Space Engineers

Space Engineers

UNSC - Full 1:50 Warship Collection (World File)
81 Comments
Arugula Sep 8 @ 2:10pm 
I know this mod is probably not in development anymore but a canon Punic would be sick
Marksman Jan 20, 2024 @ 6:06pm 
I would like to suggest that when you're making the ships survival friendly that maybe you can make the Astraeus a missile battleship and add in the Thanatos as a standard battleship this would give us not only a new ship but also a new class for the UNSC
rarechair Oct 26, 2023 @ 3:45pm 
they look like they are from avorion
Oldrelic Sep 25, 2022 @ 5:41pm 
They arent proper blueprints yet, they are showcases until our boy makes then survival ready.
you can see the showcase in the custom scenarios i believe?
AsherJack Aug 16, 2022 @ 12:34am 
i cant find them?
subed but no files found?
Arugula Nov 30, 2021 @ 2:28pm 
Smol
Mercair Apr 18, 2021 @ 9:42pm 
ye
MrEvan312  [author] Apr 18, 2021 @ 9:00pm 
Quite "smol"
Mercair Apr 7, 2021 @ 9:37pm 
wittle bayby fwigit :3
MrEvan312  [author] Apr 2, 2021 @ 6:39pm 
xEMPIRE: No, it's not needed but I imagine to get these things pumped out, especially if they're made survival ready, then they'd likely be helpful. I'll have to include those in the stations set, which includes a couple shipyards.

Fuzz: I MAY but it'd need to be built. I already have the Astraeus which I like a lot more and is more novel in concept than the Thanatos, though.

Fyre: True, I'll fix it
[ARMCO] Fyrebird721 Feb 20, 2021 @ 4:23pm 
just an FYI, the C in UNSC mean Command, making the full name of the organization "United Nations Space Command" Corps is solely for Corpsmen and Marine Corps
Marksman Jan 16, 2021 @ 12:19am 
will you add the Thanatos Class Battleship?
EMPIREVSREBLES Nov 1, 2020 @ 5:16pm 
Do we need the Shipyard mod?
Penitent ♱ Apr 26, 2020 @ 12:29pm 
I honestly love the Infinity. The design fits with the new sleeker more powerful ships the UNSC will likely transition to as they come to understand Forerunner tech more.
MrEvan312  [author] Apr 12, 2020 @ 10:30am 
Honestly I hate Infinity's overall design but once I got it in SE it looked strangely better! A friend of mine also made the Halo 4 model of Pelican, same deal. Maybe a mini Anlace will look fine rendered in SE, we'll see
Robert Edward Lee Apr 12, 2020 @ 2:24am 
Yeah the ship in my opinion wasn't thought out well. it doesn't look like it fits the UNSC style that has been laid out already. But guess they wanted to throw a curve ball. If any one can get the ship design hammered out you can.
MrEvan312  [author] Apr 11, 2020 @ 1:30pm 
Interesting question, I definitely forgot about the new Anlaces! Thing is, it's only 372m long, divide that by 50 (scale) and then by .5 (small grid) and you get only 15 small blocks long. Not THAT much room to work with but I might be able to make it work. However it's not a very good looking ship in my opinion. Still, I'll at least try and make it, there are a few more ships I want to add to this roster in the future.
Robert Edward Lee Apr 11, 2020 @ 1:21pm 
Any idea when the Anlance-class frigate will be dropped in?
MrEvan312  [author] Feb 24, 2020 @ 10:05pm 
Update:
Added Point Blank and Sahara
Updated Phoenix, Stalwart, Paris, Charon, and Strident designs
Removed Creactor mod
WIP Infinity subvessel hangar bays
MrEvan312  [author] Feb 19, 2020 @ 8:41pm 
Absolutely! They're waiting on some custom gunnery and engines, so until they're not able to be completed I just don't feel like there's much point finishing them yet.

Also, a large portion of the UNSC ships exist in vanilla. 1:10 form with interiors and are functional, like the cruisers and carriers.
The war lord2016 Feb 19, 2020 @ 4:34pm 
will you make them flyable and/or survivable?
SEANZGAMING Feb 8, 2020 @ 2:09pm 
LOL! Not sure how I didnt' see that at first :)
MrEvan312  [author] Feb 7, 2020 @ 3:16pm 
Look at the file type under thumbnail image in the top right.
SEANZGAMING Feb 7, 2020 @ 12:12pm 
some reason these don't show up at all in single player (I don't know anything about Multiplayer, so maybe it just has to be the first mod to load or something)
MrEvan312  [author] Feb 1, 2020 @ 1:43pm 
I was wondering why not just stick with a flat 1:1, but why not :)

My building with SE has become a bit stagnant as my muse has sorta dried up for now, sadly.
SIM K Feb 1, 2020 @ 1:23pm 
Sins of the prophets mainly - Plus I hadn't seen a scale model other than the Paris, Halcyon & Marathon class so I though't I'd add to the list!

I know what you mean! The halberd is quite taxing due to the block count!
MrEvan312  [author] Feb 1, 2020 @ 1:17pm 
You're welcome! What inspired that precise scale for the Halberd, exactly?

And no, probably not, at least not from me. A 5km+ ship is really taxing on the game engine even if it's not moving, is really time consuming, and it's not my favorite ship out there so I don't feel like I could sink months of construction into it :D
SIM K Feb 1, 2020 @ 10:56am 
Why thank you!

I like what you've done with the infinity actually! Am I hearing a 1:1 scale for the infinity ;)
MrEvan312  [author] Feb 1, 2020 @ 9:26am 
I actually saw that when it came out, nothing less than impressive!
SIM K Feb 1, 2020 @ 5:45am 
This is awesome!

I made a 1.23:1 scale Halberd!
MrEvan312  [author] Jan 15, 2020 @ 4:18pm 
You'll have to make blueprints of them, as you can see this is a world file full of individual items.
Tzadik Jan 15, 2020 @ 3:46pm 
how do i spawn them or make it a blue print
MrEvan312  [author] Jan 11, 2020 @ 8:28pm 
Rocimamadon: I think we may be in business with Infinity's subcraft hangars. They take an extra connector mod to make plausible, the hangars are a bit oversized, and I had to really slim the Strident but I think I've got it.
MrEvan312  [author] Jan 2, 2020 @ 2:49pm 
They're chibi AF, aren't they?
De_Zaster Jan 2, 2020 @ 2:28pm 
DUDE! That's awesome!.......... wook at the wittle fwigate, daww.
MrEvan312  [author] Jan 1, 2020 @ 11:30am 
There is, and I'll put it out before too long. It's not that extensive but it includes the Keyship, my personal favorite, and a few others
Bi0HazardXIII Jan 1, 2020 @ 11:24am 
These are awesome thank you, is there perhaps a forerunner ship set as well?
MrEvan312  [author] Dec 31, 2019 @ 8:51pm 
JustSpiffy Dec 31, 2019 @ 2:52pm 
Ok
MrEvan312  [author] Dec 31, 2019 @ 11:19am 
CWA: It's the same ship by name and in lore, but the model was entirely changed. In Halo 3 it's a Charon-class, In Halo 4 for whatever reason the ship's model was swapped. So yes, I have the models for both of its renditions, the Charon and the Strident.

RocI: No, sadly, at least not how they currently are made. I'll try again to make that work when I get the chance, but I'm not optimistic, 1:50 leaves a lot less to work with. I'll probably convert the Infinity to be 1:10 large grid and make a 1:10 small grid Strident, that should be doable.
JustSpiffy Dec 31, 2019 @ 10:08am 
Could I put the stridents in the infinity
VS-lockon Dec 31, 2019 @ 8:38am 
so yes it the same ship Halo 3 but it cut in half
VS-lockon Dec 31, 2019 @ 8:35am 
yes and no Forward Unto Dawn was cut in half in Halo 4
MrEvan312  [author] Dec 31, 2019 @ 7:06am 
No, I've got both "versions" of Forward Unto Dawn, the Charon-class from Halo 3 and the Strident from Halo 4
yearlingcoder 45 Dec 31, 2019 @ 12:14am 
are you missing the ship form the start of halo 4
Cryptic Dec 29, 2019 @ 10:13pm 
It's here! Amazing work as always, dude. Lots of possibilities with such an extensive- and tiny- collection.
VS-lockon Dec 29, 2019 @ 8:39pm 
@MrEvan312 my suggestion link the weapon core in to there code weapon core is a framework for all weapon mods
MrEvan312  [author] Dec 29, 2019 @ 7:48pm 
War: Yes, but I don't have them ready yet, nor do I know when they will be.
Tal: It's what it is I guess.
Talavar Dec 29, 2019 @ 6:28pm 
I can see them just fine, I think Viccy might need to turn up his gamma a touch. lol
VS-lockon Dec 29, 2019 @ 5:33pm 
if this ussc dont need mac cannon