Divinity: Original Sin 2

Divinity: Original Sin 2

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Chronicles: Shared Library
   
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1,052.535 MB
Oct 12, 2019 @ 1:40am
Oct 20, 2019 @ 9:33pm
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Chronicles: Shared Library

Description
“It ain't no fun if the homies can't have none. ” - Snoop Dogg


About The Mod

A shared library of assets from Chronicles of Divinity, for other modders to freely use and iterate on in their own projects. You can conveniently subscribe to stay up to date on new assets and simply use it as a dependency.

The purposes of this dependency mod is both to provide modders and Game Masters with new content for their projects, while also being one shared library so that players won't have to download the same assets multiple times in different mods, rather than from one shared, single mod.

The shared library also has GM Support! All of the items can be found under 'Chronicles: Shared Library' folder under the various GM categories in-game.

All of the Dos1 contents are upscaled and hand-painted, improved to be high quality textures, so that they'll look on par with Dos2 content and blend in well.

Also a dependency of Chronicles of Divinity. Obviously :)


Library Contents:

Enemies:
  • Cat (Orange)
  • Dragons (New colors)
  • Dragonlings (New colors)
  • Orcs with basic animation support.
  • Goblins with basic animation support.
  • Demons with basic animation support.
  • Mimic Chest with basic animation support.
  • Icara with basic animation support.
  • Arhu with basic animation support.
  • Icandra (Evil Version) with basic animation support.
  • Bellegar with basic animation support.
  • Zandalor with basic animation support.

Decorations:
  • The God Box
  • God Box Platform
  • Astarte's Waypoint


Coming Soon:
  • Dark Minions.
  • More of the unique characters from DOS1.
  • Different color variation to Orcs (Sand brown).
  • Weapons.


Mods using Chronicles: Shared Library

- Chronicles of Divinity



____________________________________________________

Let me know of any bugs or issues you may experience either here or contact The Composer on Larian Studio's discord.

Check out my other mods!
Workshop Page



Love the mod and the work I put into modding? Remember to rate a thumb up!

[www.patreon.com]
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13 Comments
Sir Pietu Mar 2 @ 4:25pm 
I know this hasn't been updated in a long time, but is anyone else having some of the DoS1 content creatures just T-posing? Or Demons using dwarven animation skeleton when walking/running, which I gotta say is pretty hilarious :D
Wraith367 Mar 30, 2020 @ 6:17pm 
Trying to place one of the new creatues, I think a 'goblin dreamcatcher' or similar causes a crash
JangoXIII Dec 25, 2019 @ 7:53am 
Would love to
The Composer  [author] Dec 25, 2019 @ 2:14am 
Thank you Jango. I'll test this myself once I get home from Christmas holidays. Feel free to add me on discord (Composer#1337) so we can have a chat and figure out why it's happening for you if my testing doesn't come up with anything later :)
JangoXIII Dec 24, 2019 @ 3:38pm 
What a lovely mod, best I have seen on this workshop for GMs, one thing though to bring to your attention the goblin Dreamcatcher is crashing my game.
The Composer  [author] Dec 12, 2019 @ 12:42am 
Hi Unassuming Ratman, there's no plan to add classic support unfortunately. Apologies!
Visciously Hot Rat Dec 5, 2019 @ 9:48am 
Was wondering if this is usuable in classic and/or this one is going to have a dedicated classic version?
Cyclo Hexanol Oct 28, 2019 @ 2:59pm 
That makes sense. Thanks for the response!
The Composer  [author] Oct 28, 2019 @ 3:22am 
They -could-, however animations doesn't scale so it'd further emphasise the already existing animation speed difference between DOS1 and DOS2. Animations from DOS1 doesn't fully match the running speed in DOS2.
Cyclo Hexanol Oct 27, 2019 @ 2:01pm 
This is so cool! Thanks for the mod it will bring a lot of cool stuff into my GM mode game.

Though is it possible for the orcs to be bigger? I always liked the bigger orcs and when they are normal character size they don't seem as imposing.