Divinity: Original Sin 2

Divinity: Original Sin 2

Yet Another Templates Mod - Template NPCs for GM Mode
5 Comments
Epyon (AnimeToxic) Jul 31, 2020 @ 1:46pm 
@pockettint60 thanks xD
pocketlint60  [author] Jul 31, 2020 @ 12:30pm 
@Epyon This mod doesn't add any resources (models, textures, or animations) so no, sorry. The only reason I could add Imps, Goblins, and Orcs is because they're already included in the files. Imps and Orcs reuse their models and animations from DOS1 while the Goblins only reuse the animations; they have new textures with an alpha channel (which let me give them extra colors) because they were originally intended to be in the game but got cut out.

The Composer made an asset library mod that adds a ton of DOS1 creatures however: https://steamcommunity.com/sharedfiles/filedetails/?id=1887102954
Be warned, it's not finished, most of them don't have animations, and some of them are in capable of landing attacks. The file size is also massive, unsurprisingly.
Epyon (AnimeToxic) Jul 31, 2020 @ 11:43am 
hey is it possible to add the monsters from divinity original sin 1 ? is there a mod like that :O?
pocketlint60  [author] Feb 23, 2020 @ 8:12pm 
Just finished an update, filling out the absent variants of certain visual types.

The next update will include "Blindfold" variants for all races, both genders, living and undead.
Retifox Feb 4, 2020 @ 3:45am 
Thank you for another great work!