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Could you make so that the bonuses according to the difficulty appear more linear ?
My thought would go like this :
Easy : 5% ward save for the player
Normal : no bonus for anyone
Hard : 5% ward save for the AI
Very Hard : 10% ward save for the AI
Legendary : 15% ward save for the AI
If I have several of them active, is one of them going 2 nerf the other? I am like on a complete standstill as I henestly don't know wtf to do...I get it, the balance on this game is hard, and we all love/hate CA because what a game, but it stay's ##$***** broken until modders can fix their mess.
this mod claims to have a working slider that seems to accommodate this mod.
To respond to a point below - I believe that Ward Save and Physical Resist combined are capped at 90%. I believe that resistance can go to 100% if Ward Save combines with a magic resist. But that's a fringe case; for the most part, this should work reasonably well, even with high Ward Save units.
I want to play on very hard with all the legendary difficulty for campaign, but your change to Battle Difficulty!
The problem is that it stacks additively with other resistances. It would be great if one could make it multiplicative.
Can't recall where i saw fatigue, was modding the first warhammer