XCOM 2
[WOTC] Reinforced Underlay Plus
27 Comments
RustyDios  [author] Mar 30, 2023 @ 12:53am 
Should be fine as long as long as LWotC doesn't adjust the Purifier Breakthrough
SportyHeadShot Mar 29, 2023 @ 9:32pm 
LWOTC?
SgtoPereira>>> Dec 30, 2021 @ 12:08pm 
Hi. Is it LWOTC compatible? Thanks.
RustyDios  [author] Nov 10, 2021 @ 12:38pm 
Preliminary glance .. it should be fine. Reinforced Underlay is a very special "breakthrough" you get from doing the Purifier Autopsy and applies it's own bonus to any "defence" utility items.

Armour Breakthroughs are the standard per-tier breakthroughs you get for normal armour (Light [Kevlar/Predator/Warden], Medium [Spider, Wraith], Heavy [Exo, WAR]), so they affect a different aspect of the game.

((Categories may be misleading as I can't recall 100% what is in each one, but it gets my point across))

:)
Delirium Nov 10, 2021 @ 7:53am 
How does this other older mod interact with Reinforced Underlay Plus?
Armor Breakthroughs Increase Armor
https://steamcommunity.com/sharedfiles/filedetails/?id=1138806343
RustyDios  [author] Oct 3, 2021 @ 8:06pm 
Hmm, an interesting concept. I will consider it.
trsand98 Oct 3, 2021 @ 7:40pm 
Could you make a similar mod to this one that alters the breakthroughs for standard armors?
RustyDios  [author] Mar 11, 2021 @ 12:59am 
It's a weird 'breakthrough' as it is done by the Purifier Autopsy, not it's own research tech.
so "givetech AutopsyAdventPurifier" should have you get this too
Danzy Mar 11, 2021 @ 12:03am 
any idea what's the console command for adding the reinforced underlay breakthrough? can't find it anywhere online
RustyDios  [author] Jun 13, 2020 @ 8:17am 
yes
Marcus Jun 13, 2020 @ 7:12am 
will this work with BETA XCOM2 Community Highlander??
Sgt. Hobo May 18, 2020 @ 3:18pm 
Alright, nice. i thought it would conflict somewhere. will give it a go. Thx for the reply.
RustyDios  [author] May 18, 2020 @ 1:31pm 
It should work fine with Iridars Defensive Item Overhaul (I use both myself and haven't seen any unusual behaviour yet), you still get an extra shield/ablative HP for doing the autopsy added to all defense items, and the passive icon still works okay :)
Sgt. Hobo May 18, 2020 @ 10:37am 
I guess this wont pair well with iridars new defensive items overhaul.
@R+5 Dec 13, 2019 @ 8:07pm 
thanks. i was searching and unable to find if it was a mod or a removed feature. in xcom ew there was something like this and is very useful.
RustyDios  [author] Dec 13, 2019 @ 5:39pm 
The little box info is a pop-up that appears automatically if you hover your mouse over the icons in the lower left corner. For this particular mod it is the 'green-vest' icon. :)
RustyDios  [author] Dec 13, 2019 @ 5:29pm 
The big black box info screen? That is enabled by this mod here;
https://steamcommunity.com/sharedfiles/filedetails/?id=934236622

Then just push 'F1' whilst not targeting anything :)
@R+5 Dec 13, 2019 @ 5:26pm 
I know this may be a silly question, but how do i open the soldier "extended information screen"? ie 6th screenshot from left to right.
Shark Dec 13, 2019 @ 5:58am 
Oh my god! Hey, dude. You know what?

I always forget what i done. That tactical icon is very very useful

Thank you :steamhappy:
RustyDios  [author] Dec 12, 2019 @ 10:29pm 
Well yes, that is completely unrelated to this mod and what this mod does, so I don't understand why you commented it here .......

.... however the config files for the 'Proving Ground Overhaul' or 'Buildable <insert item here>' mods might have costs and supply values exposed to their config files. You would have to check those mods directly.

Have fun, happy gaming :)
yes_commander Dec 12, 2019 @ 10:04pm 
Yeah, I realized what I brought up is outside the scope of this mod. My bad for thinking out loud. I use mods to actually build the random proving ground stuff in engineering once I have the appropriate autopsies done, and nanoscale vests were 60 supplies by default, but the better vests were often half that price and it bugged me. I didn't realize how to alter costs until I spoke up here, but I think I have it handled now. Should be a better cost-to-defense progression.
RustyDios  [author] Dec 12, 2019 @ 9:52pm 
I still don't get what 'costs' you are making reference to?
This adjusts what the Purifier Autopsy Reinforced Underlay Breakthrough gives you.
The only 'supply cost' is completing the autopsy?
yes_commander Dec 12, 2019 @ 9:49pm 
I may have spoken too soon, and I may have just found out how to apply costs via one of the other mods I use. Gotta try something here...
RustyDios  [author] Dec 12, 2019 @ 9:14pm 
Exposed supply costs? In what way, Reinforced Underlay has always been given after the Purifier Autopsy for free ?
yes_commander Dec 12, 2019 @ 9:10pm 
I do kind of wish this exposed supply costs though.
Nekavandre Dec 12, 2019 @ 8:38pm 
Thank you! Thank you!
yes_commander Dec 12, 2019 @ 4:42pm 
AWESOME. I change all the armor to only add shielding, and this will allow me to balance more stuff. Mods like this make me a very happy commander.