Project Zomboid

Project Zomboid

Realistic Army Zombies
410 Comments
Dimitri Rascalov Jul 22 @ 1:47pm 
Any plans to add MOPP gear into the mix?
BakerBochMod Jul 12 @ 4:38pm 
In the current version, only the Urban camouflage set is effective as a mod. The Forest and Desert camouflage sets have both changed to the original style. What's going on
Drift_91 Jul 11 @ 8:50pm 
Hi, would it be possible to get the old RBB and SMUI patches as a separate mod or something? Also, what exactly was the problem that was happening when you had them still included? I have a feeling I might be able to help fix it.
Jessie Jul 5 @ 2:45pm 
Lovely!
Nagare  [author] Jul 5 @ 4:32am 
@Jessie Yes, it was fixed. It was the webbing that would be layered under jackets instead of over.
Jessie Jul 4 @ 1:47pm 
Has the vest vanishing under webbing bug been rectified?
Nagare  [author] Jul 1 @ 7:54pm 
@BigBossisAlive There's no support for RBB for B41 unfortunately as I couldn't get all the mods versions to work on both B41 and B42 when I made the B42 update for this
@Tabris Only the base version will work on B41 multiplayer as far as I'm aware, I stopped support for RBB and SMUI when I made the B42 update for RAZ
@Ninjasaurio The issues with the mask filter recipe are known and it is something I'll work on in the future, probably when I get the urge to fix it or when B42 goes stable. It was a pain to implement and have it use the vanilla filters at the same time.
BigBossIsAlive Jul 1 @ 2:01am 
On my B41 save, I used the Reds bloused boots option for this mod, and now it seems there is no option to select it. Does the mod still support Reds bloused boots on B41?
Ninjasaurio Jun 29 @ 8:07pm 
There seems to be a bug with B42 and gas mask filters. For some reason there are two options to select when removing one from them. For one option it will cause the gas mask filter to glitch and be marked as 100% condition, yet it is not, and using it again on a mask will not work. And the other option makes it so the filter is indeed removed with the accurate remaining condition, but now the gas mask disappears from the inventory. So it's either keeping the mask and a broken filter, or removing the filter and losing your mask.
Karl May 30 @ 12:11am 
actually, is this mod simply not working on B41 multiplayer servers anymore? I'm having a ton of trouble with it. I've tried uninstalling every single mod but this one and it still won't work on my GPortal server.
Karl May 26 @ 12:42pm 
on B41, pants are no longer bloused for me, no matter which other mod (Redd's Bloused Boots, Lillie's Militaria) I use. any suggestions?
Freedomplaza May 14 @ 6:38pm 
great mod! would love to see MOPP suits implemeted -- i own an '80 dated CPOG if you decide to add them and want reference images
♡ᏒᏋᎷᎧᏒ♡ Apr 22 @ 10:51am 
Кайфовый мод:steamthumbsup:
Mantha Apr 12 @ 5:45pm 
Tested it- I was able to start a server with the mod enabled, so it seems to be multiplayer compatible!
Nagare  [author] Apr 11 @ 8:35pm 
@Mantha It should be, but let me know if it isn't.
I haven't been able to work on the mod as of recent or play PZ, sorry for lack of updates
Mantha Apr 9 @ 3:06pm 
Is this compatible with multiplayer in B41/B42? Please add this vital information to the description!
The Fox Mar 26 @ 8:07am 
It's a visual bug, the webbing still appears in their inventory like you said. I noticed it also affects the vanilla shoulder holster, so they must be on the same layer.
Nagare  [author] Mar 26 @ 6:12am 
@fox
Is the webbing actually not appearing in their inventory or is it just a visual bug, where the webbing doesn't appear over the 3D model, but still appears in the inventory?

I noticed the latter bug while i was playing but it was an issue with the base game model attachments and how they were layered over jackets. I haven't played B42 in a bit so I don't know if that was fixed in one of the recent updates
The Fox Mar 26 @ 5:10am 
While playing with Lillie's Militaria, the Alice webbing spawning on military zombies will not appear. I did some testing and only 'Base.Bag_ALICE_BeltSus' will appear over clothing, but the webbing spawning on zombies is 'Base.Bag_ALICE_BeltSus_Green'. Would it be possible to fix this?
Nagare  [author] Mar 22 @ 4:46pm 
@KWG https://steamcommunity.com/sharedfiles/filedetails/?id=2629286881
It's just called military ponchos (Norman Reedus is on the thumbnail) if the link doesn't work
KWG Mar 22 @ 2:58pm 
From which mod is that poncho in the 8th image alongside with the balaclava? Thank you, for this mod!
Meyar Mar 7 @ 9:06am 
Thanks for the quick reply c:
Nagare  [author] Mar 7 @ 8:52am 
@Meyar Right now the covers don't work with my mod's helmets, I think if you load Lillie's EM over my mod it might load in the weaker helmets that you can alter the covers on, but that's only if Lillie replaced the zombie clothing tables.

@Palmput Yeah the filter recipe still has issues, it was hard for me to get it to work sufficiently to where it either didn't delete the gas mask or replace it with a vanilla one, but I will 100% work on it and get the whole script redone when I get back into PZ
Meyar Mar 7 @ 6:06am 
Dropping this on both mods because I'm not sure who it's more relevant to:
I'm using both Realistic Army Zombies and Lillie's Enhanced Militaria. The helmets that are spawning are RAZ helmets, and they do not let me remove the camo covers as LEM's helmets do. I had to spawn a naked helmet through debug to be able to use the remove/add PASGT helmet cover recipes.

Lillie's Enhanced Militaria's helmets, the ones that work with the camo covers, are also statistically weaker than the ones provided by RAZ, if that matters.
Palmput Mar 2 @ 9:59am 
For some reason, when I swap gas mask filters, even the used ones show full capacity, but also the act of swapping filters doesn't let the mask access any of that capacity, acting as if all of my filters are used up.
Nagare  [author] Mar 1 @ 3:15am 
@TheBromgrev That's a good idea and that did bother me when I saw how little water they held in-game.

It should be a simple adjustment and in the future I'll implement it when I sit down and start working on the mod again

@Berhemoth Yes, they're at the bottom floor cavern of the secret military base . Good luck looking for them.
TheBromgrev Feb 28 @ 8:32pm 
Any chance of changing the army canteen capacity from 0.5L to 1L? I have 2 of them IRL and they both hold 1 quart of water, which a quick conversion tells me is 950mL.

Similar thing with the army hydration packs. I also have one of those, and the bladder can hold 3L of water, not the 1L in the game's version.
Ape shit Feb 20 @ 5:41am 
dont work
Berhemoth Feb 18 @ 1:43am 
Are the kittens part of the mod???
Цикута Feb 12 @ 7:04am 
any plans to add Helmet with protect visor for National guard/MP guys?
Nagare  [author] Feb 12 @ 6:35am 
@Ironclad Amoeba I'll look into it in the future, been busy with other games as of late. If it's possible to get it to work without a separate version of the mod I will
Ironclad Amoeba Feb 12 @ 2:15am 
Hello, thanks for the great mod.
Is there any planned support for the mod Gas mask breathing sound as well as AuthenticZ's backpack attachment points ?
Цикута Feb 8 @ 4:04am 
@Vince check da Vanilla Gear Expanded
Nollie lolie Feb 7 @ 9:31am 
one question. Have you ever thought of making a Realistic Police/Swat Zombies mod?
Nagare  [author] Feb 4 @ 5:07am 
@Actionhill Yes
Actionhill Feb 3 @ 11:18pm 
does this work with existing saves?
Nagare  [author] Jan 31 @ 6:18pm 
@AfroRobot The Gas Mask w/ chemical hood is not finished yet as I'm still working on the UV maps for the new mesh's texture. It shouldn't spawn in the game normally and can only be acquired via debug mode.

Lillie's Militaria has a texture overhaul version that makes the tiger camo more grounded in reality
AfroRobot Jan 31 @ 2:44pm 
I'll preface this with I enjoy the work you've done on this mod. I think it adds depth to the Military aspect that is lacking in the base game. Seems to work well with both KATTAJ1's Military Pack and Vanilla Gear Expanded. Overall good mod.

That being said, I loaded just this mod without any other mods and the Gas Mask w/ Chemical Hood texture is broken. Also, among others, I am not a fan of the tiger stripe camo pattern as it has bright and abrasive coloring.
Artiston Jan 28 @ 3:16am 
@Nagare Found the problem, it was authentic z that was causing the caps to be broken.
Nollie lolie Jan 27 @ 9:15pm 
@Nagare Ah okay, that is actually a very good attention to detail tbh, even though i dont really like the new stuff that is added to this mod but It is still very good. Keep up the good work! :steamhappy:
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(Btw i think you should so smth with the foreign camo in my opinion)
Nagare  [author] Jan 27 @ 3:12pm 
@Artiston It doesn't replace any textures, just adds new ones
Artiston Jan 27 @ 3:11pm 
@Nagare weird, does this mod replace any textures?
Nagare  [author] Jan 27 @ 3:04pm 
@Artiston Just checked just now, for me all the baseball caps are fine on female and male characters, I don't think it's my mod causing the missing textures.
Artiston Jan 27 @ 2:26pm 
@Nagare so far the normal ones, i havent checked the others.
Nagare  [author] Jan 27 @ 2:18pm 
@Vince Zombie soldiers wear a lot of gas masks with this mod but I took into consideration they also want to eat as zombies, so zombie soldiers then claw their face off with the gas mask in order to eat flesh instead of knowing how to use the straps.
Some of the zombie types that won't likely be zombified with a gas mask on lack these new face textures though
Nagare  [author] Jan 27 @ 2:14pm 
@Artiston ill double check the baseball cap, is it a certain type or all of them? I was playing yesterday and saw an NPC from Bandits' Day One spawn with the green/white one and it looked normal
Artiston Jan 27 @ 1:07pm 
this mod breaks the baseball cap textures for me.
Nollie lolie Jan 27 @ 10:12am 
hey, just wondering. Whats up with the ripped faces?
Цикута Jan 26 @ 5:44am 
also, all olive brab clothes have GRAYish icons in inventory, but Helmet - have a bit ugly, but a greenish variant (Just like it's gonna be) but model of helmet it's gray.. funi asf, if u want, i can help with icons or something like
Цикута Jan 26 @ 5:31am 
ngl would be cool see a HECU squad event!