DayZ
Apocalyptic_Bunker_666
195 Comments
Terps Apr 24 @ 2:42am 
Still have issues with Zeds walking through walls?
_Sebastian_ Sep 9, 2024 @ 8:34am 
Would you mind to create underground triggers for it? That would be very nice.
Nitrix_Spain  [author] Jun 28, 2024 @ 7:19am 
@Bazilwrc164
M.B. Tisy
Bazilwrc164 Jun 28, 2024 @ 3:30am 
were is the bunker located ?
blood_mind Mar 1, 2024 @ 12:09pm 
I've been in the bunker for hours and it always happens, is there a way to compulsorily tell the game to recognize the mesh or collision of objects? Above all, it takes me hours before writing, because you hide in a building and they don't care hehehehe
Elon's Musk Feb 27, 2024 @ 7:46am 
Thanks for getting back so quick, I'm guessing it's the sheer amount of items the map is trying to generate, even though they are partially there the geometry hasn't quite made it in. I'm just going to put up a sign before anybody enters that says there's a new type of zombie called clipping zombies haha, maybe even clipping bears haha
Nitrix_Spain  [author] Feb 27, 2024 @ 7:39am 
@Elon's Musk
Yes, it seems that in the first 30 or 40 minutes this happens, this has been happening for a long time and I think it has to do with how the game manages the edits.
I have to investigate with static_object
Elon's Musk Feb 27, 2024 @ 7:27am 
Zombies sometimes walk right through buildings and walls. Sometimes if you wait long enough, they can't. Any ideas on a fix for this? Nitrix?
blood_mind Feb 22, 2024 @ 10:29am 
I did everything the mod help said, edit everything, including init.c. It comes out double because when you have the mods loaded and in turn, you follow the instructions of the mod for your own server, it comes out double. But zombies pass through walls and objects at will. In fact, I subscribed to all the mods and to all the mods by this author, zombies pass through the walls. I have no experience with other constructions. Thanks in advance.
blood_mind Feb 22, 2024 @ 10:26am 
I have same question Yung Patrick
Yung Patrick™ Feb 15, 2024 @ 8:04am 
why do zombies walk through walls?
Silvio 'Sil' Dante Jan 9, 2024 @ 7:50am 
+the doors and other buildings seem to be duplicated.
Whisky Dec 8, 2023 @ 4:31am 
@Nitrix_Spain
Strangely, I played and saw this Bunker on another server, with a AoD map and the Bunker was placed outside the map with entry and exit via teleport
I don't think the Bunker was moved piece by piece and restored like a puzzle
Nitrix_Spain  [author] Dec 8, 2023 @ 12:17am 
@Whisky
It cannot be put on another map, this edition is made for the Chernarus map.
Whisky Dec 7, 2023 @ 3:49pm 
Hi!
Is it possible to move the Bunker to other coordinates immediately, rather than line by line in the Map Group Proto file?
And I didn't understand why needed to install .dze in addition to what you have for the Map Group Proto file.
I supplemented the vanilla Map Group Photo with your Map Group Proto and the Bunker appeared in the sky because I have another map
tpklge Nov 22, 2023 @ 4:56pm 
There is no loot from items in the two buildings (Bridge and Bunker), nor from zombies.
I tried to recreate the mapgrouppos.xml, but it didn't solve the duplication, nor the loot.
It would be interesting to have these spawns automated.
きら Nov 20, 2023 @ 4:37am 
@tpklge
I have the same thing
tpklge Nov 15, 2023 @ 11:12am 
I followed the instructions, but the doors and other buildings seem to be duplicated.
末夜cC Nov 13, 2023 @ 4:31am 
Haha, I did it. Thank you. Thank you
末夜cC Nov 13, 2023 @ 4:21am 
There is still no spawning inside the building. Is there a video tutorial available? I'm not sure if the order of my operations is incorrect
Nitrix_Spain  [author] Nov 13, 2023 @ 3:53am 
@末夜cC
you will need to paste the mapgrouppos.xml file
and overwrite the existing file. You're still not done yet.

10. Open your init.c file again and comment out the new line we added

void main()
{





Apocalyptic_Bunker_666();
//GetCEApi().ExportProxyData( "7500 0 7500", 10000 );
}

This will prevent the xml file being generated on every server restart, but can be uncommented when you add more custom placed objects,
just make sure that if you keep this line AFTER any new custom placed objects, otherwise they will not be present for the check.
Save the init.c file and close it.
末夜cC Nov 13, 2023 @ 1:41am 
17:29:54 [CE][Hive] :: Initializing of spawners done.
17:29:54 [CE][Hive] :: Init sequence finished.
17:30:28 [CE][MapExport] :: entity found:41505, entity valid:11738, types total:425... took 33 sec
17:30:28 Player connect enabled
17:30:28 Mission read.
17:30:28 Connected to Steam
17:30:28 Steam policy response



The server has loaded a static building, but no eggs are laid inside the building
末夜cC Nov 13, 2023 @ 1:40am 
9. Shutdown your server via #shutdown command in rcon or by logging into the server as admin in-game (press t to type #login yourpassword - changing yourpassword
for your admin password from your config) and then send the #shutdown command via in-game chat.
Wait patiently as this can take a couple of minutes to finish saving your persistence.


Enter # shutdown in the game and prompt 'shutdown failed'. Is this not set correctly
JohnZ Sep 29, 2023 @ 8:59am 
locat to use card ?
Field Marshal Manstein Sep 22, 2023 @ 4:03pm 
L I V I D that is cuz the server has not loaded all the meshing for the Collision on the server. on my Deer Isle server it takes about 30min untill all extra added DZE buildings are "solid".

it there is a way to make them "solid" faster i want to know :)
lividcreature Sep 18, 2023 @ 4:00pm 
Collision with infected seems to not work, they walk right thru every object (using DZE method, not sure about init.c). Is there a fix in Editor for that? Aware of it? Thanks so much.
Nitrix_Spain  [author] Jun 28, 2023 @ 12:51am 
@Erdbär
mapgroupproto is not modified, just add the lines from inside the mapgrouppos file to the mapgrouppos of your mission file.
Erdbär Jun 27, 2023 @ 10:55am 
i using the dze filde and put in mapgruppos but where is the mapgroupproto so there can spawn loot without theres no loot at all
Nitrix_Spain  [author] May 3, 2023 @ 10:48am 
@Hatts
Yes, you can put it in your Server Mod Pack, but I recommend using the DZE file.
Hatts May 3, 2023 @ 1:22am 
may i repack this mod
Nitrix_Spain  [author] Apr 29, 2023 @ 2:03am 
Ownkruid Apr 29, 2023 @ 1:04am 
@Nitrix_Spain hey man, do you know how i can add specific loot only to the bunker? Thanks!
Hatts Apr 12, 2023 @ 5:55pm 
Cld be because I got the mappos from a comment let u knw how it's running
Hatts Apr 12, 2023 @ 5:42pm 
So I got everything running but no bunker
Hatts Apr 12, 2023 @ 5:12pm 
So mod update is asking for pbo how do I get this never really had a prob till now
Nitrix_Spain  [author] Apr 12, 2023 @ 7:41am 
@All @Hatts

Bunker_666 new version with card access.
https://steamcommunity.com/sharedfiles/filedetails/?id=2961367872
Nitrix_Spain  [author] Apr 12, 2023 @ 7:40am 
@Grave Dank
No, this is for Chernarus.
Hatts Apr 11, 2023 @ 8:21pm 
I'm using host and don't knw anything about repacking yet so a copy and past wld be alsome
Hatts Apr 11, 2023 @ 8:14pm 
Or maybe and update remove wooden door and place a key card/punch card door
Hatts Apr 11, 2023 @ 7:59pm 
I love this mod one of my fav...but how can I put CJ loot chest there and how do I put a key card or punch card door up I'm new so any help please wld doo
Grave Dank Mar 22, 2023 @ 3:30pm 
Does it work for livonia?
INFINITI Mar 18, 2023 @ 9:13am 
Привет! как с вами связаться и поговорить о покупке ваших работ?
Sacredjam618399 Mar 7, 2023 @ 2:37pm 
dose this have the livonia bunker?
Nitrix_Spain  [author] Mar 7, 2023 @ 6:46am 
@Daboy
Sorry, Solved, bad file conversion
Daboy Mar 7, 2023 @ 4:37am 
now server crashing showing to much "SpawnObject"
Nitrix_Spain  [author] Mar 7, 2023 @ 4:03am 
* Small bugs fixed.
* Includes DZE file.
* Includes MapGroupPos file.
DoomBTL Mar 6, 2023 @ 3:33pm 
mabe u got a mapgrouppos.xml content file for that bunker?
GODZILLA-TV Feb 24, 2023 @ 8:48am 
I didn't quite understand the configuration of init.c can you help me?
GODZILLA-TV Feb 24, 2023 @ 8:47am 
good afternoon, you authorize me to use your mod on my server it is not monetized, just for fun vanilla hardcore
Shocking Dragon Feb 21, 2023 @ 6:21pm 
and how can i remove stuff to help with FPS and server lag