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While the upgrade rank require and unit path can be change anytime mid game.
Where can you alter the cost of each upgrade? I tired Modifying numbers in script/campaign/mod/pj_upgrade_units/unit_to_cost.lua
and sadly has no luck.
Thank you in advance!!!
I use it only for simple upgrades of early units like Empire Spearmen into Empire Spearmen(Shields). Can you point me where I can change the amount of HP that unit get after upgrade? It kind of feel silly when guys lose 2/3HP after getting Shields. Thanks
I'm no lore expert but I'll help if you need
-checks how many units within the card in question meet the criteria for the upgrade I want
-only those units receive the upgrade and are removed from their card, which otherwise remains intact
-new "upgraded" units created in a newly created card
-how do you make the units appear with less than 100% health? I would really like to recruit units at low health for my own mod
-any way to force units to automatically upgrade? i.e. when upgrades are available for a unit, it randomly chooses between the available options (decreasing chance for higher upgrades), or not upgrading at all (50% base chance always)
I think this would be cool and would appreciate your expertise!
thanks a lot, great work
https://steamcommunity.com/sharedfiles/filedetails/?id=2742329930
there isn't one, and it's very unlikely for them to ever be made since all the unit variants require duplicating the unit in the database and that's actually a ton of work
I know the knightly orders already have compatibility natively but it doesn't seem to work with the state troops, or the attachments like bayonets for handgunners
https://steamcommunity.com/sharedfiles/filedetails/?id=2651220591
Thanks!
https://steamcommunity.com/sharedfiles/filedetails/?id=2642480301
the little start icon on the unit cards like in the screenshot above
Empire and Bretonnia unit upgrade are now tied to the Empire and Bretonnia subcultures so that their mercenary units in Cataph's TEB mod won't have upgrades they shouldn't have
https://steamcommunity.com/sharedfiles/filedetails/?id=2607216712
Currently adds units from:
Eshin: From The Shadows (Skaven) - Unit Pack
ER: Kislev Reborn
Mixu's Mousillon
Moulder's Menagerie
Stig's Skaven Unit Pack
fix for Chaos Warriors with halberds upgrading to Great Weapon Chosen
script changes needed for my Empire Battle Wizard Regiments mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2590854535
updated script related to Tabletop Caps compatibility
yeah, you have to do it one by one
thanks, updated with this fix
line 531 - I changed it from its land_units key to its main_units key seems to have fixed it