Arma 3
TB68M Battle Rifle
37 Comments
Taro May 12, 2024 @ 7:04pm 
can i used this mod for a faction mod i'm making
АХМЕТ РИНАТОВ Apr 16, 2024 @ 12:26am 
bro make jsrs compat pls
Aria T'Loak Jul 18, 2022 @ 12:00pm 
May I repack this weapon into my units mod?
marxman28 Apr 29, 2022 @ 4:52pm 
Why can't it use 6.5mm muzzle attachments? Is it the bayonet?
Neko~Kyun! Dec 27, 2021 @ 8:35am 
I am so excited to see original weapons in ARMA. I really hope to see MUCH more from you in the future!
Kitsune0199 Nov 21, 2021 @ 2:16am 
Hi Nemo was wondering if you can contact me in the next few days. my discord is kitsune0199#0499 if you'd prefer steam fine by me. Thank you for your time and have a nice day
ImmaPrincessJim Jan 31, 2021 @ 7:45am 
I like just about everything about this gun. Well done. Looking forward to the next update.
Nemo  [author] May 27, 2020 @ 7:31am 
Undefined ACE ballistics values for the weapon like ACE_twistDirection just means it uses ACE's default values. The weapon seems by my testing to perform with ACE equivalently if not better then a weapon of its same class. I may be overlooking something though.
Red Dog May 27, 2020 @ 2:13am 
It seems woefully under powered for a 6.5x68mm round when used with ACE. I did multiple tests firing at AI wearing body armor, and 20 rounds to the chest at 100m failed to drop them, only showing minor bruises, minor wounds, and slight blood loss. I also noticed that ACE lists no muzzle velocity for the round in the arsenal specs.

I saw in the change notes that you added support for ACE Ballistics. I took the liberty of opening up the PBO to look around, and it looks like you left out some lines for Ace Ballistics.

CfgWeapons
ACE_twistDirection

CfgAmmo
ACE_muzzleVelocityVariationSD
ACE_ammoTempMuzzleVelocityShifts
ACE_ballisticCoefficients
ACE_velocityBoundaries
ACE_standardAtmosphere
ACE_dragModel
ACE_muzzleVelocities
ACE_barrelLengths

Other than that, beautiful model. Love the rifle grenades, and can't wait to see more options for them.
Nemo  [author] Apr 8, 2020 @ 1:54pm 
Not this week, probably not next week, but definitely before the month is over. That's the best I can judge with everything that's going on at the moment. Haven't been home much.
LucSon Apr 8, 2020 @ 1:39pm 
ETA for the next update?
lancet plushie Feb 14, 2020 @ 6:42pm 
Look up the Monte Carlo Exotic from Destiny.
Nemo  [author] Feb 12, 2020 @ 6:15am 
I don't plan on it. I of course can't speak to anyone elses feelings, but I'm happy with the fit of the audio to the weapon.
von Graf Feb 12, 2020 @ 4:15am 
Will there a JRSR sound compat-file in the future like the other weapon has?
Nemo  [author] Feb 10, 2020 @ 10:09pm 
I'm currently working on that. The texture tweaks will come with the drum magazine and some other stuff later this week.
honger Feb 10, 2020 @ 10:07pm 
Is there any chance to have the gun's texture more metallic like TB68 or ChARs (from GSB Gear) have?
Apache Feb 8, 2020 @ 11:52pm 
so true lol
Nemo  [author] Feb 8, 2020 @ 4:32pm 
I don't know if that is a compliment or an insult...
lancet plushie Feb 8, 2020 @ 3:58pm 
Looks literally like an exotic from Destiny.
LuizBarros99 Feb 7, 2020 @ 1:21pm 
BY kind of*
LuizBarros99 Feb 7, 2020 @ 1:21pm 
Yea, IIRC some mods do Rifle Grenades my kind of making them into a "magazine" (at least that is how Global Mobilization did)
RagingAgent Feb 7, 2020 @ 12:42pm 
That's unfortunate. Good job nonetheless
Nemo  [author] Feb 7, 2020 @ 10:15am 
Unfortunately no, at least not in the way I made the rifle grenade functional.
RagingAgent Feb 7, 2020 @ 10:03am 
Okay this is pretty cool. Is there a way to carry over the rifle grenades to other 6.5mm weapons like the MX and Katiba as a muzzle attachment? I've been searching for a mod like that for a while and never found one.
LuizBarros99 Feb 6, 2020 @ 9:14am 
If I had to guess, I would say that the G3, AK-74, STG-44 inspired more the TB68, while the FN FAL, SA58, and STG-57 inspired more the TB68M
Nemo  [author] Feb 6, 2020 @ 8:42am 
The rifle grenade is loosely based off the Super Energa and the USMC's Rifleman's Assault Weapon.
Nemo  [author] Feb 6, 2020 @ 8:34am 
G3, FN FAL, SA58, AK74, STG44, & STG57
LuizBarros99 Feb 6, 2020 @ 8:23am 
What weapon(s) inspired both the TB68 and the TB68M?
Nemo  [author] Feb 6, 2020 @ 6:43am 
Fixed
LucSon Feb 5, 2020 @ 4:02pm 
bug report: completely broken with ACE arsenal
easykiller03 Feb 5, 2020 @ 11:11am 
Reminds me of the G3
Suffocated_Skies Feb 5, 2020 @ 4:35am 
@Cpt. Scruffy

We've had the bayonet operational for over a year. All GSB weapons have functional bayonets were possible, thanks to Nemo.
Scruffman Feb 4, 2020 @ 11:52pm 
Does the bayonet actually work?
Sandboi Feb 4, 2020 @ 9:07pm 
I love how it kinda looks like a G3
Nemo  [author] Feb 4, 2020 @ 8:06pm 
The rifle grenade can be found with the other magazines. It is used by switching the weapon's fire mode. If you are using the ace arsenal you might have issues finding it. I plan to look into that ace arsenal specific problem soon.
LucSon Feb 4, 2020 @ 7:42pm 
how to get the GL?
2091riveraisrael Feb 4, 2020 @ 5:03pm 
Nice, and they said us Chernarussians are too poor to create are own guns Ha ha ha XD