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I haven't been able to work on the mod as of recent or play PZ, sorry for lack of updates
Is the webbing actually not appearing in their inventory or is it just a visual bug, where the webbing doesn't appear over the 3D model, but still appears in the inventory?
I noticed the latter bug while i was playing but it was an issue with the base game model attachments and how they were layered over jackets. I haven't played B42 in a bit so I don't know if that was fixed in one of the recent updates
It's just called military ponchos (Norman Reedus is on the thumbnail) if the link doesn't work
@Palmput Yeah the filter recipe still has issues, it was hard for me to get it to work sufficiently to where it either didn't delete the gas mask or replace it with a vanilla one, but I will 100% work on it and get the whole script redone when I get back into PZ
I'm using both Realistic Army Zombies and Lillie's Enhanced Militaria. The helmets that are spawning are RAZ helmets, and they do not let me remove the camo covers as LEM's helmets do. I had to spawn a naked helmet through debug to be able to use the remove/add PASGT helmet cover recipes.
Lillie's Enhanced Militaria's helmets, the ones that work with the camo covers, are also statistically weaker than the ones provided by RAZ, if that matters.
It should be a simple adjustment and in the future I'll implement it when I sit down and start working on the mod again
@Berhemoth Yes, they're at the bottom floor cavern of the secret military base . Good luck looking for them.
Similar thing with the army hydration packs. I also have one of those, and the bladder can hold 3L of water, not the 1L in the game's version.
Is there any planned support for the mod Gas mask breathing sound as well as AuthenticZ's backpack attachment points ?
Lillie's Militaria has a texture overhaul version that makes the tiger camo more grounded in reality
That being said, I loaded just this mod without any other mods and the Gas Mask w/ Chemical Hood texture is broken. Also, among others, I am not a fan of the tiger stripe camo pattern as it has bright and abrasive coloring.
.
.
(Btw i think you should so smth with the foreign camo in my opinion)
Some of the zombie types that won't likely be zombified with a gas mask on lack these new face textures though
yeah i suppose was somethings like that :), don't worry.
And thanks for your awesome job.
yes, the best and fastest way atm is to turn off lua checksum. i handle a private server with some friends, like Heckman i suppose, so no prob. at all!
Thanks all again.
Bye
@𝙺𝚊𝚗𝚒𝚎𝚌 Thanks man
yep, already done :) Working good fo now also fo me.
It was just a "reporting" for the mod devs ;)
Thanks!
# Kick clients whose game files don't match the server's.
DoLuaChecksum=false
There seems to be a problem with the update. (I think it's only mine)
On my server this morning I get this error:
------------
File doesn't match the one on the server:
media/lua/shared/definitions/realisticarmyzombieszonedefinition.lua
client: D:\Steam\steamapps\workshop\content\108600\1902435140\mods\realisticarmyzombiesb42alt\media\lua\shared\Definitions\Realistic ArmyZombies ZoneDefinition.lua
server: /mnt/zomboid/steamapps/workshop/content/108600/1902435140/mods/realisticarmyzombies/media/lua/shared/Definitions/RealisticArmyZombies ZoneDefinition.lua
------------
The mod is updated both client side and server side.
It seems to be a LUA checksum error.
I don't understand why the steam side queries the realisticarmyzombiesb42alt folder, the server and steam are in .41
Do you have any suggestions? Do you recommend temporarily deactivating it?