Space Engineers

Space Engineers

Thermal Lance Superlaser by cKerensky
14 Comments
Doc Nacht May 5, 2021 @ 4:31pm 
It doesn't look like it. It just seems to not be able to fire. This was tested in a creative world, with the thermal lance cells loaded into the weapon. There weren't any sounds or particle effects produced, either.
Brisket  [author] May 5, 2021 @ 8:55am 
I'll probably port it over to Weaponcore.
The library it's using is not being updated anymore. Plus it could probably use a fresh model.

@Doc, is it giving you an error of some sort?
Doc Nacht May 2, 2021 @ 8:55pm 
Unfortunately, I think this is broken again.
Brisket  [author] Apr 27, 2020 @ 8:02pm 
Alrighty, this is all fixed up and good to go.
Brisket  [author] Apr 27, 2020 @ 8:04am 
Yeah, the last big update broke Particles. I'll fix it this evening.
KindyCat45 Apr 26, 2020 @ 4:19pm 
I used it and it has the same issue as the atlas superlaser (it does not fire no matter how much I try)
Brisket  [author] Apr 26, 2020 @ 9:10am 
Probably broken. Meridus has put out a fix for the energy weapon pack, but this laser has some custom changes to that. If it's got issues, just mention it and I'll fix it up here
KindyCat45 Apr 22, 2020 @ 4:58pm 
Is this one broken like the Atlas superlaser or is it perfectly working?
woostyboy Feb 23, 2020 @ 12:35pm 
OK, thanks
Brisket  [author] Feb 23, 2020 @ 7:05am 
Large.
woostyboy Feb 21, 2020 @ 6:30am 
Thank you for this mod. Is it large and small grid?
Brisket  [author] Jan 7, 2020 @ 6:27pm 
@Azzael Not sure. If it provides something that this needs, sure.
Azzael Jan 6, 2020 @ 9:27am 
Will you make a compatible version with weaponcore?
Solacia Impera Jan 5, 2020 @ 3:40pm 
So a Atlas Laser on a Budget.