Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






you can see the showcase in the custom scenarios i believe?
subed but no files found?
Fuzz: I MAY but it'd need to be built. I already have the Astraeus which I like a lot more and is more novel in concept than the Thanatos, though.
Fyre: True, I'll fix it
Added Point Blank and Sahara
Updated Phoenix, Stalwart, Paris, Charon, and Strident designs
Removed Creactor mod
WIP Infinity subvessel hangar bays
Also, a large portion of the UNSC ships exist in vanilla. 1:10 form with interiors and are functional, like the cruisers and carriers.
My building with SE has become a bit stagnant as my muse has sorta dried up for now, sadly.
I know what you mean! The halberd is quite taxing due to the block count!
And no, probably not, at least not from me. A 5km+ ship is really taxing on the game engine even if it's not moving, is really time consuming, and it's not my favorite ship out there so I don't feel like I could sink months of construction into it :D
I like what you've done with the infinity actually! Am I hearing a 1:1 scale for the infinity ;)
I made a 1.23:1 scale Halberd!
RocI: No, sadly, at least not how they currently are made. I'll try again to make that work when I get the chance, but I'm not optimistic, 1:50 leaves a lot less to work with. I'll probably convert the Infinity to be 1:10 large grid and make a 1:10 small grid Strident, that should be doable.
Tal: It's what it is I guess.