT Oct 25, 2021 @ 2:33am 
Please BRING TTT back and update it so i can relive the good ol days
RyDawgE  [author] Oct 14, 2020 @ 6:57pm 
that'd be hard asf to make but ill keep it in mind :steamhappy:
monkeylover12 Oct 13, 2020 @ 9:30am 
would be fucking sick imo
⍟Outerwinter242☭ Oct 10, 2020 @ 6:11pm 
imagine if you made a working fnaf map where you work as the night guard and the other players look like animatronics tryna kill you
RyDawgE  [author] Jul 20, 2020 @ 6:16pm 
@Driffoid it looks like its sketchfab only
Driffoid Jul 19, 2020 @ 5:08pm 
I had no idea steam had a 3D model viewer feature. This is so helpful why don't other maps have this feature?
RyDawgE  [author] Jul 10, 2020 @ 11:07am 
@Durma no, the animatronics are ripped from Help Wanted, the Pizzeria is linked in the description of this post
RyDawgE  [author] Jul 10, 2020 @ 11:06am 
@Tencell For the original, 2 weeks, with all the updates piled on, another week
Tencell Jul 10, 2020 @ 10:08am 
How long did this take
Durma Jul 10, 2020 @ 4:17am 
Did you create your own assets?
RyDawgE  [author] Jul 6, 2020 @ 7:51pm 
IF YOU HAVE ISSUES WITH THE MAP, A COMMON FIX IS UNSUBSCRIBING AND RESUBSCRIBING TO THE MAP! 9/10 TIMES THIS WILL FIX ISSUES!
RyDawgE  [author] Jul 6, 2020 @ 6:15pm 
@everyone The map has been updated! MAJOR CHANGES!
1,000,000 ants in a trenchcoat Jul 6, 2020 @ 6:07pm 
Update pogs
1,000,000 ants in a trenchcoat Jul 6, 2020 @ 5:12pm 
Pogchamp
RyDawgE  [author] Jun 30, 2020 @ 11:30am 
New project in the works... sorry for the delay! This one will be more than just a map. Hopefully a proof of concept for a new feature
Durma Jun 30, 2020 @ 1:04am 
This map is really fun. It would be cool to see a fnaf 1 map or fnaf 3 map.
RyDawgE  [author] May 17, 2020 @ 8:33am 
Lukas its not your computer, you're right its highly unoptomized. my only issue is i dont know how TO optomize lol. idfk what im doing in ue4 lol
Lukas May 16, 2020 @ 4:07pm 
I like it, but it seems really unoptimized. I can run pretty much anything else in this game on full ultra, but this one map always excessively lags, even on the lowest possible settings. I know for a fact its not an issue with my computer.
RyDawgE  [author] May 14, 2020 @ 12:51pm 
thanks carrot! I had fun when we played!
Ricky Schabusiness May 14, 2020 @ 12:03pm 
map is great and the creator's pretty cool
Batman Apr 10, 2020 @ 8:56am 
I really enjoyed playing the map but I have some suggestions
-Take out Golden Freddy or prevent him from being bullet-proof
-Make the Parts & Services room a Traitor room
-Take out the door to the hallway
Panzersoldat Mar 29, 2020 @ 1:29pm 
You should make it so when you grab the freddy doll on the desk, it makes the honk sound.
RyDawgE  [author] Mar 28, 2020 @ 9:36am 
OK i have a solid idea, but I have one question if ANY of you know ANYTHING about the source engine. There is this gMod TTT map i was asked a while ago while i was making FNaF. I liked the idea but wanted to finish FNaF First. Does anyone know how to port source engine maps into UE4? Ive looked into some programs but none work. It would preferably translate the models to OBJ or FBX, and the textures as well. Ill continue to look into it but if anyone can help out id be sure to put your name in the map!
RyDawgE  [author] Mar 28, 2020 @ 9:33am 
im also thinking about doing as S&D Map. For Reference those are A LOT harder to make, because you have to think about team composition, and scaling, and making sure that it isnt T or CT Biased. Just a lot of things to consider that im not exactly qualified to figure out xd. also bc steam is a bit wiitarted read from bottom to top
RyDawgE  [author] Mar 28, 2020 @ 9:28am 
As much as id like to make a minecraft map, i felt that the scaling was always... off... with those maps. Plus, I've tried, they aren't fun to make. The reason FNaF 3T was so successful in my eyes, was that is was A - Original and B - Had a gimmick. (The Cameras and Animatronics)
RyDawgE  [author] Mar 28, 2020 @ 9:25am 
ok so i figured id post here that i've decided to return back to this map for some development. again im taking most if not all ideas from disavowed, tweaking some of the more creative ones, and adding some original ideas as well. I will keep you posted through development, and will also make a "Dev Diary" On my Youtube channel (Shameless plug incoming) https://www.youtube.com/channel/UCXuDoSmB0Jqv6A_uou9HtLA?view_as=subscriber

ive also decided to move on from FNaF 3 as id like to look away from the FNaF Maps for a bit... im thinking.. Portal? Possible HLA? Something gimmicky... LMK for any ideas!
Disavowed |W| Mar 11, 2020 @ 1:26am 
Not a Problem mate. as I said I am looking forward to seeing your works!
RyDawgE  [author] Mar 10, 2020 @ 2:40pm 
I appreciate all the feedback! (especially disavowed) There are not any plans to completely revamp the map at the moment, as i am currently working on another map. Once i am finished the map, i will more than likely return to this one. However, i will use some ideas from this thread in the new map. (FNaF 3 Location) When that is finished, ill post a link here, thank you!
Mario Mar 5, 2020 @ 4:09pm 
Could be really fun, but there's some visual bugs and the framerate is pretty choppy. Fix that up and you got a solid TTT map
Disavowed |W| Mar 4, 2020 @ 7:54pm 
shit... steam is weird... read from Bottom to top!
Disavowed |W| Mar 4, 2020 @ 7:54pm 
Here's how you can make the map Better...

Just take a moment to maybe plaster some Fanart around the partyrooms, that'll make the rooms more worth visiting and actually staying in. just make sure you credit the artists!
Do us all a favor and open up parts and services, everyone wants you to... you will never be left alone until you open it... Add in the "Safe Room" and make it the Traitor Room (Make an area in the vents, the puppet box, and the black room behind the Desk for the T's to teleport to and from the Traitor Room) this will make the T's want to do something at the beginning of the round, incentivise them by having somthing powerful inside it like an M249 or .50cal (and sneek a Springbonnie model in there too!)
Color the Detective Purple! (That'll be fun!)


Sorry for the long post, I just like the map, and see potential in it. Hope you at least read and consider my points. I look forward to seeing your later work. Keep up the good work mate!
Disavowed |W| Mar 4, 2020 @ 7:54pm 
Here's how each round usually plays out... All of the Innocents pile into either the Stage... or the Office because there's only three "Fleshed out" areas of the map... the T's have no idea what to do in order to seperate the I's from one another because the map is so small, and the rooms are so undetailed so usually all of the T's in either Stage or Office will kill (Or be killed) because their so little cover, or areas to hide... then eveyone knows instantly who's the Ts simply by HEARING where the gunshots came from, as theirs only 3 Areas where everyone will gather. and then the Remaining I's will usually gun down the rest of the T's unless the T's pull a Suicide bomb out of the blue...