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I have recently moved the multiplayer saved file from local hosting to a server.
When local hosting the PARK script worked perfectly, since moving to a server the PARK script still works - but incorrectly.
The symptom is that when a command to move is released, the movement continues until another command is given. Rather than just stopping as it should.
For example, if I press 'S' to lift my crane arm, it continues after I release the 'S' key. And will continue until the hinge limit is reached or I press another key bound to PARK for movement.
If anyone can help with this I would appreciate it.
==
The script is basically taking commands from the same values that are used to control the thrusters and the gyros, so if you want to bypass it you might need to put your remote control on a subgrid.
As far as adding lights, there is enough technical debt with PARK in it's current state that idk if I can add in much. I do have an automation script called MECS. It often is used to make things like mechs, but it can 100% can be used for making lights toggle on and off. I think though if you can find a dedicated lights script that would be a lot better though.
===
Please add it to some FAQ section :) it worked!
I have a problem with the script
I am building a skycrane-like vehicle now, and I am experiencing the issue:
When I'm on a Main cockpit and use the skycrane remote, I lose control over my ship. The dampeners become inactive and the ship basically falls like a brick to the cargo below.
Maybe you have some ideas on what's that and how to solve?
I've tried using a hover script together with that one but still have the same result.
I also have an AI blocks on my ship but have no idea on how to make it just hover on the place, not circling around (I'm new in AI blocks -.-)
Possibly my cockpit needs to be occupied when I am using the skycrane in order to make the dampeners work
Hope this info helps you track down the issue.
I have been using PARK for awhile now and felt confident i could get this crane to work.
built the crane on our survival server and installed the script into a PB and got yellow error messages when compiled.
started a solo game built the same crane installed the script and it works perfectly.
complete loss as to whats happening.
getting the /r, /n, , error.
Please help me understand what the issue is.
Check the lock status on the hinges / rotors, if they are locked, it can mess up PARK.
Second thought,
Check your park group, make sure everything is in there, recompile if you have to change anything.
Third thought.
More information about your build, what you need it to do, and how it should work.
Possibly custom data from the parts that are not working.
With that information, we may be able to give more relevant advice / troubleshoot.
This will happen regardless of the step number; if a step can't be completed then none of the steps after it will run.
"Anything other than the above will be considered a command to switch profiles.
For example, typing "secondary" would cause the script to attempt to switch to that profile, and gives a warning if no such profile exists."
To control / use your Arms Profile run the PARK PB with the command Arms
To control / use your Main profile run the PARK PB with the command Main
If the currently running profile has return value set up, you can run the PARK PB with the return command to reset the profile to it's return position.