Hearts of Iron IV

Hearts of Iron IV

No AI Spam - Division Limiter
161 Comments
pfdaviddelaconfiance Aug 9 @ 1:46pm 
It would be nice to have a decision to take off the limit and put it back on. Thank you
Márió Aug 3 @ 8:29am 
It would be great to have the option to limit each and every country to a maximum of 150 divisions.
yeoldecolbs Aug 2 @ 6:48pm 
@dybet could you add a game option for majors to have 150 div?
Zavie! Jun 30 @ 6:46pm 
Was looking for something like this! TYSM!
DYBET  [author] Jun 26 @ 9:49pm 
Done.
Kona Bona Jun 26 @ 11:51am 
pls udopadteate
AVPBLAZE Jun 21 @ 12:40pm 
update
Der Albtraum Jun 16 @ 10:08am 
U
P
D
A
T
E
ILYA May 16 @ 9:41am 
pls update
DYBET  [author] Mar 11 @ 9:07am 
I don't get that problem.

Uninstalling and reinstalling the mod should reset the ugc file. If it doesn't work, just delete that line. Only thing it does is set the thumbnail for uploading the mod.
Panzertürtle Mar 10 @ 8:22am 
Whenever I´m trying to load my save, I get the following error:

[16:10:06][no_game_date][persistent.cpp:68]: Error: "Unexpected token: thumbnail.png, near line: 10" in file: "mod/ugc_1915367290.mod" near line: 10

I have been able to figure out that this mod causes the crash. Have anybody else experienced this error and possibly found a solution?
DYBET  [author] Mar 6 @ 9:57pm 
Change it to 2.5 for 100. 1 would be 40.
ye_olde_colbs Mar 6 @ 10:43am 
@ dybet do i change this
}
if = {
limit = {
is_major = yes
is_subject = no
}
multiply_temp_variable = {
upper_limit = 6

do i change upper_limit to 1?
DYBET  [author] Mar 6 @ 10:22am 
Just find out whichever variable says 250/256 on majors and change it to 100.
ye_olde_colbs Mar 6 @ 10:02am 
@dybet could you make this but with a 100 div cap on majors, or how could i change it in the mod files?
DYBET  [author] Feb 21 @ 12:34pm 
Mine simply makes the AI stop producing units once they reach the cap. Assuming the files are properly differentiated, they should run together with this serving as the upper limit, but take this with a grain of salt.
Torquemado Feb 21 @ 1:28am 
I see in mod files that another mod has been integrated "ia unit limiter". Limiting divisions by factories. Does it work properly? I'm using Better Mechanics battallion limiter as well, do they run together?
Jonny B God Feb 14 @ 11:47pm 
Good mod, but it has some two serious flaws. the biggest is ussr, which need more division or makes game even more easy, need 350-400 divs . second is poland who needs around 60 divs.. Is it possible to tweak?
Komnenos Feb 7 @ 11:32pm 
Please increase the soviet limit to around 350 or 400. They never have enough to cover the whole line. Then it'll be perfect.
Даздрапермич Feb 3 @ 6:35am 
мод обосрался, германия поставила призыв всех взрослых:steamsad:
Fire Whisperer Dec 26, 2024 @ 12:48pm 
can you change the cap in settings before the game starts?
xademx72 Dec 24, 2024 @ 12:27pm 
does it with Millennium dawn mod
fyreomc Dec 24, 2024 @ 10:56am 
Hello, I used this mod with an Irish focus tree mod and all the majors had over 250 divisions disregarding Japan as they only had about 150. I don't think that its working as I don't see how an Irish focus tree mod would conflict with it.
КАРА Dec 17, 2024 @ 1:25am 
Спасибо. Мод работает, ставьте его в самом начале и он будет работать с AI Expert
DYBET  [author] Dec 17, 2024 @ 1:11am 
Yes,
Plague goose gaming Dec 16, 2024 @ 9:46pm 
Does the mod work with Götterdämmerung?
DYBET  [author] Dec 13, 2024 @ 2:01am 
Then it's conflicting.
КАРА Dec 12, 2024 @ 11:21pm 
AI expert has a "Performance Mode" feature that restricts the creation of AI units. But it only works for minors. Should I turn it on or not?
КАРА Dec 12, 2024 @ 11:12pm 
Does this definitely work with AI Expert? I've been playing for 10 years, but the national spirit badge never appeared, the minors had a lot of divisions (from 50-100), and all the majors had more than 250 divisions
SAS Dec 9, 2024 @ 9:19am 
Thanks!
DYBET  [author] Dec 9, 2024 @ 4:52am 
No, but you'll see the national spirit applied to the AI once it hits the cap.
SAS Nov 30, 2024 @ 7:27pm 
is there someplace in game that shows the numbers by chance?
SAS Nov 30, 2024 @ 8:12am 
thanks!
DYBET  [author] Nov 30, 2024 @ 12:04am 
I tried it, I didn't have any issues, updated it to fix some localization things.

Check your other mods @antimono48, maybe its incompatible with one of them.
SAS Nov 29, 2024 @ 2:39pm 
Anyone got it working with the new DLC?
𝔎𝔬𝔫𝔯𝔞𝔡 ϟ Nov 29, 2024 @ 10:16am 
does it still work?
DYBET  [author] Nov 17, 2024 @ 1:18am 
I'll check
antimono48 Nov 16, 2024 @ 1:38pm 
I think Gotterdammerung has broken this.. crashing whenever I load the game
adamtroja Sep 9, 2024 @ 2:23pm 
Does AI disband divisions if i turn this mod on mid game?
DYBET  [author] Aug 25, 2024 @ 3:12pm 
I don't see why not?
Theta-6 Aug 25, 2024 @ 2:00pm 
Does it work in Multiplayer?
DYBET  [author] Aug 25, 2024 @ 12:53pm 
Yes.
Theta-6 Aug 25, 2024 @ 10:28am 
Does this still work?
DYBET  [author] Aug 13, 2024 @ 4:05am 
Players remain unaffected, this only affects AI.

If you browse through the mod files it should be pretty obvious. Apologies for the vague answer but I can't remember exactly which one. There's not many.
John Ecologist Jul 3, 2024 @ 1:32pm 
does this also have an effect on players, or will players not have the division limit?
MrsVaginalCancer Jun 12, 2024 @ 12:10pm 
thank you very much
Solice loukovski May 29, 2024 @ 7:03am 
Nice, thank you for your fast answer !
DYBET  [author] May 29, 2024 @ 5:20am 
Yes, the triggers are based on national characterization rather than specific tags IIRC.
Solice loukovski May 29, 2024 @ 5:09am 
Is this working with OWB ?
DYBET  [author] Feb 9, 2024 @ 8:31pm 
It should still work.