Project Zomboid

Project Zomboid

Superb Survivors!
5,930 Comments
Flint Oct 26 @ 11:39pm 
also @HECU Grunt - another way to get out of this situation "in the moment" is to have debug options for superb survivors on so that you can "swap npc" to be playable/unplayable which can be useful for a bunch of other issues especially with multiple NPC mods fighting for priority
Flint Oct 26 @ 11:38pm 
@HECU Grunt - that sounds like a conflict from multiple NPC mods, i have had similar results running superb survivors with the week one bandits mod, it can be partially resolved by changing either or both: settings in pause menu for spawning hostile SS npcs + mod load order making sure SS is after any other mods adding npcs so the other mods take priority
astonvt Oct 26 @ 1:45pm 
b42 plss
astonvt Oct 26 @ 1:45pm 
b42 pls
HECU Grunt Oct 26 @ 12:22pm 
uh... i died to a zombie, then, reanimated as a hostile human with long blonde hair, a beard, and shovel, then proceeded to watch this shovel wielding maniac wipe out an entire us army platoon from the checkpoint guards mod. w h a t ?
.:Kemauri:. Oct 25 @ 2:42pm 
Lotta good memories with this mod
Astoriuz Oct 24 @ 12:09am 
PLEASE port this to b42, by FAR the best mod in pz history!
Seabiscuit Oct 14 @ 6:15pm 
This mod is good however I am unintalling it for one reason, the npc ai. I have had it multiple times where the npcs recruit think their the terminator and kill so many zombies quite quickly which can seem op, but also flee like a little b which is my issue. When they flee they run close to you and despite having plenty of room to flee or loop in a different direction, I have had it multiple times where they run to me and it shoves me back. I had a very early CDDA run I was doing quite well in, only 2 days in, 2 shovels, wood stove farmhouse and I was with a npc when I was doing quite fine in combat, they ran past me in fleeing and shoved me into about 7 zombies leaving zero recovery window. I hate to say it but their ai is simply too unpredictable. this is simply an observation or warning, other than this I would reccomend this mod, just at your own risk of them shoving you at dumb times.
Flint Oct 13 @ 1:51pm 
@MotoSpider - b42 is still in unstable so be patient for mod authors as theres no point updating a mod when devs are still building the basis of the version the mod would be for

in the meantime if you want to "force compatibility" you can do that yourself

Subscribe to the mod via the steam workshop. Make note of the mod ID (it's in the URL for the workshop page) and navigate to C:\Games\Steam\steamapps\workshop\content\108600\<mod number>\mods Copy the mod to C:\Users\<your username>\Zomboid\mods - this is your local mods folder.

Convert the local copy to the new folder structure for B42 mods
In the local copy of your mod, make new folders called "common" and "42". Then copy everything (except for the new folders you just created) into "42"
MotoSpider Oct 13 @ 8:20am 
Is there anyway you could make it b42 ???????
Flint Oct 11 @ 1:07pm 
@blackpaw360 - in the lower right theres the button for survivor panel to open, in the middle of the window it brings up is the "base" tab, in there each set area has a show/hide toggle

sometimes the mod auto keeps the "show" box up by mistake (you can also show multiple to help plan base layouts)
blackpaw360 Oct 11 @ 8:37am 
how do i remove the yellow area effect when im setting the base location?
tilarium Oct 10 @ 12:39pm 
You posted the same thing on the B40 version. That'll teach you to use 2 versions of the same mod
Bourbon322 Oct 10 @ 12:23pm 
This mod got my save destroyed, Once you install this you won't be able to barricade your base
Takaki Kasekari Oct 10 @ 11:47am 
Update 42? This mod is amazing.
lGeekBarl Oct 7 @ 3:26pm 
for those looking for a good npc mod, play knox event expanded. Soooo much more advanced then superb survivors and is updated constantly. Its only on b42 tho.
Ray Ray Oct 5 @ 5:02pm 
sadly no we are all waiting for the creator to upd it :(
Leozin Oct 1 @ 12:48pm 
Does it work on 42?
Tridolieae Sep 27 @ 11:51am 
I really loved this mod. I hope it gets reworked/updated. Just imagine playing the week one mod + Superb Survivors.
s.doan Sep 20 @ 9:35pm 
How did a million zombies spawned in a survivor house
No Game, No Life Sep 20 @ 8:24am 
@greenwoodz989 The last update was 2023 I don't think the mod is still being worked on
Ayuna ⟡ Sep 20 @ 7:54am 
LOL
greenwoodz989 Sep 19 @ 11:17pm 
whats up with this fucking mod bro? i survived a week just for 6 of my survivors take turns pushing e into a horde until i died. yhis shit needs a major rework
Flint Sep 17 @ 3:43pm 
@Bigger212 MP for mods like this is really hard due to desync issues especially when npcs are doing things like harvesting or looting containers (doubling the vanilla MP issues with container glitches)

you can <sorta> get the mod working in MP if you use 3rd party stuff to link discord rich presence with mods that allow hosting solo as lan instead of true MP, but expect many glitches with the npcs as a result
Xm1014 ONLY Sep 16 @ 9:22pm 
Why no Multiplayer?
Bandits mod makes me :steamsad:
Flint Sep 16 @ 7:26am 
@keegt06, absolutely a different mod conflicting, SS is fine with many mods including ones that change how planks/window boarding works so id look at what mods you have changing recipes first since mods like "barricaded world" also work fine with SS
Pyro_Maniac115 Sep 16 @ 12:53am 
Too bad I loved this mod
Skakk Sep 15 @ 2:55pm 
@getfizzle.... probably not, at least not till B42 is stable.
NPC's are planned to be in game by default in upcoming updates, while also this system for npc's in this mod was/is a work of art with the code that was available, you could probs build a better system from scratch with current game code and lessons learnt.

TLDR: that will not be known till B42 is stable.
getfizzleBEAT999999 Sep 15 @ 11:30am 
Is this mod getting a B42 update?! Absolutely my favorite NPC mod out of any others!
drlaackenstein Sep 14 @ 11:44pm 
@keegt06 Must be a different combination of mods. Worked fine for me.
keegt06 Sep 14 @ 9:45am 
I'm trying to find out if this mod prevents you from putting planks on windows or if its a combo with another mod that is causing that
Flint Sep 13 @ 6:33pm 
@drlaackenstein youll need items like scissors and hair dye in your inventory and then right click the survivor and find the change appearance stuff, there are some addon mods (dont know if up to date though) that also add autonomy like npcs using looted hair dye themselves, id have a look around the workshop if you cant find it in the base mod, but i dont think it was patched out (similar menu to the offering clothes etc)
drlaackenstein Sep 10 @ 10:38pm 
Anyone know a way to edit an NPC's hair? Using debug or anything?
javierdk2324 Sep 9 @ 7:03am 
is this mod compatible with the "b41/42 bandits v2" mod?
Mr.Sir.DiesAlotol Sep 4 @ 4:25pm 
for some reason i am unable to edit my companion or Spouse.
any reason that may be?
build 41.
. Vrit Sep 4 @ 2:16pm 
B42 please
~ TinkerBell SKINS Sep 4 @ 11:16am 
Please update 42
aCe Sep 3 @ 2:11pm 
I'm currently updating this mod to version 42. At this stage, NPCs are working and saving seems fine, but I'm not sure if all of the mechanics are functioning correctly. One issue is that the main character can't open doors. I'll keep working on fixing this and will post an update here once I make progress.
assassinscaptin Sep 2 @ 4:58pm 
Please Please Please update it for B42. By far the best npc mod for the game
Adrian Aug 29 @ 5:33pm 
b42 please
DeADsHot Aug 29 @ 11:41am 
it would be awesome to have this for build 42. Theres so many things that would make life so much easier to just have an NPC do like refilling farming plots and chopping wood. hopefully there is an update for it soon!
Crimsonknight Aug 21 @ 10:06pm 
getting errors think its time for an update boss man love the mod by the way made 200 man colony lol
Lizzud Aug 20 @ 8:41am 
i would love to see this mod in b42. at least until the game finally impliments survivors themselves
WestinShooter Aug 19 @ 8:48pm 
it just doent work
WestinShooter Aug 19 @ 8:48pm 
nvm
WestinShooter Aug 19 @ 8:41pm 
fixed it you need to be in 41.73 not 41.78
WestinShooter Aug 19 @ 3:39pm 
I've tried many times to get this mod to work but no npcs spawn
Ole Jackdaw Aug 19 @ 5:04am 
nolanritchie Thank you for all your hard work over the years.
Anthony Kiedis Aug 18 @ 3:25am 
guys can i ask why is the npc when i gave him order like go find food and he started to do some laggy things like turning around or just basicly laging is the bug on my side or its just the mod ???
Flint Aug 17 @ 9:46pm 
@ Mandezman_5, assuming you have no other mods conflicting open up the settings and make sure you have them able to spawn, consider getting the spawn limiter addon mod so you can tweak how many spawn at once (or force remove if so many end up spawning you get lag)

there is also a very basic fandom wiki page that might help https://supurb-survivors.fandom.com/wiki/Settings