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Not sure what the side effects of doing this are, but it seems to work in a more compatible way for now.
https://steamcommunity.com/sharedfiles/filedetails/?id=1198691574
https://steamcommunity.com/sharedfiles/filedetails/?id=1198691671
This mod seems to datacore all land_units tables overriding any mods that edit unit stats, even if they're loaded after this mod in the load order.
https://steamcommunity.com/sharedfiles/filedetails/?id=3436998493
Much appreciate any comments on this matter
Variant mesh stuff is outside of my experience but "att_horse_lamellar_leather_threequarter_ornate" and "att_horse_lamellar_leather_threequarter" don't exist in "db/variants/variants_tables" where I think they should be?
In "db/faction_rebellion_units_junctions_tables/faction_rebellion_units_junctions" the faction keys look like they should be pluralized as "_avars" with an 's.' Warms my heart to see someone that isn't me also having problems with CA's choice of pluralization, British vs American English spellings, or just CA spelling in general.
A shame that neither of them (nor what looks like a false positive - identical to vanilla - in factions_tables) seem to be my culprit.
Besides, if you play around with mod load orders, and place my mod in the bottom, other mods that use fragmented tables will be compatible, and most mods do use fragmented tables.
So you probably can use your own tables with mine as they are, if you place your mod above mine in your load order.
https://steamcommunity.com/sharedfiles/filedetails/?id=1971474958
However, feel free to plagiarize. Crediting would be much appreciated!
Thanks.
https://gall.dcinside.com/mgallery/board/view/?id=ttwar&no=1629411&search_pos=-1623898&s_type=search_subject_memo&s_keyword=.EC.95.84.ED.8B.B8.EB.9D.BC.20.EB.B0.94.EC.9D.B4.ED.82.B9&page=1
How to fix "Floating Dead cavalrymen bug"? I applied the mod, but I still get a bug with the officer object.