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I think the first are last comment are sort of inter-related. The 'eggs' were just random ideas and memes I threw in while making the normal sprint map when I needed a break. The only one that was really planned was the "Eye", and I guess that's reflected not just in terms of what the eggs are, but also their quality and placement - the Eye is one of only two that are visible from the track in normal play. The picture is a really old meme though, I don't think anyone would recognise it if I car'd it.
I'll make sure to plan the eggs (and their placement) out from the start for the next one. I'm thinking of using the vending machines for that as they're easily visible when you have line of sight, and can be coloured to contrast with their surroundings.
I guess an alternative would be to copy the counter into other parts of the level, like billboards. I'd need to spend a lot more time on the animation for that though, the masking trick I'm using at the moment wouldn't work against an actual background.
- bad consistency between objectives (one time its a car, then its a picture, for no reason)
- there is nothing to indicate an objective has been caught, unless you return to start
- no room for backtracking since you teleport back to the beginning
- some objectives have way too much text (its always better to convey information without text in games like these)