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And large solid palets
Hello angry one, 80% is a little large, when it was only like 2-5 things actually *removed*. But you know, whats the difference between 2% and 80%?
Well, maybe you haven't clicked on the storages, but they are menus that each have different versions. Industrial storage A is tiny, but N is fairly large. There are like over 100 different selections still.
Also, I used the word balanced, because my brain broke. It seems from looking at modders chatting it was for performance, not that it wasn't balanced.
When you have 400 entities in the same cell its crazy rough on the game. Even if they aren't rendered in any way.
Also, remember how much you paid for this? I do, it was 0 (Zero) Dollars.
I have used it for, oh idk, maybe 800 hours?
Going to keep using it for as many more as it works.
With the insane level of entitled backlash people have given I'd be amazed if they didn't want to tell anyone why they did it because they don't want to deal with 1000 people yelling at them
I love the huge selection now!
Sorry people are so whack, They act like they paid you to make this or have any right to this in any way that isn't you very generously giving this out for friggin free!
This should improve your performance since it doesn't rely on LWM's Deep Storage which has performance overhead issues and stack limitations. Explanation is in the workshop page.
It has all the cool stuff this mod removed
With map-space and travel distance being the most difficult things to overcome on larger colonies, losing access the larger industrial shelves and containers hurt HARD, as you can no longer store bulk items and food in convenient spaces...
If you did this for balancing, there is easily a hundred better ways to do it my dude...
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